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xRuthlessRebelx last won the day on March 5 2016

xRuthlessRebelx had the most liked content!

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About xRuthlessRebelx

  • Birthday 07/21/1987

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  1. Scrimmaged against the 55 clan last night. Didn't see any issues.
  2. Did your issues happen over several days or just one attempt? Just seems like other people have been playing custom matches just fine, but when UF tests it it doesn't work? How inconvenient & very frustrating to hear. I'm assuming this clearly won't be happening anytime soon if at all, so until something starts up here we will have to find somewhere else to play or start our own thing. I hope things work out how your wanting them to. If this ever does happen we still will be interested to play.
  3. What issues did you find? We have played in custom matches without issues. Occasionally people get booted, but that happens in casual/ranked as well.
  4. Divine Knights would be interested if there are at least 8 total teams.
  5. Is UF doing anything with R6? If so it would seem like you would want to strike while interest in the game is at its peak and while there isn't much of an alternative. This is the first shooter since Socom that I'm real passionate about & seeing nothing at UF announced weeks/months before the game came out or the 1st 2 weeks after it is a bit dissapointing since very few tournaments have been ran here over the last few years. I thought this was going to be a big deal here with a lot of interest, but I'm not seeing none. I'm sure UF may have some big plans if yall are indeed going to support this game, but I just hope your not relying on old Socom clans because most are sadly dead & I feel UF is going to have to recruit a bunch of new clans if it ever is going to get rocking again. Just seems like you would want to start this process asap instead of waiting weeks/months. UF use to hold tourneys as soon as a new Socom came out. The devs have let it be known for months that custom matches would be available and even what settings were available.
  6. Damn Bandit long time no see lol. Anyways I am very excited for R6 Siege. I had been following it closely since it's reveal at E3 2014. A multiplayer game build around no respawn for all game modes? No aim assist & Friendly Fire on? Thought I was dreaming. Long wait finally payed off during the beta & it really met my high expectations for it. I wasn't sure if I would like the Operator system until I could try it, but I actually really like it. At first glance you might think the game is being resctrictive with it. But it really helps balance the game since no operator can be selected twice for a round. My only complaint from the beta was the matchmaking/connection issues, but hopefully those will get cleared up by the release date.
  7. Sucks to hear that but I understand. I feel like I've just been wandering the wasteland so to speak, trying to find that old socom feeling in something. I'm excited about the incoming announcement of the ps4. Hopefully some kind of tactical shooter that is at least decent will be shown or maybe shown at e3.
  8. 49ers clobber the Packers Seahawks beat the fraudulent Falcons
  9. Broncos beat Ravens Pats barely beat Texans
  10. Understood, but what about like some kind of unofficial tourney? What if some clan leaders and some members interested in a title like Counter-Strike for example put something small together that could be easily ran on the UF forums in like a Counter-Strike section or something. We could just find some clans that are interested in doing something, have a on forum sign up sheet. Go into it knowing that it is unofficial and no staff or admin will have any involvement. It would just be a for fun thing until UF rolls out a real tourney. Or would this be frowned upon to do? Also if something like that could work maybe it could work for other titles. Maybe titles UF might not have much interest in but say a few passionate individuals wanted to try to put on a small tourney themselves that could just be ran off the UF forums?
  11. Hey its fresh for people like me that never played it on pc.

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