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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. This past E3, PlayStation unveiled Bloodborne, the product of a close collaboration between famed Japanese developer FromSoftware and Sony Computer Entertainment’s own Japan Studio. At gamescom in Cologne, we revealed the first public gameplay with a hands-on demo and 6-minute gameplay video (catch it here if you missed it). Everyone involved with Bloodborne has been overwhelmed by the public response to the project, but the question we’ve received most of all, actually, is “when?†Today, we’re happy to announce that fans will be able to experience Bloodborne’s unique blend of gothic horror, terrifying enemy designs, fast-paced offensive combat (complete with brutal transforming weapons), RPG character customization and progression, and unique online features on Friday, February 6th, 2015, exclusively on PS4. We’re also happy to reveal the Collector’s Edition for Bloodborne, also available on February 6th, 2015, which will include a special Steelbook collector’s case, an exclusive premium art book featuring stunning concept art from the game, as well as the complete soundtrack featuring all of the haunting music from the game’s score. The Collector’s Edition will be available for $79.99 at participating retailers, and will only be available in limited quantities, so pre-order before it’s too late. To help celebrate this announcement, watch the brand new trailer for the game above that showcases all new content, including chilling environments, gruesome enemies, devastating transforming weapons, and even a sneak peek at some of Bloodborne’s online functionality including cooperative and asynchronous play. Now, for those of you who pre-order the game, either at your favorite participating retailer or through our digital PlayStation Store, we’ve got an exciting pre-order DLC for you. In Bloodborne, hunters have special companions called Messengers that have creeped up out of the nightmare world and facilitate some of the asynchronous online gameplay features. If you pre-order Bloodborne, you will be treated to an exclusive alternate skin for your Messengers. Stay tuned to PlayStation.Blog for more information about Bloodborne in the coming weeks and months. View the full article
  2. What a week! Since Destiny launched one week ago, it has officially become the biggest PS4 game launch in North America ever. The game broke records for being the fastest purchased and most played PS4 game during its first week on sale. In fact, last week was our single biggest PS4 hardware sales week since Christmas 2013! That’s a lot of PS4s. Thanks, Guardians! Click here for more on Destiny Destiny also racked up some impressive gameplay stats, with PS4 players across North America collectively accumulating more than 11 million gameplay sessions – that’s a lot of Guardians! Destiny players have also made full use of PS4’s social features; it was the most shared and most broadcasted PS4 game during its first week on sale. From everyone at PlayStation, we want to say thank you to the fans – none of this would be possible without you! If you’re like me you have been up until the wee hours of the morning playing ‘just one more match’ with your Fireteam (I’m still trying to get to 26 with my Warlock to prep for Vault of Glass!). Luckily, the Destiny journey has only just begun. New events are scheduled throughout the next few months, and upcoming expansions including “The Dark Below†and “House of Wolves†are in the works. Each expansion will provide brand-new story missions, cooperative and competitive Crucible arenas, and a wealth of all-new weapons, armor, and gear to earn (hopefully some legendary engrams!). Of course each will have more PlayStation exclusive content. We’re looking forward to giving you more details soon. Partnering with Bungie and Activision on Destiny has been a dream come true. See you in the Crucible where you probably just killed me as a BladeDancer… or in the Tower where I will be dancing on the Post Office. View the full article
  3. Heyo! My name is Scott Drader and I’m a co-founder of Metalhead Software, a tiny indie studio on an island floating somewhere off the Canadian west coast. I am most utterly delighted to tell you that we’ve got a new sports game cookin’ for you by the name of Super Mega Baseball and it’s going to be headed your way this fall on PS4 and PS3. I’m going to tell you a little bit about why we decided to make the game in the first place and then elaborate on the Various Heat This Game Be Packin’. There was once an era – and you’ll know what I’m talking about if you’ve been around for a while – when a variety of new sports games came out each year; indeed the genre has gravitated towards fewer new titles each year. We once had titles ranging from casual, to ridiculous, to arcade, all the way up to simulation. A lot of these games lived at this nice overall level of complexity where you could plop yourself on the couch with friends, even if they weren’t huge sports fans, and go from having no idea what you’re doing to having a blast in just an hour or two. It was a very cool era for the genre. I’ll acknowledge that there’s some nostalgia in my words. The reality is that games have improved, and so have expectations. There are reasons we see fewer sports games now. There are reasons that indie developers haven’t penetrated the sports genre in the same way they have other genres. I could talk all day about how these things came to be, but let’s just say that we decided it was absolutely necessary that we make a new couch-coop/competitive baseball game. Super Mega Baseball is an accessible, “lite†baseball simulation. It’s unlicensed which means we’ve been able to have a ton of fun with the characters and stadiums (and throw in some parody when necessary!). Our number one goal from the beginning was to nail a set of gameplay mechanics that make for a solid couch-coop/couch-competitive experience. That means accessible, but with subtleties that add depth over time. Here are the goods: 2-4 player couch co-op/competitive: This can be head-to-head, 2v1, 2v2, or co-op vs the CPU. When you’ve got a teammate, you’ll be alternating batting/running each at-bat, and alternating pitching/fielding each inning. This means everyone’s involved and you’ll have to be on your toes. There’s per-user, sliding difficulty settings, meaning you’ll be able to easily setup a close game between friends of any skill levels. Ultra responsive, blazing fast gameplay: In a nutshell, you’re going to spend most of your time telling your players what to do. All the cinematic stuff is skippable and you’ll be able to cut through 9-innings in 20 minutes. The basic controls are ultra-easy to learn, but you’ll need to master jumping, diving, wall-catches, power-swings, and cut-off plays to properly dominate your friends. Full batting/pitching stats: There’s not much to say here other than that the information you expect to see is all there. Realistic simulation and physics: Don’t be fooled by the light-hearted/comical presentation; the fundamentals of the sport of baseball are here. Leveling System: You’ll tally up Starpoints for hits/strikeouts/catches during each game, Level Up once you have enough, and then hire staff to train and coach your players, boosting their abilities. Use that jacked up team to win at higher difficulties (and post higher leaderboard scores than your friends!). Team customizations: Customize the look of your squad to your hearts delight. You can make as many aesthetic adjustments as you want. Laaaaadies… are in the house (and the game). I sometimes get the feeling the word “sports†is a dirty word for gamers that don’t also happen to be hardcore sports fans. And no doubt modern sports games can be an alienating experience if you don’t live for sports. That being said, I wholeheartedly believe that just as Shooting a Monster in the Face is a solid premise and implicitly provides an excellent underlying rule set for a video game, Smashing a Ball Over a Fence With a Stick is an equally wonderful and glorious premise. I hope many of you agree! If you have any questions, just post ‘em below and I’ll do my best to answer, and also hit up SMB’s Twitter feed for plenty of juicy details in the coming weeks. View the full article
  4. On the eve of TGS, I’m lucky to have so much to be excited about! In the West, I can at last reveal the complete new character roster for Samurai Warriors 4, along with new images and video for them all today. Here in Japan, tomorrow, I’ll get to experience reactions to Samurai Warriors Chronicles 3 for the first time… I cannot confirm if this game is coming to the West at this time, but do hope to see Western players experiencing the game for themselves as well. As we celebrate the 10th anniversary of Samurai Warriors, I thought you might be interested as to how the franchise came to be. Before there was Samurai Warriors, there was the historical tactical action series, Dynasty Warriors, which is based on the accounts of China’s “Annals of the Three Kingdoms†(known as “Sangokushi†in Japan), was and still is extremely popular. Samurai Warriors was conceived around this time as a spinoff of the Dynasty Warriors series. In February 2004, the first ever Samurai Warriors launched on PS2. There was a lot of excitement and hype for the title and the game sold more than one million copies in its first month of release in Japan, establishing Samurai Warriors as a key franchise for Koei Tecmo. The game has grown steadily since, and for every new installment, new characters have been added making it a popular talking point amongst the fans. For Samurai Warriors 4, we listened to the feedback from our loyal fans and decided to not only add new characters, but also update favorites from the series including Yoshitugu Otani, Toshiie Maeda, Aya, and others. Today, we introduced the characters Takatora Todo, Kagakatsu Uesugi, and Munenori Yagyu who join the cast of new warriors that includes Lady Hawakawa, Naotora Ii, Takakage Kobayakawa, Kojuro Katakura, Koshosho, Hisahide Matasunaga, Yoshitsugu Otani, Nobuyuki Sanada, and Toshisa Shimazu. Speaking about the evolution of the series, in addition to new characters, we always strive for an ever-evolving battle system to create the most exhilarating combat possible. In Samurai Warriors 4, some examples include Hyper Attacks which combine rapid movement on the battlefield with high-powered attacks, deadly finishing moves with Mighty Strikes, and the ability to switch between characters in real-time, broadening gameplay within the massive map that awaits players. Understandably the graphical capabilities and presentations differ between the platforms, but the core essence and fun of the game itself is more or less identical so the players have the option of choosing a platform that best suits their needs. Also the DLC and save data are transferable and can be shared so the players can opt to play on the Vita while on the move yet continue playing it on another system after returning home. Our team is grateful to all of the fans who have supported Samurai Warriors throughout the years since its initial launch. Without them, the 10 year milestone would have never been reached and we are filled with so much appreciation of just that fact alone. Obviously we have no intention of stopping here and will continue to explore expanding the franchise into different mediums such as anime and manga, to name a few. We want the fans to be the first to know our next steps for Samurai Warriors, so please look forward to that day. And most importantly, please do continue to show us your astounding support as it keeps us going day after day. View the full article
  5. Alien: Isolation‘s Survivor Mode was first seen at E3, where attendees got hands-on with the time-based challenge of escaping a level — and the Alien — in the fastest time possible. Others later experienced this terror, isolated in the dark chamber of a 10ft tall, giant Alien egg replica gaming station at San Diego Comic Con and PAX. For many, the challenge proved too frightening. Some met the challenge to survive and complete the level. All experienced the thrill of facing the universe’s deadliest killer — one-to-one. Survivor Mode is you versus the creature, against the clock and in a desperate bid for survival. With few resources on each map, players will have to take full advantage of what they can find to complete objectives and escape. On October 7th, those brave enough to face the challenge can experience the first map of Survivor Mode — Basement — with their copy of Alien: Isolation. And on October 28th, the first of five Survivor Mode add-on packs will be available to purchase, featuring three new maps. Each map has its own set objective, challenges, a variety of enemy types to deal with, and a new playable character to discover — plenty to sink your teeth in to. There will be more add-on packs to explore across the following month, and if you’re keen to sharpen those survival instincts, then don’t miss out on our Season Pass. The pass will give you access to all five Survivor Mode add-on packs, with up to a 25% discount! View the full article
  6. With Tokyo Game Show taking place this week (September 18th to 21st) in the home city for Shinji Mikami’s team, Tango Gameworks, it only made sense to come up with a new gameplay trailer for The Evil Within. In our newest footage, the game’s primary antagonist, Ruvik (voiced by Jackie Earle Haley), narrates and gives clues to the madness you will encounter. With less than a month until the October 14th release date, expect plenty of terrifying updates in the final stretch before launch. Whether you’re on PS4 or PS3, there’s still time to pre-order The Evil Within and its Season Pass on PlayStation Store. View the full article
  7. PS4 Games Air Conflicts Vietnam Ultimate Edition ($29.99) Anomaly 2 ($14.99) Fibbage: The Hilarious Bluffing Party Game ($6.99, Cross-Buy) Kickbeat Special Edition ($9.99) PS3 Games Alawar Minis Bundle ($3.99) Fairy Fencer F ($49.99) Fibbage: The Hilarious Bluffing Party Game ($6.99, Cross-Buy) Jetpack Joyride Ultra Bundle ($3.99) Meet The Robinsons ($9.99) Naruto Shippuden: Ultimate Ninja Storm Revolution ($49.99) PS Vita Games Murasaki Baby ($14.99) Jetpack Joyride Ultra Bundle ($3.99) Run Like Hell! ($4.99) Pre-Orders Destiny Expansion 1: The Dark Below ($19.99, PS4) Destiny Expansion 1: The Dark Below ($19.99, PS3) #DRIVECLUB ($49.99, PS4, PlayStation Plus Exclusive) September’s Free PS Plus GamesPS4PS3PS Vita Velocity 2X (PS4/PS Vita) PS All-Stars (PS3/PS Vita) Joe Danger Sportsfriends (PS4/PS3) Hoard TxKBecome a PlayStation Plus member PS Plus DiscountsTitlePlatformPlus PriceRegular Sale PriceOriginal PriceAlien BreedPS Vita$6.29$6.99$9.99Alien BreedPS3$6.29$6.99$9.99Breakquest Extra Evolution Infinite Balls Unlock DLCPS Vita$2.10N/A$6.99Deus Ex Human Revolution Director’s CutPS3$8.99$9.99$29.99Ethan: Meteor HunterPS Vita$3.99$4.99$9.99Ethan: Meteor HunterPS3$3.99$4.99$9.99Gex: Enter The GeckoPS One Classic$1.79$1.99$5.99Hitman 2: Silent Assassin HDPS3$6.29$6.99$16.99Hitman Absolution Special EditionPS3$6.29$6.99$19.99Hitman TrilogyPS3$13.49$14.99$39.99Hitman: Blood Money HDPS3$6.29$6.99$16.99Hitman: Contracts HDPS3$6.29$6.99$16.99Just Cause 2PS3$7.19$7.99$19.99Just Cause 2 Ultimate EditionPS3$10.79$11.99$29.99Lara Croft And The Guardian Of LightPS3$3.59$3.99$14.99Legacy Of Kain: Soul ReaverPS One Classic$1.79$1.99$5.99Lone SurvivorPS3$3.89$6.49$12.99Lone SurvivorPS Vita$3.89$6.49$12.99MousecraftPS4$7.34$10.49$14.99MousecraftPS Vita$7.34$10.49$14.99MousecraftPS3$7.34$10.49$14.99Murasaki BabyPS Vita$11.99N/A$14.99Murdered: Soul Suspect Ps3PS3$17.99$19.99$49.99Murdered: Soul Suspect Ps4PS4$17.99$19.99$59.99PandemoniumPS One Classic$1.79$1.99$5.99ProteusPS3$4.19$6.99$13.99ProteusPS Vita$4.19$6.99$13.99Quantum ConundrumPS3$4.49$4.99$14.99Run Like Hell!PS Vita$4.49N/A$4.99Stealth Inc Ultimate EditionPS4$4.49$7.49$14.99Stealth Inc: A Clone In The DarkPS Vita$2.99$4.99$9.99Stealth Inc: A Clone In The DarkPS3$2.99$4.99$9.99Superfrog HdPS3$6.29$6.99$9.99Superfrog HdPS Vita$6.29$6.99$9.99The SwapperPS4$12.79$15.99$19.99The SwapperPS Vita$12.79$15.99$19.99The SwapperPS3$12.79$15.99$19.99ThiefPS3$17.99$19.99$49.99ThiefPS4$17.99$19.99$49.99Thomas Was AlonePS3$2.99$4.99$9.99Thomas Was AlonePS Vita$2.99$4.99$9.99Titan AttacksPS4$5.94$8.49$11.99Titan AttacksPS Vita$5.94$8.49$11.99Titan AttacksPS3$5.94$8.49$11.99Tomb Raider 2PS One Classic$2.24$2.49$5.99Tomb Raider Definitive EditionPS4$17.99$19.99$59.99Tomb Raider Digital EditionPS3$8.99$9.99$29.99Tomb Raider IIIPS One Classic$2.24$2.49$5.99Tomb Raider UnderworldPS3$4.49$4.99$14.99Tomb Raider: AnniversaryPSP$3.59$3.99$12.99Tomb Raider: The Last RevelationPS One Classic$2.24$2.49$5.99Tomb RaiderPS One Classic$2.24$2.49$5.99Velocity UltraPS3$1.87$2.49$9.99Worms Battle IslandsPSP$9.44$10.49$14.99Worms Crazy GolfPS3$6.29$6.99$9.99Worms Revolution ExtremePS Vita$9.44$10.49$14.99Z-RunPS Vita$4.50N/A$8.99Discounts Ending 9/23Murasaki BabyMurdered: Soul Suspect PS4Murdered: Soul Suspect PS3Thief – PS3Thief – PS4Tomb Raider Definitive EditionLara Croft And The Guardian Of LightDeus Ex Human Revolution Director’s CutHitman TrilogyJust Cause 2 Ultimate EditionJust Cause 2Hitman Absolution Special EditionHitman: Blood Money HDHitman: Contracts HDTomb RaiderTomb Raider IIITomb Raider: The Last RevelationTomb Raider UnderworldTomb Raider Digital EditionHitman 2: Silent Assassin HDTomb Raider 2Tomb Raider: AnniversaryLegacy Of Kain: Soul ReaverQuantum ConundrumPandemoniumGex: Enter The GeckoWeekly DealsTitlePlatformSale PriceRegular PriceAlien BreedPS Vita$6.99$9.99Alien BreedPS3$6.99$9.99Capcom Fighting EvolutionPS3$4.99$9.99Capcom Vs. Snk 2: Mark Of The Millennium 2001PS3$4.99$9.99Darkstalkers RessurectionPS3$7.49$14.99Dead Rising 2 Off The RecordPS3$6.99$19.99Deus Ex: Human Revolution – Director’s CutPS3$9.99$29.99Devil May Cry Hd CollectionPS3$11.99$29.99DMC Devil May CryPS3$15.99$39.99Dragon’s Dogma: Dark ArisenPS3$6.99$39.99Dungeons & Dragons Chronicles Of Mystara HdPS3$7.49$14.99Ethan: Meteor HunterPS3$4.99$9.99Ethan: Meteor HunterPS Vita$4.99$9.99Gex: Enter The Gecko (Psone Classic)PS3/PS Vita$1.99$5.99Hitman Absolution Special EditionPS3$6.99$19.99Hitman Blood MoneyPS3$6.99$16.99Hitman ContractsPS3$6.99$16.99Hitman Silent AssassinPS3$6.99$16.99Hitman TrilogyPS3$14.99$39.99Just Cause 2PS3$7.99$19.99Just Cause 2: Just Cause 2 Ultimate EditionPS3$11.99$29.99Lara Croft And The Guardian Of LightPS3$3.99$14.99Lara Croft Tomb Raider: AnniversaryPS3/PS Vita/PSP$3.99$12.99Lara Croft Tomb Raider: AnniversaryPS3/PS Vita/PSP$3.99$12.99Legacy Of Kain: Soul Reaver (Psone Classic)PS3/PS Vita$1.99$5.99Lone Survivor: The Director’s CutPS3$6.49$12.99Lone Survivor: The Director’s CutPS Vita$6.49$12.99Lost Planet 3PS3$13.49$39.99Mega Man Maverick Hunter XPS Vita/PSP$4.99$9.99Monster Hunter Freedom UnitePS Vita/PSP$9.99$19.99Mousecraft (3 Way Cross Buy)PS4$10.49$14.99Mousecraft (3 Way Cross Buy)PS3$10.49$14.99Mousecraft (3 Way Cross Buy)PS Vita$10.49$14.99Murdered: Soul SuspectPS4$19.99$39.99Murdered: Soul SuspectPS3$19.99$39.99Okami HdPS3$6.99$13.99Pandemonium! (Psone Classic)PS3/PS Vita$1.99$5.99Proteus (Cross Buy)PS3$6.99$13.99Proteus (Cross Buy)PS Vita$6.99$13.99Quantum ConundrumPS3$4.99$14.99Resident Evil 4PS3$6.99$19.99Resident Evil 5 Gold EditionPS3$14.99$29.99Resident Evil 6PS3$9.99$19.99Resident Evil Chronicles: Hd CollectionPS3$13.49$26.99Resident Evil RevelationsPS3$13.49$39.99Stealth Inc Ultimate EditionPS4$7.49$14.99Stealth Inc: A Clone In The Dark (Cross Buy And Cross Play)PS3$4.99$9.99Stealth Inc: A Clone In The Dark (Cross Buy And Cross Play)PS Vita$4.99$9.99Street Fighter Alpha 3 MaxPS Vita/PSP$2.99$9.99Street Fighter III: Third Strike Online Edition TrialPS3$3.99$14.99Street Fighter X TekkenPS3/PS Vita$9.99$39.99Super Puzzle Fighter Ii TurboPS3$4.99$9.99Super Street Fighter Ii Turbo Hd RemixPS3$4.99$9.99Superfrog Hd (Cross Buy And Cross Play)PS3$6.99$9.99Superfrog Hd (Cross Buy And Cross Play)PS Vita$6.99$9.99The Swapper (3 Way Cross Buy)PS3$15.99$19.99The Swapper (3 Way Cross Buy)PS4$15.99$19.99The Swapper (3 Way Cross Buy)PS Vita$15.99$19.99Thief – Digital BundlePS4$19.99$49.99Thief – Digital BundlePS3$19.99$49.99Thomas Was Alone (Cross Buy)PS3$4.99$9.99Thomas Was Alone (Cross Buy)PS Vita$4.99$9.99Titan Attacks! (3 Way Cross Buy)PS3$8.49$11.99Titan Attacks! (3 Way Cross Buy)PS4$8.49$11.99Titan Attacks! (3 Way Cross Buy)PS Vita$8.49$11.99Tomb RaiderPS3$9.99$29.99Tomb Raider (Psone Classic)PS3/PS Vita$2.49$9.99Tomb Raider 2 (Psone Classic)PS3/PS Vita$2.49$5.99Tomb Raider III (Psone Classic)PS3/PS Vita$2.49$5.99Tomb Raider: Definitive EditionPS4$19.99$59.99Tomb Raider: The Last Revelation (Psone Classic)PS3/PS Vita$2.49$5.99Tomb Raider: Underworld DigitalPS3$4.99$14.99Transformers: Rise Of The Dark SparkPS4$44.99$59.99Transformers: Rise Of The Dark SparkPS3$39.99$49.99Velocity UltraPS3$2.49$7.49Worms Crazy GolfPS3$6.99$9.99Worms Revolution ExtremePS Vita$10.49$14.99Worms: Battle IslandsPS Vita/PSP$10.49$14.99Click here for all this week’s deals Price DropsTitlePlatformNew PriceOriginal PriceSaints Row: The Third: The Full PackagePS3$19.99$39.99New on Sony Entertainment NetworkMusic Unlimited Tim McGraw Sundown Heaven Town (Deluxe Edition) Train Bulletproof Picasso The Madden Brothers Greetings From California Click here for more new releases on Music Unlimited Video Unlimited Godzilla The Dead 2 New Girl | Season 4 Click here or more new releases on Video Unlimited App Updates Amazon Instant Video Transformers: Age of Extinction (Rent/Buy) The Kroll Show, Season 2 ($0.00 with Prime/Rent/Buy) CrackleDistrict 9 (US Only) NFL Sunday TicketThe NFL season has started, don’t miss out on the action. Qello Concerts Now available in Canada! Nick DeMoura: Believe Tour Dance Experience Rory Gallagher: The Irish Tour Waylon Jennings: Nashville Rebel David Bowie: A Reality Tour Butch Walker: Out of Focus The Nashville Sound WWE Network WWE Night of Champions (Live), 9/21, 8pm EST / 5pm PST WWE 2K15 Roster Reveal (Streaming) Monday Night War: Hart of War (Live), 9/16, 9/8 CT Vudu Transformers: Age of Extinction (Buy) Godzilla – 2014 (Rent/Buy) Sons of Anarchy, Season 7 (Buy – season pass available) PS4 Add-ons#DRIVECLUBSeason Pass ($24.99)Killzone Shadow Fall Intercept Co-Op Maps (Free) Multiplayer Maps (Free) FIFA 15 FIFA Points 100 ($0.99) FIFA Points 1050 ($9.99) FIFA Points 12000 ($99.99) FIFA Points 1575 ($14.99) FIFA Points 2200 ($19.99) FIFA Points 250 ($2.49) FIFA Points 4600 ($39.99) FIFA Points 500 ($4.99) FIFA Points 750 ($6.99) Sniper Elite 3 Axis Weapons Pack ($3.99) Eastern Front Weapons Pack ($3.99) Sniper Rifle Weapons Pack ($3.99) Save Churchill Part 2: Belly Of The Beast ($7.99) PS3 Add-onsAce Combat InfinitySophitia (Soulcalibur) (Free)Akiba’s Trip: Undead and Undressed M’s Set (Free) White School Swimwear (Free) Fairy Fencer F Beginner’s Synthesis Kit (Free) First Aid Pack For Newbie Fencers (Free) Farming Simulator Modding Pack 1 (Free) Titanium Equipment ($1.99) Titanium Vehicles ($3.99) FIFA 15 Creation Centre All-Packs-In-One ($5.99) Creation Centre Career Mode Pack ($1.99) Creation Centre Teams Pack ($1.99) Creation Centre Tournaments Pack ($1.49) Creation Centre Yet 10 More Pack ($0.99) Ultimate Team FIFA Points 100 ($0.99) Ultimate Team FIFA Points 250 ($1.99, 20% Easst Discount) FIFA Points 100 ($0.79, 20% Easst Discount) FIFA Points 1050 ($9.99) FIFA Points 1050 ($7.99, 20% Easst Discount) FIFA Points 12000 ($99.99) FIFA Points 12000 ($79.99, 20% Easst Discount) FIFA Points 1575 ($14.99) FIFA Points 1575 ($11.99. 20% Easst Discount) FIFA Points 2200 ($19.99) FIFA Points 2200 ($15.99, 20% Easst Discount) FIFA Points 250 ($2.49) FIFA Points 4600 ($39.99) FIFA Points 4600($31.99, 20% Easst Discount) FIFA Points 500 ($4.99) FIFA Points 500 ($3.99, 20% Easst Discount) FIFA Points 750 ($6.99) FIFA Points 750 20% Easst Discount ($5.59) GRID Autosport Premium Garage Pack (Season Pass Exclusive) Touring Legends Pack ($12.99) Naruto Shippuden: Ultimate Ninja Storm Revolution Jinchuriki Costume Pack 1 ($1.99) Jinchuriki Costume Pack 2 ($1.99) NHL 15Consumables Pack ($0.99)Rocksmith 2014 Creed Song Pack ($11.99) Creed – Higher ($2.99) Creed – My Own Prison ($2.99) Creed – My Sacrifice ($2.99) Creed – One Last Breath ($2.99) Creed – With Arms Wide Open ($2.99) Sniper Elite 3 Axis Weapons Pack ($3.99) Eastern Front Weapons Pack ($3.99) Sniper Rifle Weapons Pack ($3.99) Save Churchill Part 2: Belly Of The Beast ($7.99) PS Vita Add-onsAkiba’s Trip: Undead and Undressed M’s Set (Free) White School Swimwear (Free) PlayStation Vita PetsClown Costume (Free)Run Like Hell! Big Coin Pack ($4.99) Dead Man’s Chest ($19.99) Great Coin Pack ($9.99) Medium Coin Pack ($1.99) Small Coin Pack ($0.99) Themes Amazing Earth: Tropical Dynamic Theme ($1.99) Anime: Metropolis Dynamic Theme ($2.99) Ann Marcellino: Series I Static Theme ($1.99) David Lojaya: Giant Encounter Dynamic Theme ($2.99) Hatsune Miku: Project Diva F Theme ($1.99) Jerry Lofaro: Patriotic Eagle Dynamic Theme ($2.99) Jewel Dragons Static Theme ($1.49) Matt Bulahao: Stormbringer Dynamic Theme ($2.99) Matt Bulahao: Under Construction Dynamic Theme ($2.99) Matt Demino: Bug Dynamic Theme ($2.99) Mecha Rampage: Ready Dynamic Theme ($2.99) View the full article
  8. Among the brand new PS4 games announced by Sony Worldwide Studios at Gamescom last month was The Tomorrow Children – a striking, unusual open-world adventure title from the reliably eccentric PixelJunk developer, Q-Games. As you can tell from the reveal trailer, it’s an intriguingly out-there creation, placing you in the shoes of a clone as she explores a strange post-apocalyptic landscape in search of resources to restore humanity and protect her fledgling community from fearsome beasts. Duly, its reveal threw up all manner of questions about what exactly players should expect when it lands on PS4 in 2015. In search of some answers, I sat down with Q-Games founder and veteran designer Dylan Cuthbert to find out more about his studio’s big, bold and bizarre new project. I think it’s fair to say that The Tomorrow Children was one of the more unusual titles that debuted at Gamescom. Lots of people will have watched the trailer during the press conference and found it totally intriguing, but others may well have wondered, “What the hell did I just see?†For that latter group, can you give us a brief ‘elevator pitch’ encapsulating exactly what The Tomorrow Children is all about? Dylan Cuthbert: Very difficult! It’s basically an open-world sandbox game with some rules in there to encourage a feeling of ‘togetherness’ – that you’re working together to build things. If you were to distil it down to the most action-based elements – you explore the surrounding islands; you mine resources; you work out a way to get them back to town, then you use them to expand your town. You can even craft tree saplings and do some farming if you want to – you can farm apples to feed the population you’re restoring. The accumulation of all that is that you fight these marauding monsters who’ll try to destroy your buildings. That’s the base loop. Every little thing you do in the game is recognised by the state. Whenever you want to, you can go to the labour office and you’ll get a print out of every action you’ve done; such as, say, carrying an apple 10 metres. Then it’ll give you an income based on what you did and you can use that income to buy yourself perks, or better tools, or just play around with the game’s systems. How exactly did the project get started? Dylan Cuthbert: We wanted to make a game that had a social experiment element to it, and a game that played out in a manipulatable world. As for the art style, I really like wooden puppets from the Czech Republic, especially from the ‘60s. And more generally I like the fashion from the late ‘60s too. As we wanted the game to have this social experiment element to it we figured the best basis for that would be a Marxist setting – that ‘behind the iron curtain’ Cold War feel always gives you a bit of a thrill. We started experimenting from that point. We wanted a new visual style that utilised new 3D tech – not the standard stuff we see that has been extrapolated from old PS2 systems. We took a radically different approach and wanted to find a way to get an almost pre-rendered look, like a Pixar film perhaps. We looked around and found this tech called cascaded voxel cone ray tracing, where all the light around the game camera is encoded in a 3D structure. So as you walk through the scene you’re getting 3D lighting occurring around you. It’s not pre-baked – it’s all real time. We spent quite a lot of time developing that, and really used the PS4’s compute power to its extremes to implement the technology. That all started about three years ago. It was a smaller team back then and we slowly started adding people. I’ve heard you were under special orders from [PS4 system architect] Mark Cerny to make something a little bit different for the new hardware… Dylan Cuthbert: Right at the start of the project Mark said to us, “I want people like Q-Games and Media Molecule to create new technology – or do things in a different way to how the big AAA studios have had to operate.†Those giant studios have their pipelines, and they just have to get this stuff made. It’s fine, and it usually creates a great looking game, but Mark also wanted something that was a bit different, and that’s what he encouraged us to do right at the start. Looking at the trailer and sitting in on your behind-closed-doors sessions with media at Gamescom, I thought I noticed all kinds of other influences in there, as well as the Soviet imagery – Salvador Dali, Lars Von Trier, the Godzilla Kaiju elements. It’s a really eclectic, interesting mix… Dylan Cuthbert: Yes, but it’s all been honed down to create one vision. At the end of the day, it’s a game, so it’s nice to have big monsters to fight but our initial designs didn’t centre around that part of the experience so much. They were more about getting the social stuff right – the parody of Marxism, getting the black market in there – that kind of thing. Bringing everything in under one creative vision has been the major challenge, but I think we’ve pulled it off – when you play the game I think you’ll find it very consistent. What was the reaction of SCE Worldwide Studios bosses when you first showed them what you were working on? Dylan Cuthbert: We didn’t show Allan [becker, Japan Studio chief] and Shu [Yoshida, President of Sony Worldwide Studios] the exact vision until very late – maybe October or November last year. And they were just blown away by it, especially with some of the features that we haven’t announced yet. They’ve been great. They’ve been very hands-off – we’ve been left alone to make whatever we want to make, and I think that shows. Moving onto the game itself, is there some sort of leader or overseer in charge of your game world? Dylan Cuthbert: There’s the Administrator who you see at the end of the trailer. He’s the guy who introduces you to the world and is part of the original population – the remnants of mankind. They’ve found a way to make themselves live longer, which makes them look a bit scary and skeletal. They can’t go out and mine – it’s too dangerous as they’re the last remaining humans. That’s why they’ve created these clones – you – to go out and do their work for them. My understanding is that launch day is just the start, and you’ll be issuing regular updates. Can you give us an idea of how the game is going to evolve long-term? Dylan Cuthbert: We’ve got all kinds of ideas and want to release updates very regularly. There’ll be plenty of content in the initial release but there are all kinds of things we want to keep adding because it’s such an interesting world to build on. Being able to build giant robots, for example – they can then go out and defend your town for you. There’ll be big content like that, but lots of bits of small content too, such as being able to buy your own house on the black market, and then just going in there and hanging out, should you want to. We saw a few glimpses of the game’s monsters in the reveal trailer. Can you tell us a bit more about the different types of creatures players can expect to encounter? Dylan Cuthbert: Right now there are four basic types, and a few special types as well. Within the islands you’ll find creatures that spawn out little flying creatures. If you get attacked by them you get reset back to the town. You’ll lose the log of all the work you’ve done and won’t be able to claim income. So, you don’t want to be attacked by them, but you can take them out with a shotgun. There’s sentinel guardian type things in the islands as well, and treasure bosses you can fight too. These creatures just stay in the islands – they won’t come and attack your town. In this category we have three types. There are spiders, which come in hordes, attack buildings and explode themselves. Then there are the giant Godzilla-style Izverg creatures that will crush buildings and eat people. And then there are flying creatures that drop bombs. Those are the main ones at the moment. Post-release we can consider different things too. The giant Izverg is kind of like a boss character as you have to collaborate to bring them down. The spiders you can bring down by yourself. On the subject of friends and in-game relationships, how exactly will the social system work? Dylan Cuthbert: You can down-vote or up-vote other players depending on their behaviour, and that changes their status slightly. People normally show up as red figures in your world but if they get too many thumbs-down they’ll start getting darker, so you’ll know who is a bit of a wrong ‘un and you can steer clear of them. If you get too many thumbs-down the police – if you’ve built a police station, that is – might throw you in jail, so you’ll have to start evading them, which adds another element to the game. You’ve mentioned players will be split up across a number of different persistent towns. Will you be able to move between them and visit friends? Dylan Cuthbert: You can move freely back and forth between towns, though it may cost you some ration coupons. If you’ve got a friend playing in another town and they need help, you can go in and lend a hand. There’s a limited amount of guest slots in each town though. It’ll be more of a cooperative relationship at present, rather than antagonistic, but we’ll see where that goes after launch. You can get missions from NPCs in your town. From the regular NPC, the missions are fairly normal, but a bit later on you’ll be introduced to the black market – the seedy underground. Once you get exposed to that, you’ll start getting missions that are anti the state, and that’s a whole other part of the game we’re not quite ready to talk about. View the full article
  9. Hey everybody, it’s Massimo Guarini here from Ovosonico! To celebrate the launch of Murasaki Baby today, I’m bringing you another developer diary. It’s a behind-the-scenes look at the development of Murasaki Baby, which is out now exclusively for PS Vita for $14.99. PS Plus members can pick it up for 20% off / $11.99 during the first week only! During development, our main focus has been on the interaction with Baby, wanted to make her feel alive to the player so that they could form an emotional bond with her and want to protect her from harm. The simple act of leading her by the hand is one of the areas we spent most development time on, with our focus on making it as believable and lifelike as possible. We all are passionate about bringing craftsmanship to making games and not just relying on technology. The game has a strong hand drawn style, but this isn’t just an effect, almost everything in the game was hand drawn on paper and then scanned. Our amazing artist, Paride Bertolin spends more time drawing with a pen on paper than on a computer, and we think this is one thing that makes the game so visually unique. Check out the video to hear about how I got the idea for the game, and more about the development of the uniquely styled Murasaki Baby. We truly hope you enjoy this little adventure as much as we had fun creating it! View the full article
  10. A new batch of free maps for Killzone Shadow Fall multiplayer and Killzone Shadow Fall Intercept hits the PlayStation Store today! Fight against the enemy team on the new “The Statue” competitive multiplayer map, or cooperate with your friends on “The ATAC Tower” and “The Canal” co-op maps. The Statue — Competitive Multiplayer Map After a cataclysmic explosion laid waste to their precious monument, the Helghast embarked on the massive task of reconstructing the Scolar Visari memorial statue and the adjacent armory building. While the recreational wing of the facility is largely completed, the armory itself is still covered in scaffolding and building equipment. Choose your base exit carefully on this map, as there are many different routes providing fast and easy access to all extremes of the combat area. The warren of interconnecting rooms will allow for clever flanking maneuvers once you know your way around, and you can gain an additional advantage by maintaining control of the large mechanical doors. The ATAC Tower — Cooperative Map* Perched inside the Helghast security wall, the ATAC Tower functions as a base for the ATAC drones patrolling New Helghan’s borders. The drones have proven to be an effective deterrent against Vektan invaders and Helghast defectors, so the VSA is sending in Intelligence Squad Alpha to secure the tower. Their orders are to establish an uplink and transmit the ATAC control codes back to HQ — but they’ll have to fight with their backs to the wall to hold off the Helghast forces converging on their position. The Canal — Cooperative Map* Fallen into disuse after the New Helghan government abandoned hydroelectric power, the Canal has become an overgrown riverbed filled with discarded junk and debris. A key VSA informant used one of the abandoned treatment facilities along the banks as a hideout before disappearing, so now it’s up to Intelligence Squad Alpha to send the collected intel back to Vekta. But it won’t be easy — Helghast security has discovered the hideout as well, and they’ll do anything to prevent Alpha from establishing an uplink. Enjoy the new maps, and make sure to try them with the new clan functionality and added Intercept game modes introduced in Patch 1.5! Let us know what you think of the maps on the official Killzone forums, and keep an eye on Killzone.com for more exciting news in the coming weeks! *Please note that you need Killzone Shadow Fall Intercept (add-on expansion or standalone version) to play The ATAC Tower and The Canal. View the full article
  11. Put on your kung-fu fighting shoes, because KickBeat Special Edition is available today on PS4! The latest version of our kung-fu/rhythm hybrid is available today on PlayStation Store. KickBeat combines kung-fu action, intuitive rhythm-based gameplay, and a pounding soundtrack for a rockin’ experience. Check out the KickBeat Special Edition launch trailer below to see the game in action. The soundtrack features tracks from a diverse lineup of artists: Pendulum — Self vs. Self, Propane Nightmares (Celldweller Remix) Celldweller — Switchback, I Can’t Wait Marilyn Manson — The Beautiful People Shen Yi — War Dance POD — Boom Papa Roach — Last Resort Blue Stahli — Takedown, Scrape, Ultranumb Southpaw Swagger — It’s Showtime Pre-Fight Hype — It’s Goin Down Voicians — Fighters, The Construct Rob Zombie — Scum of the Earth Styles Beyond — Nine Thou Pre-Fight Hype & Southpaw Swagger — Tug-O-War enV — Destination, RPM, Vee, Shakestopper, OCP, Bloom KickBeat Special Edition offers up a full-length single-player campaign, beautiful animations, and a strikingly unique art style for just $9.99. Bust a move and bust some heads by downloading KickBeat Special Edition today. View the full article
  12. Hello GT Fans, We’re happy to announce that Update 1.12 is now available to download for GT6. This update brings a host of new features and content. Here is just a taste of what’s now available: Toyota FT1 Vision Gran Turismo The “TOYOTA FT-1 Vision Gran Turismo†has been released on “Gran Turismo 6″, available exclusively on PS3. The design concept FT-1 is honed to perfection in this rendition to enhance its features and designs required for pure racing competition. The designers’ original intention in designing the FT-1 was to unabashedly appeal to the die-hard car enthusiasts. This car can be earned by completing just one lap (regardless of lap time) in the new limited time FT-1 Seasonal Event. Online Quick Match Quick Match is a simple online racing mode that lets you take part in events with pre-determined regulations. When each individual event is entered, player matching takes place automatically, followed by the race itself. By selecting “Quick Match†from the My Home screen you can now quickly and easily join a race with players around the world. Sierra Time Rally at Circuito de la Sierra In our first original long course “Circuito de la Sierra†modeled after the Ronda region of Spain, players will attempt to complete a lap around the course within the allotted time. The time remaining can be extended by passing through checkpoints in the 12 different sectors of the course. During your drive you can raise your score and combo level by successfully overtaking vehicles and passing through speed traps along the way. Be careful, any impact to the barriers or other cars will cause your combo to be lost. In addition to the new game mode, the Circuito de la Sierra track can be played in both offline single player and online race modes. Nissan GT-R NISMO edition The GT-R NISMO is the ultimate articulation of the R35 GT-R. First released in 2007, Nissan engineers have been meticulously honing the GT-R’s performance with each version of the car that has followed. This latest version has set the fastest volume production car record at the famous Nordschleife (North Course) on Germany’s Nurburgring with a time of 7:08.679 with its retuned suspension, updated turbochargers and increased downforce. The new GT-R NISMO edition will be awarded as a free gift to everyone who participated in this year’s GT Academy online event. For more info, check out www.gran-turismo.com and the official GT Facebook page. View the full article
  13. Shadow Warrior is a FPS shooter/slasher that’s going to hit PS4 via the PlayStation Store and retail shelves this fall. The original Shadow Warrior game was released on May 13, 1997 as a semi-successor to the legendary Duke Nukem 3D game with over-the-top gore and humor. While developing the new Shadow Warrior – the hardest thing was to keep the old-school feel but also avoid the gameplay from feeling archaic. We wanted the game to be witty, fast-paced and even gorier than the original, while tickling this feel for ‘nostalgia’ with fans of the original game. In the early stages of development we asked ourselves important questions: What was fun about the game? What was unique about the game? What made people remember the game? These were the three main points that we focused on while developing our Shadow Warrior. The fun part was the tongue-in-cheek humor, the complexity of the level design, loads of Easter eggs and secrets. The unique thing was the katana; if you ran out of bullets or just loved to fight with the sword you could chop enemies to pieces using your ancient blade. Next thing is that all the people remembered the game because of Lo-Wang and his one-liners. These were the most important things that we decided to include in our re-imagined version. We also made some changes to make our game a little deeper – we have added special powers, skills and weapon customization. The story is also more complex – you’ll traverse four different settings divided into a total of 17 chapters. You will travel from the gardens of Kyoto, through an industrial port during a storm, up to a high-tech facility belonging to the evil Zilla corporation. Oh, you will also venture to the Shadow Realm where you will fight huge bosses involved in ancient gods’ drama. The highlight of the game is the sword-fighting. Especially for PlayStation 4 where we have added touchpad support for some very intuitive control. Not only will you able to chop up the enemies to pieces more easily, you can also use the touchpad to perform combos and special moves – swipe your finger in one of the four directions and press the trigger to launch a devastating attack or a crippling spell. The game runs on our RoadHog engine in 1080p and at 60 fps. Some of you might have already had the chance to see the game in action at one of the many gaming exhibitions it was showed at, and we can’t wait for you to play the full game this fall. We love playing our reimagined Shadow Warrior on PlayStation 4 — we’re really excited to release it to the PlayStation community soon! View the full article
  14. Hello Gamers! It’s Pawel Miechowski from 11 bit studios here. It took a bit longer than expected, but Anomaly 2 is ready to land on the next-gen beauty PlayStation 4! First things first: you’ll be able to get your hands on it on September 16th for $14.99 on PlayStation Store. So, let’s recap. Anomaly 2 is the opposite of tower defense — it’s been actually called tower offense! Tower offense in Anomaly 2 means it’s a mixture of action and strategy. You control not the towers (aliens invading Earth) but the attackers: human forces who are trying to save the planet. Anomaly 2′s story continues right after the 2018 invasion of Earth that took place in Anomaly Warzone Earth. Our planet is controlled by the aliens and humankind is almost extinct. Those who managed to survive are grouped in convoys. Your convoy is called Yukon, and you are the Commander, dropped right into the battlefield to support troops in your convoy through four special abilities which you’ll deploy during missions. The first ability available to you is Repair, which is basically an Area of Effect healing skill. Next we have Decoy – an ability that baits aliens’ towers to attack the decoy, keeping your troops out of the enemy’s crosshairs. The third skill in your arsenal is EMP, which briefly stuns towers. Last but not least is AIM, a skill that doubles the damage of your troops; it’s used to destroy high priority targets. Every mission is presented from a top-down view. There are five upgradeable unit classes, each with two morphing modes which opens a lot of tactical opportunities to players. For example, Rocket Hammer, which has the highest damage of all units in the convoy and has a 360 degrees view, can be morphed into Sledge Hammer which has a higher range, but cannot attack units on its sides as it has a 30 degree forward firing arc. Morphing units is not the only cool addition! We’ve also created a multiplayer mode where opponents choose sides, either aliens or humans, and square off to see who’s the best on the block. Multiplayer is a mix of regular tower defense gameplay (where one of the players controls towers and upgrades them) and the tower offense akin to the single player missions. Multiplayer offers a tech-tree to develop unique strategies. And keep in mind that in MP, the pace is faster than in single-player! I guess this is the very first strategy game where tower offense meets tower defense. In total there are 14 missions (and a prelude) in the single-player campaign. In the MP mode, there are various maps offering either quick or longer battles, from small maps to big ones with various winning condintions, but I guess total annihilation of the enemy is the coolest! On the graphical side we have a perfectly rendered world and an improved visual engine. Music once again has been created by Piotr Musial, who also made the soundtrack for Anomaly Warzone Earth. We have shared all of our OSTs with the public — they can be downloaded here. Join us on Facebook and Twitter, and if you have any questions please post them in the comment section – I’m here to answer all of them, unless you want me to explain Einstein’s equations! View the full article
  15. Explore strange worlds, fight legendary ninjas, and collect ancient weapons. Yes, it’s another week of new games launching on PlayStation — and it’s quite the varied lineup! In the spotlight this week is Murasaki Baby, which launches exclusively on PS Vita. In it, guide a homesick little girl through nightmarish worlds using only front and rear touch controls. Murasaki Baby challenges conventions with its emotional design, streamlined control scheme, and grotesque style. And that’s not all. The universe of Naruto grows with Ultimate Ninja Storm Revolution, and Fairy Fencer F arrives for all you JRPG fans. For a full list of games coming to PlayStation, read on. And enjoy the Drop! New PlayStation Games This Week Air Conflicts: Vietnam Ultimate Edition PS4 — Digital, Retail The Vietnam War, one of the most explosive and violent wars of all time. You are Joe Thompson, a courageous and determined pilot in the US Navy fighting for the ideals of his country. You’ll also be playing the Vietnamese pilot Nguyen An Toon in the ‘Lost Letters’ campaign. Anomaly 2 PS4 — Digital Commander! After the last war, aliens have come back to Earth and taken over all of the major cities! It’s your duty to take back what belongs to people. The task is not easy as the human forces have been divided and those who managed to find their peers created convoys. Your convoy is called Yukon and it’s your duty to survive and fight off the aliens. Fairy Fencer F PS3 — Digital, Retail A world of magic and adventure awaits you in Fairy Fencer F! Take charge of your destiny as you brave dungeons, defeat monsters, and travel the world to collect all 100 Furies. But be careful — the Furies are coveted by many Fencers, good and bad. Pray these powerful weapons do not fall into the wrong hands. Fibbage: The Hilarious Bluffing Party Game PS4, PS3 — Digital (Cross Buy) Fibbage is the lying, bluffing, fib-till-you-win multiplayer trivia party game from the makers of You Don’t Know Jack! Play with 2-8 players! Fool your friends with your lies, avoid theirs, and find the (usually outrageous) truth. And get this: your phone or tablet is your controller! Kickbeat Special Edition PS4 — Digital From indie pioneers Zen Studios (makers of Pinball FX2 and CastleStorm) comes KickBeat Special Edition, an innovative rhythm game with a Kung Fu theme, featuring fully 3D characters and high-energy music! KickBeat features a full length single-player campaign with beautifully hand drawn animations and a unique art style. Meet the Robinsons PS2 Classic — Digital Bowler Hat Guy has stolen the Robinsons’ time machine! Help Wilbur repair the time stream and restore the future. Murasaki Baby PS Vita — Digital Use your wits to guide Baby through paths full of danger and teach her the difference between right and wrong in a bid to keep her smiling… and alive. Think fast and move even faster as danger lurks everywhere in this truly unique side-scrolling puzzle adventure. Naruto Shippuden: Ultimate Ninja Storm Revolution PS3 — Digital, Retail The Ultimate Ninja Storm series returns! Tons of new techniques, enhanced mechanics, more than 100 characters to learn, and a brand new exclusive character (Mecha-Naruto) designed by Masashi Kishimoto. Run Like Hell! PS Vita — Digital Tropical island + hungry cannibals = Run Like Hell! You’re a young and intrepid treasure hunter. Stuck on a godforsaken island, you suddenly get spotted by hungry cannibals who haven’t had a lunch yet. Your rescue boat is… on the other side of the island, all you need to do is to outrun the natives. Simple, right? Demos and Betas Diablo III: Reaper of Souls — PS3 Trial The information above is subject to change without notice. View the full article
  16. Okay, gonna keep this short. It’s the weekend and I want to get in as much Destiny time as possible. Speaking of Destiny, I took some photos of that sexy new Glacier White PS4 bundle — you like? A few more highlights! Driveclub is getting some free DLC post-launch, a new Silver Wired Stereo Headset got announced (it’s comfy!), GTA V hits PS4 this November, and PSone classic Mega Man X5 is out now. What are you playing? I’m playing: Destiny Destiny Destiny (and FF14) I’m watching:IGN’s top 25 PS4 games — solid list! I’m listening to: Gold Panda This Week’s Top 10 Posts New PlayStation Headsets Detailed, Compatible with Destiny Audio Mode Grand Theft Auto V Release Date, Pre-Order Details for PS4 DRIVECLUB: Free DLC Schedule Detailed Mega Man X5 Out Now on PlayStation Store Gallery: Destiny and Glacier White PS4 Bundle Out Now New Mercedes-AMG GT Launches Exclusively in DRIVECLUB The Delicious Sounds of The Evil Within Naughty Dog 30th Anniversary Art Show Details How Battlefield Hardline Takes Cues from Hollywood Flockers Coming to PS4 on September 23rd This Month’s Free PS Plus Games This Week’s PlayStation Store Update Most-Watched Video of the Week PlayStation Blogcast 134 View the full article
  17. Greetings, PlayStation.Blog! My name is Colin Moriarty. I’m IGN‘s Senior Editor, the man who leads the charge on all of our PlayStation 4, PlayStation 3, and PlayStation Vita coverage on the site, and co-host of our popular PlayStation-centric podcast, Podcast Beyond. Now, you may ask why I’m here, writing words within these hallowed digital halls. The reason is quite simple, my friends. Each year on IGN, we update our Top 25 lists for all current platforms. These lists are designed to help hardware veterans and newcomers alike parse through the best-of-the-best to figure out which 25 games rise above the rest on their platform(s) of choice. You may have seen our Top 25 Vita Games list in the past, as well as our Top 25 PS3 Games list. Both of those have been updated this year, and better yet, they’re quite different than previous iterations. That’s because our selection committees have been shaken-up and otherwise widened. I think you’ll like what you find. We’re also introducing our Top 25 PS4 Games list for the very first time, the perfect source to take a glance at whether you already own the console or are planning on buying one in the future. Of course, reading is so 20th century, so we didn’t only unleash written lists; we also did full video lists for you to watch. All three of them are embedded throughout this blog post, should you choose to watch them. But riddle me this: what are your favorite games on these three platforms? You can tell me in the comments below. Until we meet again, a healthy and hearty BEYOND to you. View the full article
  18. Click here to pre-order Grand Theft Auto V on PS4 We are proud to announce that Grand Theft Auto V will arrive on the PlayStation 4 on November 18, 2014. You can preorder it here. Grand Theft Auto V for PlayStation 4 will feature a range of major visual and technical upgrades to make Los Santos and Blaine County more immersive than ever. In addition to increased draw distances and higher resolution, players can expect a range of additions and improvements including: New weapons, vehicles and activities Additional wildlife Denser traffic New foliage system Enhanced damage and weather effects, and much more Grand Theft Auto V for PlayStation 4 will also feature enhanced radio selections with over 100 additional new songs and new DJ mixes from returning DJs across the game’s 17 radio stations. All players who pre-order the game will get $1,000,000 in-game bonus cash to spend across Grand Theft Auto V and Grand Theft Auto Online (GTA$500K each for your Story Mode and for your GTA Online in-game bank accounts). A host of new, exclusive content also awaits for players returning from the PlayStation 3 include rare versions of classic vehicles to collect from across the Grand Theft Auto series such as the Dukes, the Dodo Seaplane and a faster, more maneuverable Blimp; activities including wildlife photography and new shooting range challenges, new weapons and more. Enhancements to Grand Theft Auto Online include an increased player count, with online play now for up to 30 players on PS4. All existing gameplay upgrades and Rockstar-created content released since the launch of Grand Theft Auto Online will also be available for the PlayStation 4 with much more to come. Existing players will be able to transfer their Grand Theft Auto Online characters and progression to PlayStation 4. View the full article
  19. We are stoked to announce that our rhythm game sensation, Jungle Rumble: Freedom, Happiness, and Bananas is coming to PS Vita very soon! We are adding more monkeys, more beats, and more bedlam. This is bananas! What’s Jungle Rumble? The player drums to control a tribe of monkeys. A rival tribe invades to steal bananas. The player sends monkey minions into the fray by drumming on the screen. It’s the world’s craziest rhythm game. Using the PS Vita’s touch screen to tap along to the beat of the jungle, players drum on monkeys and then drum on trees to have their simian soldiers swing through the trees. Drum on coconuts and then drum on enemies to throw those coconuts with rhythmic flair. The player jaunts through the jungle with a rhythmic grammar. Unlike a traditional rhythm game there is no script to follow—in Jungle Rumble drumming controls the game. As the game evolves, the questions pile up. Why would that tribe invade and shatter the peace in the jungle? What would cause them to risk war? Jungle Rumble features a dynamic soundtrack — as more and more monkeys team up, the music swells with intensity. As more coconuts are grabbed, the beats bang bigger. Make a mistake? The music stops and the quiet is palpable. For PS Vita we are expanding the game with some bright, shiny things. ‌New tutorial. Being a quite different control mechanic, the game explains how to play. We have playtested with (literally) thousands of con-going types in the Indie Megabooth at PAX, next to the Heian Shrine at BitSummit in Kyoto, and wherever else they let Disco Pixel set up shop. We watch what trips new players up. Then we fix it. We want you to love this as much as we do. More levels. We have expanded the game with bonus levels exploring the “hot step”, a way for monkeys to speed through the jungle. More levels, more medals to earn, more achievements. Badder beats. This is a rhythm game. More music. Hot stuff. Stay tuned for more! What does it look like? Like !Who am I? The first game I made was a Dreamcast launch title: NBA 2K. That’s not actually true. The first game I made was a Vic 20 text adventure: Knight Pirates. (Hey, I was 8.) It just took 15 more years for somebody to actually pay me to do it. After a decade of keeping the dev kits burning I ditched the world of AAA console games, big teams, and stable paychecks to go indie. That is a long time to spend making video games—I’m still waiting to find out the catch. View the full article
  20. The past year has been a crazy ride for us. We have been working closely with our friends at Abstraction Games to make Kick & Fennick the best it can be on PS Vita. The guys at Abstraction have conjured up some amazing tech that allows us to continually refine and improve the game on our side, while they make sure everything we do gets translated perfectly. Kick & Fennick has quite a lot going on so building this custom tech has been a challenge, but we think it was worth it. More...
  21. "Do you like challenging games?" So begins my first step into the demonic realm of the Fallen God – chief antagonist in Thomasz Gop and CI Games' forthcoming fantasy RPG, Lords of the Fallen on PS4. More...
  22. Far Cry 4 explores two tonal opposites: the icy, high-reaching peaks of the Himalayan mountains, and the warm, mythical memories of Shangri-La. Ubisoft recently showed off both of these environments -- which make up just some of the many areas in its upcoming open-world shooter. More...
  23. Enjoy the thrill and exhilaration of being a patriotic hero with the San Andreas Flight School Update for GTA Online. This new update features a collection of new air and land vehicles, aerial solo challenges, and much more. More...
  24. In Alf's Escape you will once again play as Abe on a daring mission to rescue Alf, the fez-donning, tea-drinking Mudokon we first met in Abe's Exoddus. It takes place in a completely new, never-before-seen area of RuptureFarms, features all new challenges and puzzles, and sees Abe lead Alf to freedom through a series of grueling death traps. More...
  25. Now live on PlayStation Store: Diablo III Reaper of Souls: Ultimate Evil Edition on PS4 and PS3, CounterSpy on PS4/PS3/Vita, Plants vs. Zombies Garden Warfare on PS4 and PS3, Hotline Miami on PS4, The Last Tinker on PS4, and more. More...

Military including Active, Reserve, Veteran and Dependents get 50% off of our Spec Ops Premium Experience

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