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Marlne

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Everything posted by Marlne

  1. I am on the eval team:) can I get my blue stars:)
  2. Um...I don't know where what papers you have been reading.... But every one that has any reputation has the Colts "falling apart" and say they its highly likely they won't have more than 8 or 9 wins... 10 at the most.. Now, I'm not saying thats true... But the run game is nowhere near what it used to be, and Donald Brown is good, however I don't think he is the answer... But, that's what everything written this year says... Maybe if you picked up last years papers you might have seen that... Everyone pretty much says its Steelers, Falcons, or Vikings. Vikings and Falcons!!!!! hahahahahahaahahahah now that is funny... GO COLTS!!!!!!!!!!!!!!!!!!!!!!!!!!!
  3. true but they said the same thing when Eli took them to the superbowl and they beat the Pats:)
  4. I thin this is the year baby!!!! Peyton vs Eli Colts Vs Giants sry but the pats wont make it to the superbowl, and the colts have th best looking team this year according to everywhere I have read..The only reason the Pats are number one is because they have the easiest season...
  5. sorry I havent been here long, so I dont know alot of people, so their real names are throwing me off lol.. I see one of them gave his psn which is Sadist(ok so I know who he is now), and one is DJ, but who is the third one? BTW: congrats on taking up the ownership:)! and Good luck! Oh yeah and please bring back this Horseman tourney I have been reading and hearing about:)!
  6. thanks to torrent sites...... Kapersky and Eset are just a clock away.... IMO they are the top programs follow by Antivir and then maybe a few others.. AVG's free version IMO sucks. the paid version is halfway decent but nothing compared to Kaspersky and Eset
  7. Marlne

    MAG

    thank ya:):)
  8. Marlne

    "V"

    nah, I am not that interested in it myself..
  9. Marlne

    MAG

    Gameplay Information: • First Person Shooter (FPS) • Aiming for "T" Rating • Wave Respawn - You spawn in "timed waves" and you spawn in with your squad. - Some lucky squads get to paradrop into the combat zone or ride in on APCs • 256 players online - Can be on screen at the same time, so it is not broken down into split areas of the map • Strictly multiplayer - Online only - Possibly only retail release (Ed Byrne stated, "MAG is too massive to be a mere downloadable title) - No splitscreen (Mike Gutmann stated, "We've got huge environments and lots of streaming going on to achieve fidelity - split screen would cause some real limitations) - There will be an offline training course to let you get up to speed with controls, weapons, and all the equipment • Action Shooter at its core • Long Term Goals • Vehicles including ground and air combat (unmanned) • Destructability only with objects that can be destroyed or repaired, not full destruction. • Set in the near future, 20 years from now - Many weapons in the game are weapons currently in experimental/testing phases • Audio cues (like air raid sirens after anti-aircraft positions are destroyed) inform teams if the attacking team is making ground • Game modes ranging from 64 to 256 players • Biggest maps are appx. 1 square kilometre - Maps are based on three global regions - Alaska, Central Asia, and Central America • Matchmaking fast and streamlined • Push to talk (PTT) mics - Squad channel - Command channel (allows squad leaders to talk amongst themselves, as well as platoon leaders) - Company channel (allows platoon leaders to talk together with the OIC) • FREE online play Player Roles: • 8 player squads - Inspiration from real life military operations - 4 squads form a platoon, 4 platoons form the company - Each squad, platoon, and company have specific objectives to complete along with secondary objectives assigned by OIC - Allows for a team dynamic even when not in a clan, so the game is more approachable by casual players as well as hardcore players • Lead by people who are "proven" to be good leaders - Squad Leaders vs Even higher Chains of Command - After reaching a veteran level, players can enlist in the leadership tree - Squad leaders can plot waypoints and call in UAVs - Proven squad leaders can be promoted to platoon leaders - Leaders can issue FRAGO commands (Fragmentary Orders), in which they assign an objective by clicking a button that tells the squad to complete something like destroying a bridge • Officer in Charge (1 per team, highest level of command) - Has the ability to call on Strategic Maneuvers, which affect all players on one side or the other - Tactical Asset Recharge is an example manuever that recharges the squads leaders abilities to call in air strikes, special abilities, etc. - Abilities include satellite recon sweeps, enemy blockades, signals jamming, air bombardments, precision strikes, etc. - Still a player on the ground like everyone else - Players around him gain better abilities, like running faster, planting a bomb faster, etc. • Leaders have access to the Command Network Interface (CNI), which is a tactical map overview that allows them to zoom and scan the map and show objective locations, etc. Character Development: • Character advancement tree to fine-tune your character - Character development is about customization, personalizing, and specializing - Not a linear progression benefiting the player (ex. not like COD, Battlefield) • Character cusomization (face, voice, armor) • Each player carries a primary weapon, sidearm, melee weapon, and three gear perks (smoke grenades, frags, med kits, rocket launchers) - Can save three loadouts in your armory and switch freely when you respawn • No set classes - Free-form kit creation - You earn skill points and decide how to spend them - Another example is sprinting where you can increase sprint duration by sinking EXP into it if you're the kind of player that wants to get around in a hurry • Earn double experience for completing objectives, killing enemies, healing teammates, etc. - As an example, a sniper can earn extra points by killing enemies in a target area that you are attacking - Earn weapons, perks, and leadership poisitions as you rank up - Reward players for working as a team • Medal/Award system will be in place Game Modes: • Domination (256 players) - Attackers start scattered along the map edges and move on foot or ride in one of a few transport vehicles - Defenders must take outer defensive positions to meet the oncoming attackers - Each defending squad is responsible for holding specific areas of the base - Attackers must eliminate front line defense emplacements (bunkers, turrets, tank traps) - Once in the inner base, attackers must take down anti-aircraft batteries and radar sensors - Destroying things like the anti-aircraft batteries allow the attacking team to launch UAVs - Attackers must capture and hold objectives and inflict enough damage to the defenders base to win • Acquisition (128 players) - Escort style requiring attackers to steal two protoype transports from a rival faction and escape to the extraction poin • Sabotage (64 players) - Attackers must infiltrate rival communication facilities and hold two control points at the same time - Once achieved, a final demolition objective is revealed and must be destroyed to win • Suppression (64 players) - Pure infantry battle - Only mode that does not contribute to the "Shadow War" Factions: • Three warring factions / Private Military Corporations (Raven, Sver, Valor) - Their power struggle is dubbed the "Shadow War" - You must decalre your allegience to one faction when starting the game - Your PSN friends can only be on your team if they are in the same army as you - You can change your allegience at a later date - Each battle you fight impacts your factions standing - Team with the most prestige plays as the defending team - Once your faction wins enough in a specific mode, your faction gains the contract for that mode - Earning contracts gives you bonus points, perks, weapons, or vehicles • Raven - Have high-tech futuristic weapons - Play style will appleal to fans of sc-fi shooters like Halo or Resistance • Sver - Weapons arsenal may not be as powerful, but players are more adaptable • Valor General Information: • Zipper has been working on the game for about 3 years - Created a brand new server architecture to make the number of players possible in game at once - 256 (players) is a number that fits well into the packet structure - Dedicated server structure - Servers make intelligent decisions to relay information to each player's console, optimizing each player's fixed bandwidth - Eliminate cheating by monitoring server activity (tests probability of rate of fire, movement, and player damage) - Algorithm writen that searches for gameplay anomalies to eliminate cheating (similar to PunkBuster for PC gaming) • Almost everything developed in house, which includes: codebase, renderer - Reason being they needed to get all the power they could get from the PS3 and to utilize it efficiently for the game • 30+ fps (hopefully locked at all times) • Has been running 256 player play tests since November 2008 • Originally built as a tps, but changed to fps to increase "immersion" (via PSM3) • Will NOT carry the SOCOM franchise name (Confirmed via PlayStation Blog) & (Confirmed via Abigale) • 2009 Release -> Sony confirms MAG for '09 (Press Release via Wired) - Fall 2009 • Currently in Alpha stages (confirmed in developer interview - 4/30) • Plans for both closed and open betas - Beta details soon
  10. LOL I havent met a person yet who didnt laugh when told the joke....its great!
  11. A priest took a vacation to a fishing lodge. On the last day of his trip, he hooked a monster fish and began fighting it. A few minutes later the guide, holding a landing net, yelled, "look at the size of that Son of a Bitch!" "Please, my son, I'm a priest. Your language is uncalled for." ?No, Father, you don't understand" explained the guide, "That's the species of fish you have hooked; it's called a 'Son of a Bitch' fish!" ?Really?" asked the surprised priest, "Well then, would you please net the Son of a Bitch?" Once the fish was aboard, the guide marvelled at its size. "Father, that's the biggest Son of a Bitch I've ever seen!" "It really IS a big Son of a Bitch" the priest beamed, "What should I do with it?" "Why, eat it of course. I promise, you've never tasted anything as good as that Son of a bitch." Elated, the priest headed home. While unloading his fishing tackle and prize catch at the church's back door, Sister Mary appeared and Inquired about his trip. "Take a look at this huge Son of a Bitch I caught!" the priest gushed, opening his ice chest. Sister Mary gasped and clutched her rosary, "Father, such language from a priest!" "It's Okay, Sister. According to my guide, that's the species of fish this one is: it's called a 'Son of a Bitch fish'." "Oh, well then...what are you going to do with that huge Son of a Bitch?" "Eat it! My guide said they're great!" Sister Mary then informed the priest that the Pope was scheduled to visit in a few days. "Why don't I clean that Son of a Bitch for you, and we'll cook it for this special occasion," she volunteered. On the night of the Pope's visit, everything went perfectly. The wine was fine, the fish excellent. The Pope leaned back from his plate and said, "This is absolutely marvellous fish -- where did you buy it?" "We didn't buy it, Your Holiness; I caught that Son of a Bitch!" proclaimed the proud priest. The Pope's eyes opened wide, but he said nothing. "And I cleaned and cooked the Son of a Bitch!," exclaimed the Sister. The Pope looked silently at each of them. Glancing around the dining room, he saw they were alone. A big grin spread across his face as he leaned across the table and whispered, "Go get us some more wine. You mother-fuckers are my kind of people".
  12. could have all been done on a computer though, and instead of having to make a new timer, they photoshopped the same one in ya know??? I heard that the background map is the main thing, and the timer, and the guy in rendered in i guess. I dont know I myself think a few of them would look cool to play in:)
  13. check these out If you look at the links you can see a few names........ the second one is foxhunt, the third and fourth one say fishhook:) I foudn these on another forum...though some were cool
  14. well...... I still prefer that mic system for socom myself....
  15. yeah... its a weird ritual..I seen it in person once... wasnt fun to watch at all
  16. I will!!!! I love the new madden, i can already tell its alot better than 09!
  17. No there was a site that had it listed along with another game... a clan named RMD posted somethig about it on the socom forums, and then they took it off the list and said it was a typo and a mistake (I myself am not buying into that one), why because they wanted to sell MAG. RMD knows a few guys inside, and have said that work on Socom 4 has already started.(if they are correct)..I myself believe work on it has started:) I would hope that Zipper would make another socom game, i mean its what they are known for.One guy I tallked to said MAG was also a testing ground for their next socom game..dont know what he meant.
  18. I went to Missouri in February a few years back, and I thought it was beautiful.. I almost comtemplated moving there...but never found a job I liked in the area
  19. It needed some editing...I think it's right now You forgot to mention that the reason Slant Six is "largely quiet" is because they largely laid everyone off. Yeah Slant Suxs contract went out and they did not resign, most of them were laid off.. Inside sources say that after the patch and the DLC, socom wont have any more... and Zipper has begun work on socom 4 already....
  20. Well shit, if I were rich I'd do all sorts of things I wouldn't now. so true:)
  21. LOl I get alot of things on google with those two words.. care to be more specific tool:)
  22. when did that happen? :o yeah... when did that happen?wheres the video of that?!
  23. If I was rich and has the money I would take a stab at it... I mean come on, a million dollars for a hole in one:)
  24. Hole 19 at Legend Golf and Safari Resort at Entabeni in the Limpopo province in South Africa. http://www.dailymail.co.uk/news/worldnews/article-1171227/Pictured-The-hardest-golf-shot-world--prize-hole-cool-1million.html http://www.heavensports.com/golf/worlds-hardest-golf-hole/
  25. We currently have active bidders who have made the minimum requirement. For those that would appreciate knowing, we are currently holding our "interview" phase where we are asking all bidders what their immediate and long-term plans are for their running of UF, which factors into the overall decision Sniper and I will make in a week. As far as we can tell, this site will not shut down. We would not want it to. It's been a very interesting emotional ride this week, I can say that..... Good to hear:)

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