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A wise, heavily-bearded Greek man once said, “The beginning is the most important part of the work,†which is why the team here at Psyonix is looking back to 2008 and our very first football-game-without-feet, Supersonic Acrobatic Rocket-Powered Battle-Cars. It’s with that history and creative motivation in mind that we’re happy to announce that our next Rocket League DLC Pack, Revenge of the Battle-Cars, is almost ready to go! Revenge of the Battle-Cars has all sorts of cool stuff inspired by our first official trip to the pitch! When it arrives, our “new-but-old-school†DLC will feature a number of awesome customization items that longtime SARPBC fans should immediately recognize. Including… 2 Classic SARPBC Battle-Cars, Scarab and Zippy 12 New Decals (six for each new car) 3 New Paint Types (Toon Glossy, Toon Matte, Toon Wood) 2 New Wheels (Scarab and Zippy) 2 New Rocket Boosts (Accelerato and Battle-Stars) 4 New Toppers (Cavalier, Locomotive, Pixelated Shades, Shark Fin) 2 New Antennas (Retro Balls from SARPBC) 5 New Trophies Besides our paid Revenge of the Battle-Cars DLC, we’re also continuing our tradition of giving everyone extra free stuff to go along with it. This time around, it’s the debut of two new variations of our existing arenas, Urban Station (Night) and Utopia Coliseum (Dusk). These variants are the last “regulation-style†maps you’ll see for while, by the way, as our next few arenas after that will focus on more “unusual†layouts and settings (more on those later this year). Additional free goodies, like new music, Community and Country flags, and our customary updates and optimizations and updates will ship alongside the DLC. Revenge of the Battle-Cars will retail for $3.99 USD when it launches this October. See you on the pitch! View the full article
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SOMA, our upcoming sci-fi horror game, delves deep into the mysteries of subjects such as identity and consciousness. In this post I would like to explore the real world inspirations that have shaped our game. The Problem of Other MindsRelax and just concentrate on what it’s like being you for a moment. You can hear sounds, feel things, see things, and so forth. You also have certain emotional responses connected to this and you perceive the world around you in a certain way. All of these things make up the essence of being you. While you know for sure that these experiences exist for you, how can you know for sure that others have them? Since these emotions are purely subjective and lack any sort of physical basis, there is nowhere to look inside a person and make absolutely sure. After all, it does seem possible that a person could act like they are conscious; but that this is achieved in a purely mechanical fashion and that no subjective sensations are involved. For most people the solution is fairly simple. We look and act enough like each other to assume that we all must have a similar subjective experience. While we can never be 100% sure, we can be fairly certain. There are instances where it gets tricky, though. For instance, there have been cases where comatose patients have turned out to have been conscious and fully aware for years, without any means to contact the outside world. Even more difficult is the question as to whether animals are conscious. And it gets harder still when it comes to robots. If a robot acts like they are a conscious person, should we consider them human? Are there any attributes that are required to be truly conscious? And if we find out that a machine probably is conscious, should they get the same rights as us? These questions and many similar to them are things you will face head-on in SOMA. The Weird Case Of AnosognosiaAgain, focus a bit on yourself. Look down on your body, move your limbs, and feel your skin. You are pretty confident that you have an accurate depiction of who you are right? In fact you don’t even have to really actively look at or poke at yourself to know you are there. You can just close your eyes and know it’s all there. This ability to know our own bodies comes naturally and seems like the most obvious thing in the world. Enter the strange world of Anosognosia. After a stroke, some people will have one of their arms go limp, and are unable to move it. But the weird thing is that they will deny this has happened to them. If a doctor asks them whether they can move their limp arm, they will say “yes†and then act as if they just did just that when in fact it just stayed still. If probed further, they will start making excuses, such as “I do not feel like it right now,†or even deny that the arm is theirs! Yet apart from denying their injury, their cognitive abilities and self-knowledge are otherwise perfectly fine. Think about this for a moment. Think back on how obvious it was to you that you could know all about your own body. Now consider that these people feel it is just as obvious that they have two functional arms. And what is even creepier is that as you start pushing them, they start making up these outlandish explanations, as if they are broken automatons. In a way, it’s like we are entering a twilight world between the spiritual and physical. Brain damage makes the human part of us break down and reveal the machinery beneath. And this is exactly the creepy area in which SOMA is set. The Dangers Of Controlling AIAs our AI gets increasingly powerful we will soon start to face a big issue: how can we make sure that it behaves like we want it to? How does one code a system so that it understands and takes human values into consideration? Normally when one talks about AI, we imagine something like HAL, a talking machine that understands human wishes — but it doesn’t need to go nearly as far as that. Consider a self-driving car that has a passenger. What if it’s approaching a situation where it calculates that it has two choices. One, it could make an avoidance maneuver and spare the life of the passenger inside. Or two, it can go off a bridge, killing its passenger, but save the four people in a car ahead instead. If we program the AI to save the biggest number of lives, then we make a car that could potentially kill its own passenger. And if we do the opposite, protect the humans inside at all costs, the car might plow through pedestrians to save its passengers. It’s very tricky to get machines to do what we want, and the more intelligent and complicated they become, the harder the problem gets. We like to think that some things like the sanctity of life and so on are fundamental concepts, but this doesn’t have to be true for an AI at all. For instance, a famous experiment proposes an AI that sees nothing of higher value than paper clips and continues to turn the entire planet into them. It might sound outlandish to us, but to an AI, even one of extreme intelligence, all that we hold sacred could mean nothing. This is yet another angle that SOMA will be exploring. I hope that gives you a taste of what SOMA will be about. It should also prepare you a bit for the strange world you’ll enter when SOMA launches on September 22nd. View the full article
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There’s so much to talk about, and so little time! On today’s program, Justin provides an in-depth report on the long-awaited, upcoming puzzle game The Witness from renowned designer Jonathan Blow. The team also covers the huge list of new releases for next week, boatloads of news from golden PS4 bundles to new Street Fighter V announcements, and so much more! Bonus: hear Sid lose his mind over Ryan’s convincing sound effects. Subscribe via iTunes or RSS, or download here Stuff We Talked About The Witness SOMA The Best Original PlayStation Games Final Fantasy VI More bad singing Recent Episodes 179: Take Me, King, Tonight 178: Singin’ Your Tear Away 177: Armella-li-lu-le-lo Send us questions and tips: blogcast@playstation.sony.com or leave a voice message! 650-288-6706 The Cast Sid Shuman – PlayStation Social Media Manager Nick Suttner – PlayStation Account Support Manager Justin Massongill – PlayStation Social Media Specialist Ryan Clements – PlayStation Social Media Specialist [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. View the full article
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Hello, PlayStation Nation! I’ve got some big news — together with our friends at Taco Bell we’ve put together something special for gamers in the United States. Only at Taco Bell and only during the promotional period, fans will have the chance to win a Limited Edition Gold PlayStation 4 Bundle every 10 minutes! This promotion begins on September 24th and ends on November 4th. If you do the math, this comes out to approximately 6,000 Limited Edition Gold PS4 Bundles. Starting September 24th, stop by your local Taco Bell and purchase any Big Box, and receive a unique code for your chance to win. PS4 branded Big Boxes will be available during the promotion at participating Taco Bell locations while supplies last. The limited edition prize bundle includes a Gold PS4 system, one gold DualShock 4, a copy of Uncharted: The Nathan Drake Collection, and a voucher for one year of PlayStation Plus. For additional details, rules, and how to enter, head here now. View the full article
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Hi everyone! We finally know the release date for The Witness: it’s January 26, 2016. That’s about four months from now, and it will be a very busy four months as we work hard to make the game the absolute best we can. We’ve also got a new trailer, which you can watch here: We’ll be very happy to get the game out into the world, because we’ve been working on it a long time! We originally thought The Witness would be coming out toward the end of the PS4 launch window, but … there’s just been a lot to do. I think when the game is in your hands, you’ll find it to be intricate and deep, and also unlike anything else you have played. There’s a lot here. When we started making this game, I figured it would have between 8 and 12 hours of playtime. As it happens, the game we’ve finally built is around 10 times as big as that: if you are a completionist who wants to wring every last drop out of the game, you might expect to play for 80 hours, or possibly 100. For people who don’t want to go quite that far, the game’s still got plenty for you. Last time I posted to this blog was in May 2014. In that post, just for fun, I gave some stats about how many assets were in the game (3D meshes, animations, sounds, etc). Today I went back and took new measurements of all these things; here’s what we have: # of files, May 2014# of files, TodayTexture Maps:11961606Meshes:45886224Sounds:24353117Animations:197247Entities:11Lightmaps:1791631821Total files:3838757068As you can see, we have not been idle! But those numbers will only increase a tiny bit between now and release. For the most part we are fixing bugs, refining the feel of play, and making sure everything is just right for January. That’s all from me for now — back to working on the game! — but your fine PS.Blog host Justin has been playing the preview version of The Witness and will be sharing his impressions soon. View the full article
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Earlier this week we gave everyone a first look at a section of the remastered Uncharted: Drake’s Fortune on our Twitch stream. We played it live from our pre-release copy of the Uncharted: The Nathan Drake Collection. But no, we’re not going to stop there. Just about every week up until launch on October 9th, we will pull back the curtain bit by bit on all the new features and upgraded visuals to be found across the three games in the Collection. Ready for another look? Keeping with the action-packed theme from the Twitch stream, this trailer showcases many of the awesome Uncharted moments; all of which can be experienced in Uncharted: The Nathan Drake Collection. If you missed the end (And you should have watched the whole trailer!), mark your calendars for December 4th through December 13th. Those are the dates the exclusive Uncharted 4 Multiplayer Beta will be available to everyone with a copy of the Uncharted: The Nathan Drake Collection and PlayStation Plus membership. So be sure you pick up a copy to be able to see what’s in store for Uncharted’s newest multiplayer mode, you can now pre-order either the standalone collection or the newly announced PS4 hardware bundle. We know you are all looking forward to hearing more about what’s new in multiplayer, what’s new with gameplay, and what new modes and maps you can expect. We’re planning a grand reveal that will answer many of your questions about Uncharted 4 multiplayer before the Beta goes live this December. We have just a few weeks to go until our October 9th launch date. Don’t forget, we’ve got two more Uncharted Moments Twitch streams left to go on September 29th and October 6th. Be sure to vote for your favorite Uncharted moment if you want to see it on the stream! Then you can get your hands on Uncharted: The Nathan Drake Collection early when the much anticipated single-player demo drops on PlayStation Store September 29th. We’re looking forward to seeing everyone post their own #UnchartedMoments directly via the Share button from Uncharted: The Nathan Drake Collection when it launches on October 9th, 2015. View the full article
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We here at Golden Ruby Games are beyond excited for the launch of Extreme Exorcism on PS4 and PS3 on September 23rd. More than a year of hard work has gone into this game and we know all you hardcore high score seekers are really going to love it. For those of you unfamiliar with the game, Extreme Exorcism stars Mae Barrons, a tiny medium at large, hired to rid a house full of evil spirits. Instead of psychic powers and crystal balls, Mae gets her point across with swords, guns, and kung-fu moves. These spooks are far more troublesome than conventional ghosts too, so we’d like to give you all some hints to help you become the most extreme exorcist you can be! If you’re playing Arcade mode, which can be played in both single-player and co-operatively with up to 4 players, you’ll drop into the stage with the possessed chair, randomly jumping around. It’s your goal to destroy this repulsive recliner with one of the many weapons throughout the stage. Holding up to three may seem like a blessing, but in Extreme Exorcism, it can be a curse if you’re not careful. After killing the main foe of each round, a ghost is created the next round, copying all of your moves. The more ammo you dispensed the more you have to deal with. That brings us to the first tip: Less is More — The less shots you fire the less you need to worry about. That’s not to say it won’t get chaotic. After round 10, things can get confusing for most and your plan of one bullet per ghost can fly out the window. This brings us to tip number two… Herd and eliminate — Try to group as many ghosts in a part of the map as possible, using more powerful weapons to destroy as many of them as possible. Not only will destroying large groups lessen your stress, it’ll add to your overall score helping to unlock more stages and weapons. But the most important tip is… Exorcize those ghosts — When the Extreme Exorcism appears on stage, it should be your main focus. It not only completely erases ghosts from the board, it makes you invulnerable for a short period of time. With those tips at your disposal, you’ll be more than prepared to test your mettle against those ghosts. These tips can also extend to Deathmatch, just to get that extra edge over your friends. Also, make sure to try out different weapon combos for the most efficient ghost killing. My personal favorite is the Knives, Lightning, and Shuriken combo. Each of these directional weapons can get you out of a tight spot fast, which comes in handy as the gameplay becomes more extreme. You can also choose from close and long range weapons like melee attacks and guns, and you can even strategically plant weapons like mines to take down the most problematic poltergeists. There are more than 20 weapons to choose from in Extreme Exorcism, so try out a few different combinations to find the ultimate weapon set! Let us know if you have any questions in the comments. Happy ghost-busting, exorcists! View the full article
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Hey everyone! Sound Shapes just passed its 3rd anniversary and today we’re celebrating our awesome community of players who have continued to blow our minds with creative levels. First, to everyone that downloaded the game for free during the PS Plus promotion in September, welcome! We hope you enjoy the game, it’s been awesome to see a ton of new creators building cool levels. Fun fact: during the month of September, we averaged 200 new levels per day! Even if you’re not into making levels, there are still a ton of great new levels to play. We’re celebrating this momentous occasion with six new Milkcrate albums of curated community levels from the creators of the game. Creating Sound Shapes was truly a collaborative effort, and it’s been special to have everyone back to see how the game has evolved since launch. Needless to say, a few minds were blown! Jonathan Mak Co-CreatorI Am Robot and Proud Co-CreatorCory Schmitz Graphic / UI DesignerJim Guthrie Musician / CorporealPixelJam Developer / D-Case ArtCapy Developer / Hello World ArtWe hope you enjoy these new albums! In other good news, we’re having a huge sale this month where all Sound Shapes DLC is 50% off in the month of September, including the Ultimate Bundle (game + all DLC) and Add-On Bundle (all DLC). We’ve also lowered the price of the core game permanently to $9.99 (previously $14.99) and that is one price for all three platforms (PS4, PS3, PS Vita). If you’re a Sound Shapes player, thank you for playing and contributing to our great community! And if you haven’t had a chance to pick up the game yet, now is a great time to check it out! Here are a few tips so you can check out what community is all about: Greatest HitsHere you will find some of the best of the community, updated daily based on plays and ‘hearts’ (likes). MilkcrateThese are play lists of community levels, in the form of albums complete with liner notes by guest curators. There are curated albums by The Verge, Ghostly, Gamespot, Baiyon, Santa Monica Studio, developer Queasy Games, and even PlayStation’s own Shuhei Yoshida and Scott Rohde. Daily LevelA new level is posted here every day with a fresh leaderboard for discovering new content and challenging your friends. Difficulty RatingMaybe you’re in the mood for a challenge or maybe you’re just looking for something chill. The difficulty rating helps you know the challenge level before you play. Ratings are continually updated based on plays and deaths. For updates in the future, please follow @soundshapes and @SonySantaMonica on Twitter. View the full article
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Hi everyone, Tj’ièn here from Abstraction Games. I’m really excited to tell you about Heroes of Loot today, a fun little game by Orange Pixel, Dutch indie developer extraordinaire. Heroes of Loot is a new take on the classic Gauntlet — not the remake, but the classic 80’s version. It’s a dungeon crawler open to all sorts of players, with the deep statistical stuff of roguelikes stripped out and replaced with arcade shooting. Orange Pixel’s goal was to create something that had the old feeling of the 8-bit classic but was updated with various current design concepts and tricks, including procedurally generated content, random quests, and just a lot of non-serious action. Another great thing about Heroes of Loot is that the game keeps on giving, even when you reach level 30 or 40 — players will still discover new things and run into monsters that they haven’t seen before. Heroes of Loot will drop on PS Vita on September 22nd, so just a few more nights before you’ll find yourself in the middle of hordes of ghosts, skulls, cyclops, critters, and much more. Try to survive using quick reflexes, level up to improve your weapon, and — if you have time — complete some quests for extra loot and upgrades. One last tip: never, ever, rush into a steaming, puffing, fire-spitting Minotaur… run away! View the full article
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Hey everyone! Exciting news coming straight from Tokyo Game Show today! First off, the character that many of you have been waiting for to return to the Street Fighter series is finally back: Karin Kanzuki! Two years ago, we held a worldwide character popularity poll to find out who the fans liked the most, and Karin came in 7th worldwide (1st when just looking at Japan results), despite having only appeared in Street Fighter Alpha 3. Today, we’re happy to reintroduce her to the series with a brand new design and play style. Karin is the young heiress to the Kanzuki Zaibatsu, a global financial conglomerate that possesses vast wealth and resources. Her regal and pampered upbringing is what led to her high-maintenance attitude and razor-sharp wit. But behind her flowing golden locks lies a true martial artist obsessed with upholding her family motto, “In all things be victorious!†Karin is well versed in numerous martial arts, which she and her family combined to create a unique “Kanzuki style†of fighting. Above: Karin in Street Fighter Alpha 3 In Street Fighter V, Karin is a well-rounded character, possessing a wide array of strikes and moves at her disposal for any situation. Utilizing her new dash move allows her to close the distance quickly between her opponents and go in for a quick high-low attack or throw. And just when the opponent thinks they’ve figured out how to deal with the pressure, Karin’s V-Trigger completely changes up her game plan by allowing her to perform her signature Guren Ken multi-string attacks and variations. Players who enjoy attacking with speed and a large variety of tools will find Karin to be extremely satisfying to utilize. V-Skill: Meioken Karin lunges forward with a devastating palm strike that dissipates projectiles and knocks down the opponent if it connects, all while helping to build her V-Trigger gauge. By holding down the buttons, players can charge the move for a split second, giving it better hit and block properties. V-Trigger: Kanzuki-Ryu Guren No Kata Karin channels her inner Ki to unlock the true potential of the Kanzuki fighting style, giving her access to the Guren Ken attack, which in itself possesses over half a dozen different follow ups and variations. After the initial Guren Ken, she is able to transition immediately into an overhead attack, a low sweep, a flying throw, another quick set of strikes, or even a backdash to bait out counterattacks. This gives her immense flexibility in controlling the flow of the fight, ensuring that she comes out on top. Karin is playable at Tokyo Game Show, so be sure to stop by the Capcom booth if you are able to! And if the return of one of the most popular characters in the series wasn’t enough, we have another big announcement: the Capcom Fighters Network! * work-in-progress logo The Capcom Fighters Network (CFN) is a community building tool that will be directly built into the online infrastructure of Street Fighter V. Here is a list of some of the things that you’ll be able to do in-game via CFN: See where battles are happening all over the world on a “heat map†View player profiles and detailed match statistics Designate “rivals†throughout the world and monitor their performance Register friends and follow your favorite players Search and watch replay files Send online battle invitations Check out the latest patch and tournament news And much more! We’ll have more concrete details on all the various CFN features at a later date, but just to whet your appetite, here are some work-in-progress screenshots. The main CFN screen shows the “heat map†and will look something like this: *work-in-progress screen Each blinking light on the world map represents a pocket of active users that are engaged in online battles. With the heat map, you’ll be able see where all the action is taking place and even be able to drill down to the individual players who are fighting, in order to check out their profile information, past match history, replays, and even send them a fight request. As Street Fighter V will be at the forefront of our eSports activities upon release, we wanted to make sure that players had access to all the statistical data possible to help analyze their weaknesses and improve their game. *work-in-progress screen The game tracks not only online win/loss records, but fine detail stats such as “how many light punches did you land,†“how many throws did you tech,†“in what ways did you win the match,†and much, much more. We are confident that players will appreciate this new knowledge and use it to push themselves to the next level and rise above the competition. Hope you all enjoyed this double dose of SFV news! Stay tuned for the next announcement because we still have a lot of surprises in store. Until next time! View the full article
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Welcome to the circus, PlayStation fanatics! My name is Rick van Ginkel, Designer and Producer at independent studio Self Made Miracle. I am super excited to announce that — together with indie games label Team17 — we will bring our debut title Penarium to PS4 on September 22nd! Penarium is a frantic 2D arena arcade game where you take on the role of quirky antihero, Willy. Willy is trapped in a crazy circus show where he needs to run, jump, and avoid an array of killer death-traps while being cheered on by a sadistic crowd that’s out for blood — his blood. With Penarium, we strived to create a challenging, single-screen platformer with super tight, pick up and play controls that provide a lot of depth and variation through various single and multiplayer game modes. In Campaign mode you will make your way through Willy’s tragic story by completing 30 challenges spread throughout three unique arenas. Are you able to save poor Willy from his horrible fate of being a defenseless circus gladiator for the amusement of a bloodthirsty crowd? In the endless Arcade mode you are able to unlock a variety of power-ups that help you compete against your friends and the rest of the world on the leaderboards. Penarium offers local couch co-op multiplayer for two players in both cooperative and versus modes where fellow contestant Rajiv joins Willy in the sadistic circus extravaganza. Compete against each other or work together for the high score! We coated all of this in a thick layer of absurd, dark comedy and lots of (pixelated) blood. What good is a circus show when nobody dies horrifically on stage? We presented the game at a number of events and the most heard player responds to dying yet again has always been; “just one more go!†Every kid wants to go to the circus, but no kid wants to die in one… View the full article
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Hello there! I’m Tanya Short, designer at Kitfox Games. You may remember my original post last year announcing that Moon Hunters would be coming to PS4 and PS Vita. Since then, we’ve grown the game tremendously, adding in two extra player classes, the mountain and river biomes, and most recently the cooking system. We’re on track to launch on PS4 in Spring, 2016. Today I’m writing because I wanted to tell you about the cooking system, which has been a rare pleasure to develop. It’s been a full calendar year since we Kickstarted Moon Hunters . At the $75,000 stretch goal, we promised a PS4 version. This improved our community — after we announced our support for PS4, not only did more pledges pour in, but the positivity surrounding the game grew. I don’t know if it’s because there’s something special about indie-loving PS4 players, or maybe everyone just feels more hopeful when there’s console versions in the mix, but I’m grateful for it. $10,000 later, we promised a cooking system. I always felt cooking would be wonderful, but it would almost certainly have been cut if we hadn’t gotten that extra Kickstarter boost. We’ve mailed out t-shirts, posters, and postcards, answered countless emails, but nothing has given us the satisfaction as making this cooking system! Cooking in games is deeply nostalgic thanks to classic journeying games like Suikoden II, Tales of Symphonia, and Monster Hunter… but I think cooking nostalgia goes even deeper than that. Modern chefs use fancy tools and techniques, but even back in ancient Mesopotamia, cooking was essential to Gilgamesh and Enkidu on their travels. It may be the oldest art form, given that the human species evolved around the same time as the use of fire. The cooking in Moon Hunters is straight-forward. Mix two ingredients together and depending on the result, everyone in the party gets a bonus. Explorers will enjoy finding all the different ways you can find and unlock new ingredients — shopping, dialogue, killing monsters, and so on, with various regional flavors. The most delicious fish are from the river, rare berries grow up in the mountains, the desert village cultivates apricots, etc. Perhaps due to that ancient urge, despite its simplicity, cooking has been a hit with playtesters! Groups of players cheer and laugh, whether their chef has successfully made Moon Cakes or fumbled into Weird Soup. In fact, they cheered almost as much as defeating a boss. Yet implementing cooking has felt like an indulgent luxury. As an indie dev, I’m not used to exploring my wish-list features. Combat, lighting, movement… those are needed. Cooking… not technically, no. It’s a rare pleasure to round out a game-world. So, thank you for this rare and delicious opportunity. Until Spring 2016, please feel free to sign up for our newsletter for important updates. View the full article
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If you visited Telltale at PAX Prime last month, you might have gotten a sneak peek at Minecraft: Story Mode, or at least seen a pretty darn cool booth. No worries if you didn’t make it out to Seattle though, because we can announce today that you’ll be able to get your hands on the season premiere of Minecraft: Story Mode next month! Episode 1 — The Order of the Stone will debut digitally for PlayStation 4 and PlayStation 3 on Tuesday, October 13th, and at retail on Tuesday, October 27th. Each episode will be available to purchase individually via PlayStation Store, or you can pick up the season pass to get access to Episodes 1-5 as they release. The retail edition will ship with the premiere episode on the disc, and will grant access to the subsequent four episodes in the season as they become available to download via online updates. The season will also be coming to PS Vita — stay tuned for more details on exact dates. As per usual, we’re keeping plenty of exciting details under wraps so you can have the fun of discovering them for yourself. We can give you a little taste of what to expect, though… In Minecraft: Story Mode, playing as either a male or female hero named Jesse, you’ll embark on a perilous adventure across the Overworld, through the Nether, to the End, and beyond. You and your friends revere the legendary Order of the Stone: Warrior, Redstone Engineer, Griefer, and Architect; slayers of the Ender Dragon. While at EnderCon in hopes of meeting Gabriel the Warrior, Jesse’s friends discover that something is wrong… something dreadful. Terror is unleashed, and you must set out on a quest to find The Order of the Stone if you are to save your world from oblivion. We’ve been working closely with the people at Mojang to ensure that Minecraft: Story Mode absolutely feels like a part of the world that Minecraft players already know and love, with a cinematic story and trademark Telltale choice-based gameplay. We know how important customization is to the creative minds who play Minecraft, so we’ve paid special attention to implementing that in Minecraft: Story Mode, too. This is the first Telltale game where YOU get to choose the appearance of the player character. Not only do you get to play as either a male or female version of Jesse, you’ll also be able to select from 3 different looks for each. We’ve also managed to snag some seriously all-star voice talent for the season. Male Jesse is portrayed by Patton Oswalt (you might recognize his voice from Ratatouille and Agents of S.H.I.E.L.D), while female Jesse is voiced by Catherine Taber (she’s been in Star Wars: The Clone Wars and Marvel Heroes). The season will also feature Brian Posehn, Ashley Johnson, Scott Porter, Martha Plimpton, Dave Fennoy, Corey Feldman, Billy West, and Paul Reubens — and there are still more cast details to come! We couldn’t possibly be more excited to be working with such an amazing group of actors. And one quick note for those looking forward to the season finales of Tales from the Borderlands and Game of Thrones — they are shaping up to be two of our most ambitious finales yet! Look out for more news on those coming out soon. Thanks for reading, and as ever, let us know your thoughts in the comments below! View the full article
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Hello! William here. I’m an independent game developer based in Chicago. You might be familiar with my game Relativity – it’s an exploration puzzle game where you can change gravity and walk within a world of impossible geometry. It was part of PlayStation Experience last year, and was also shown during the PlayStation livestream at E3 earlier this year. I have some big news today. The game now has a new name: Manifold Garden. The original prototype was based on the M.C. Escher print Relativity and just involved changing gravity to walk on walls. The game is so much more than that now. We’ve added a ton of new mechanics, and the game is now really about exploring architecture and consequences in a world where physics is turned upside down. Geometry In Manifold Garden, the world wraps back on itself in 3D. You can travel in any direction, and you end up back where you started. Going down actually leads you back up. A lot of the puzzles in the game involve exploring how physics behave in such geometry. What happens when you drop a cube off the edge? You’ll see it come back down from above, and you’ll also see it falling beneath you, at the same time. In the later levels, we even start to change how the world wraps around. What happens if you staggered each repetition? Or rotated every other instance? WaterOne of the new mechanics we’ve introduced is water. How does water behave in a world that wraps around on itself? Like the cube, when water falls of the edge, it’ll come back down from above, except since it’s a continuous stream, you actually get a waterloop! In my previous post, I showed the cubes being used to trigger switches and hold up other blocks. The cubes now can be used to “bend†or redirect streams of water. Not only that, the cubes are actually fruit that grow on trees, and you can even “plant†a cube to turn it into a tree. As you progress throughout the game, you’re cultivating a garden and harvesting cubes. Photography Mode A major theme of the game is architecture, and I really want you to be able to experience it and express your creativity with the space. Once you finish all the puzzles in an area, you’ll unlock photography mode, which will give you access to a variety of cameras and effects, such as axonometric, or “glitch†to play with: ConclusionI’m super excited about the new direction that the game is taking. It’s opening a lot more room for player expression, both in puzzle solving and in the visuals. As part of the name change, here is a collection of 100 beautiful high resolution wallpapers to celebrate. If you want to stay up to date, check out the website. I also post regularly on Twitter, as well as the game’s devlog. And if you’re interested in game development, I actually stream development every weekday over on my Twitch channel. Drop by and say hi sometime! Finally, if you have any questions, I’ll be answering them in the comments section. View the full article
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Hello everyone, this is TJ Wagner, Project Lead at Wargaming.net, responsible for bringing World of Tanks to consoles. We’re all very excited to be bringing this massively multiplayer, action packed, 30-player tank battle sensation to PlayStation 4. World of Tanks is a Free-to-Play and Free-to Win mega hit that’s easy to pick up and a challenge to master. There are over 350 tanks across 7 nations to choose from and collect. There are 5 different classes of tanks to fit the style of play you like best and always hot heavy metal action to be found. We’re tuning the experience specifically for PlayStation 4, supporting DualShock 4 controllers, Share Play, PS Vita Remote Play, Live Streaming and more. Best of all World of Tanks is Free-to-Play for all PlayStation Account holders from the get go! World of Tanks for PlayStation 4 will feature first time ever seen content at launch. You’ll get custom maps, custom tanks, custom skins and more. PS Plus members will have access to even more exclusive content and deals. We are also happy to announce that there will be exclusive Girls und Panzer content and themes at launch. I’d like to personally invite you to join the World of Tanks community. We value our players and work to bring a constant flow of new content and features every month for you to explore and play with. I can’t wait to see what the PlayStation community brings with their gameplay and ideas. I’d also like to invite you to be part of the Beta in the coming months, helping us to tune and put the finishing touches on initial launch of the game. That will happen before the end of this year and you’ll receive special Beta awards for participating. Again, I can’t tell you how excited we are to be bringing World of Tanks to a whole new audience. You can sign up for more information on the game and the upcoming Beta and Release of World of Tanks for PlayStation 4 at: ps4.worldoftanks.com. See you on the battlefield! View the full article
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Destiny: The Taken King (PS4) Legendary Edition (PS4) Destiny: The Taken King (PS3) Legendary Edition (PS3) PS4 Games Arcade Archives Solomon’s Key $7.99 Bombing Busters $6.99 Flame Over $11.99 Frozen Free Fall: Snowball Fight FREE Invokers Tournament FREE Kitten Squad Free EA Sports NHL 16 $59.99 Overruled! $14.99 Pro Evolution Soccer 2016 $59.99 PS3 Games Crossroad Crisis $5.99 EA Sports NHL Legacy Edition $59.99 Frozen Freefall Enhanced Free Invokers Tournament FREE Pro Evolution Soccer 2016 $49.99 Shooter Space Shot $5.99 PS Vita Games Invokers Tournament FREE Demo EA Sports NBA Live 16 – Live Pro-am Demo (PS4) Pre-Orders Dragon Quest Heroes: The World Tree’s Woe And The Blight Below (PS4) $59.99 Just Cause 3 (PS4) $59.99 Just Cause 3 – XL Edition (PS4) $89.49 BundlesConsoleBundlesPricePS3Dead Or Alive 5 Last Round – Falcom Mashup Set $33.99 PS3Destiny: The Taken King – Digital Collector’s Edition $79.99 PS3Destiny: The Taken King – Legendary Edition$59.99 PS3Destiny: Digital Collector’s Edition Upgrade $19.99 PS3Pro Evolution Soccer 2016 20th Anniversary Bundle$59.99 PS3Pro Evolution Soccer 2016 Digital Exclusive Bundle $49.99 PS3Rocksmith 2014 The Doors Song Pack II$7.99 PS4Dead Or Alive 5 Last Round – Falcom Mashup Set $33.99 PS4Destiny: The Taken King – Digital Collector’s Edition$79.99 PS4Destiny: The Taken King – Legendary Edition $59.99 PS4Destiny: Digital Collector’s Edition Upgrade $19.99 PS4Onechanbara Z2: Chaos — Gullwings$2.99 PS4Onechanbara Z2: Chaos — Kitten$0.99 PS4Pro Evolution Soccer 2016 20th Anniversary Bundle$69.99 PS4Pro Evolution Soccer 2016 Digital Exclusive Bundle $59.99 PS4Rocksmith 2014 The Doors Song Pack II$7.99 PS4PS4, PS VitaPS4, PS VitaPS3PS4, PS3PS VitaBecome a PlayStation Plus member Sales PlatformGame TitleSale PriceOriginal PricePS4Borderlands: The Handsome Collection$29.99$59.99PS4Evolve$19.99$39.99PS4Evolve Digital Deluxe$24.99$49.99PS4Evolve: Behemoth$6.69$9.99PS4Evolve: Crow (Trapper Hunter)$3.49$4.99PS4Evolve: Lennox$3.49$4.99PS4Evolve: Slim (Medic Hunter)$3.49$4.99PS4Evolve: Sunny (Support Character)$3.49$4.99PS4Evolve: Torvald (Assault Hunter)$3.49$4.99PS4Evolve: Hunting Season Pass$10.04$14.99PS4Grand Theft Auto V$47.99$59.99PS4Grand Theft Auto V & Great White Shark Cash Card$55.99$79.99PS4Trials Fusion: Awesome Max Edition$23.99$39.99PS4Trials Fusion: Awesome Level Max$6.99$9.99PS3Borderlands 2$5.99$19.99PS3Borderlands: Ultimate Edition$5.99$29.99PS3Borderlands: The Pre-Sequel$19.99$39.99PS3Demon’s Souls$14.99$19.99PS3Grand Theft Auto Episodes From Liberty City$4.99$19.99PS3Grand Theft Auto IV$4.99$19.99PS3Grand Theft Auto V$25.19$59.99PS3Grand Theft Auto V & Great White Shark Cash Card$29.59$79.99PS3Grand Theft Auto: Liberty City Stories (PS2 Classic)$2.49$9.99PS3Grand Theft Auto: San Andreas (PS2 Classic)$3.74$14.99PS3Grand Theft Auto: The Trilogy (PS2 Classic Bundle)$7.49$29.99PS3Grand Theft Auto: Vice City Stories (PS2 Classic)$2.49$9.99PS3Grand Theft Auto: Vice City (PS2 Classic)$2.49$9.99PS3Grand Theft Auto 3 (PS2 Classic)$2.49$9.99PS3Growlanser: Heritage Of War (PS2 Classic)$4.99$9.99PS3Proteus (Cross Buy)$4.19$13.99PS VitaBorderlands 2$9.99$19.99PSPGrand Theft Auto: Liberty City Stories$4.99$19.99PSPGrand Theft Auto: Vice City Stories$4.99$19.99PSPGrowlanser: Wayfarer Of Time$9.99$19.99PS VitaProteus (Cross Buy)$4.19$13.99 New Subscription Titles Cinderella (2015) Monkey Kingdom For more new movies and TV shows visit PlayStation Video Ben Folds So There Duran Duran Paper Gods Follow PlayStation Music on Spotify App Updates Red BullRed Bull TV features inspirational programming for the active viewer from the world of Red Bull, including live global event series and an extensive selection of sports, music and lifestyle entertainment. Go behind the scenes and get up close to extraordinary people and breathtaking stories. With availability on PS3 and PS4, Red Bull TV is there for you, whenever you want it. PlayStation F.C. UEFA Champions League Enjoy the excitement and drama of the UEFA Champions League with this PS4 exclusive experience. Play three different mini-games [Fantasy, Top Five (coming soon), and Predictor] to climb the leaderboards and compete with your friends. Each of these games allows players to boost their overall PlayStation F.C. leaderboard score each week and as Players earn more points, they will be assigned an overall “UEFA Champions League Fan Levelâ€, which can be improved as the season progresses. And, as a bonus, if you’re a PlayStation Plus member, you can also watch classic matches from the UEFA Champions League archives. HBO GO Ferrell Takes the Field, available today Project Greenlight, New episode “Do You Want to Direct This Movie?†available today Last Week Tonight with John Oliver, New episode available today Night at the Museum: Secret of the Tomb, available today Rush, available today NFL Sunday Ticket Sign up now to watch every out-of-market regular season game, every Sunday afternoon. PS4 Add-onsDead or Alive 5 Last Round Ayane & Fie ($2.99) Christie & Zava ($2.99) Helena & Clotilde ($2.99) Hitomi & Tita ($2.99) Honoka & Renne ($2.99) Kasumi & Alisa ($2.99) Kokoro & Rixia ($2.99) Leifang & Estelle ($2.99) Lisa & Scherazard ($2.99) Marie Rose & Tio ($2.99) Mila & Noel ($2.99) Momiji & Feena ($2.99) Nyotengu & Reah ($2.99) Falcom Mashup – Phase 4 & Altina ($2.99) Rachel & Dela ($2.99) Tina & Mail ($2.99) Destiny The Taken King ($39.99) Evolve Behemoth Moonstone Skin ($2.99) Frozen Free Fall: Snowball Fight Anna ($2.99) Avalanche ($49.99) Blizzard ($29.99) Elsa ($2.99) Flurry ($4.99) Full Set of Lives ($0.99) Hans ($1.99) Kristoff ($2.99) Marshmallow ($4.99) Multiplayer Character Pack ($19.99) Olaf ($2.99) Pabbie ($1.99) Queen Elsa ($2.99) Sven ($2.99) Squall ($19.99) Small Pack of Hourglasses ($0.99) Small Pack of Ice Picks ($0.99) Small Pack of Power-Ups ($0.99) Small Pack of Snowballs ($0.99) Medium Pack of Hourglasses ($4.99) Medium Pack of Ice Picks ($4.99) Medium Pack of Power-Ups ($4.99) Medium Pack of Snowballs ($4.99) Medium Set of Lives ($4.99) Multiplayer Character Pack ($19.99) Large Pack of Hourglasses ($9.99) Large Pack of Ice Picks ($9.99) Large Pack of Power-Ups ($9.99) Large Pack of Snowballs ($9.99) Large Set of Lives ($9.99) Quiplash Quip Pack 1 ($0.99) Rocksmith 2014 Edition The Doors – Break On Through (To the Other Side) ($2.99) The Doors – L.A. Woman ($2.99) The Doors – People Are Strange ($2.99) PS3 Add-onsDead or Alive 5 Last Round Ayane & Fie ($2.99) Christie & Zava ($2.99) Helena & Clotilde ($2.99) Hitomi & Tita ($2.99) Honoka & Renne ($2.99) Kasumi & Alisa ($2.99) Kokoro & Rixia ($2.99) Leifang & Estelle ($2.99) Lisa & Scherazard ($2.99) Marie Rose & Tio ($2.99) Mila & Noel ($2.99) Momiji & Feena ($2.99) Nyotengu & Reah ($2.99) Falcom Mashup – Phase 4 & Altina ($2.99) Rachel & Dela ($2.99) Tina & Mail ($2.99) Destiny The Taken King ($39.99) Frozen Free Fall: Snowball Fight Anna ($2.99) Avalanche ($49.99) Blizzard ($29.99) Elsa ($2.99) Flurry ($4.99) Full Set of Lives ($0.99) Hans ($1.99) Kristoff ($2.99) Marshmallow ($4.99) Multiplayer Character Pack ($19.99) Olaf ($2.99) Pabbie ($1.99) Queen Elsa ($2.99) Sven ($2.99) Squall ($19.99) Small Pack of Hourglasses ($0.99) Small Pack of Ice Picks ($0.99) Small Pack of Power-Ups ($0.99) Small Pack of Snowballs ($0.99) Medium Pack of Hourglasses ($4.99) Medium Pack of Ice Picks ($4.99) Medium Pack of Power-Ups ($4.99) Medium Pack of Snowballs ($4.99) Medium Set of Lives ($4.99) Multiplayer Character Pack ($19.99) Large Pack of Hourglasses ($9.99) Large Pack of Ice Picks ($9.99) Large Pack of Power-Ups ($9.99) Large Pack of Snowballs ($9.99) Large Set of Lives ($9.99) Quiplash Quip Pack 1 ($0.99) Rocksmith 2014 Edition The Doors – Break On Through (To the Other Side) ($2.99) The Doors – L.A. Woman ($2.99) The Doors – People Are Strange ($2.99) PS Vita Add-onsSamurai Warriors: Chronicles 3 Samurai News 12 (FREE) ThemesConsoleThemePricePS4Assassin’s Creed Syndicate Big Ben Theme$1.99 PSPNFL: Arizona Cardinals Theme$1.49 PSPNFL: Atlanta Falcons Theme$1.49 PSPNFL: Baltimore Ravens Theme$1.49 PSPNFL: Buffalo Bills Theme$1.49 PSPNFL: Carolina Panthers Theme$1.49 PSPNFL: Chicago Bears Theme$1.49 PSPNFL: Cincinnati Bengals Theme$1.49 PSPNFL: Dallas Cowboys Theme$1.49 PSPNFL: Denver Broncos Theme$1.49 PSPNFL: Detroit Lions Theme$1.49 PSPNFL: Green Bay Packers Theme$1.49 PSPNFL: Houston Texans Theme$1.49 PSPNFL: Indianapolis Colts Theme$1.49 PSPNFL: Jacksonville Jaguars Theme$1.49 PSPNFL: Kansas City Chiefs Theme$1.49 PSPNFL: Miami Dolphins Theme$1.49 PSPNFL: Minnesota Vikings Theme$1.49 PSPNFL: New England Patriots Theme$1.49 PSPNFL: New Orleans Saints Theme$1.49 PSPNFL: New York Giants Theme$1.49 PSPNFL: New York Jets Theme$1.49 PSPNFL: Oakland Raiders Theme$1.49 PSPNFL: Philadelphia Eagles Theme$1.49 PSPNFL: Pittsburgh Steelers Theme$1.49 PSPNFL: San Diego Chargers Theme$1.49 PSPNFL: San Francisco 49ers Theme$1.49 PSPNFL: Seattle Seahawks Theme$1.49 PSPNFL: St. Louis Rams Theme$1.49 PSPNFL: Tampa Bay Buccaneers Theme$1.49 PSPNFL: Tennessee Titans Theme$1.49 PSPNFL: Washington Redskins Theme$1.49 PS4Rock Boshers Dx – Dynamic Theme$2.49 PS4Seabird – Dynamic Theme$1.99 PS4The Witcher 3: Wild Hunt – Geralt & Ciri Theme$0.00 View the full article-
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The next step in our Extraordinary Bundles of Greatness program has arrived, and we’re happy to announce the Destiny: The Taken King Extraordinary Bundle. For the launch of Destiny: The Taken King, we’re offering you the chance to win your choice of real-life Guardian Armor inspired by the game: Titan, Hunter, or Warlock, along with a copy of the game and the limited edition hardware. To enter the sweepstakes for your chance to win, just snap a photo of yourself with the new Destiny: The Taken King PS4 Bundle and tweet it out with the hashtag #PS4BundleSweepstakes. You can watch the video below to learn more, and read the full sweepstakes rules right here. We’ll be continuing to create extraordinary versions of your favorite bundles throughout the year, so make sure to keep checking with PlayStation.Blog to see the latest and greatest. Good luck! View the full article
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The Freemode Events Update for Grand Theft Auto Online is now available as an automatic download for PS4. This entirely new way to play GTA Online with no loading screens or lobbies features a wide array of madness, including: Hunt the Beast Become the Beast — a stronger, faster (and hairier) version of your character — and flee relentless pursuers all over Los Santos and Blaine County. King of the Castle An every man for himself turf war where you’ll need to ascend and claim the designated “castle†as your territory — and then fend off everyone else as they go all out to dethrone you. Hot Property Grab the briefcase and go! Jump into a car, bike, boat, motorcycle, P-996 Lazer or just run for the hills with the coveted contraband in hand. Be one of the three players who hold the briefcase the longest to score GTA$ and RP bonuses. Moving Target The first player to enter a marked vehicle will become the Moving Target, tasked with safely delivering the vehicle to a designated location. While the marked vehicles will be durable, it’ll take some serious elusive finesse to survive other players’ attempts to destroy you before the drop point. Checkpoint Challenge Compete with all your Freemode competitors in a mad dash across southern San Andreas. Who will be the first to race or fly through all the designated checkpoints for fame, fortune, and reputation? Kill List and Kill List Competitive Take control of some of heavy artillery and duke it out with the mercenaries from Merryweather Security. Rack up GTA$ and RP for each kill. Dead Drop Fight for possession of valuable contraband and see if you can make the drop first in this ruthless smuggler’s run. Penned In When you see the enormous dome appear over the Los Santos skyline, jump into the closest ride and find your way into it before the timer starts. Then, stay within the dome as it begins to move and shrink, smashing and bashing rivals out. Those who are left out of the dome for more than 7 seconds will explode. See if you can be the sole survivor at the very end. Criminal Damage Whet your appetite for destruction with an all-you-can-eat buffet. Get strapped with a favorite piece of heavy artillery and let loose over a given time period with no wanted level in sight. Wanton destruction is rewarded with every bullet hole and blast. The player with the largest property damage bill who causes the most destruction will win. Hold the Wheel A Sanchez, a Golf Cart or another otherwise humble mode of transport is made into an indestructible marked vehicle. Take command of it and avoid all the other jackers and assailants in your session to be the one behind the driver’s seat when time runs out. Try and go for it solo to keep the entire GTA$ award for yourself, or shrewdly partner up with a gunner to ride with you for protection and split the earnings. Time Trial Record the fastest time possible, with a new course to master every week that awards you GTA$ and RP for beating our target time or your own personal best — and a championship worthy haul if you can take down the World Record. Freemode Challenges Compete in 19 unique Challenges against your Freemode friends and foes. See who can perform the longest jump, who can drive the farthest without crashing, who can fall the longest distance without dying, who can freefall the farthest before pulling their ‘chute — and many other ways to risk your neck to try and be a top 3 finisher for GTA$ and RP rewards. Two New Adversary ModesThe Freemode Events Update also includes two all-new exciting Adversary Modes: Cross the Line: Heavily-armed squads face off across a neutral zone — with the goal of having all team members strategically penetrate their opponents territory to claim victory. Hunting Pack: You’re part of a team tasked to deliver a priority vehicle rigged to explode if it drops below a minimum speed, while your opponents race, ram and batter to take it down. Rockstar Editor Now Available for PS4The Freemode Events Update includes the launch of the Rockstar Editor on the PS4 — with several new features that have been added to it — including an ambient audio and sound effects library, Snapmatic integration, Director Mode updates, and new fonts. Creator UpdatesToday’s update also brings new features to the GTA Online Creator, which includes the ability to properly stack and overlap Props, as well as the ability to save Prop templates that can be reused throughout custom Job creation. Now, clever Creators can make insane mega ramps, super loops, and brilliant parkour courses better than ever. Limited-Time GTA$ Bonus and Exclusive T-shirt UnlockComplete any 5 of these brand new GTA Online Freemode Events between Tuesday, September 15th and Sunday, September 20th to get GTA$50,000 bonus in-game cash plus an exclusive Vapid t-shirt (awarded by Friday, September 25th). And look for more details on more GTA Online bonuses to be announced in the upcoming Freemode Events Social Club Weekend later this week on the Rockstar Newswire. View the full article
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DeeJ from Bungie, here, writing to you during a crazy week for the Destiny community. Just a few hours ago, we released The Taken King. Your new adventure has begun! We’re standing by, eager to behold to your progress as you rush back out to the stars to confront Oryx and his Taken minions of the Darkness. Those of you who are brave enough to level up in time may even be ready for the King’s Fall Raid on Friday, at 10AM Pacific. Destiny: The Taken King | PlayStation.com This should be a week of action and adventure, and just the right way to begin Destiny Year Two. We hope you’ll be on hand for the journey. It’s been a pleasure to share this experience with you since the launch of Destiny, and we’re nowhere near done telling stories about the dangers your Guardians face. Are you ready? We hope you are not. There are some surprises we’ve told you nothing about. They are for you to discover. DeeJ, out. View the full article
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Hello, Bloodborne fans. Thanks to the tremendous support from all of you, the passionate Bloodborne community, we are very proud to announce that Bloodborne has now sold through more than 2 million* units worldwide. It is on the heels of this milestone that we can confirm that the highly anticipated expansion for Bloodborne is almost upon us. The wait is almost over, and a new nightmare is almost here… Starting November 24th, download the Bloodborne DLC expansion The Old Hunters for $19.99 and experience the nightmare of the hunters who once guarded Byrgenwerth’s darkest secrets. Set in a nightmare world where hunters from the past are trapped forever, explore brand new stages full of dangers, rewards, and deadly beasts to overcome. You’ll find multiple new outfits and weapons to add to your arsenal as well as additional magic to wield and add more variety to your combat strategy. With new story details, learn the tale of hunters who once made Yharnam their hunting grounds, meet new NPCs, and discover another side of the history and world of Bloodborne. Here’s a brief glimpse of just some of what lies in store for you when The Old Hunters launches on November 24th, including Simon’s Bowblade weapon, and new boss enemy Ludwig. Stay tuned for more about Bloodborne and The Old Hunters expansion here on PlayStation.Blog. *Includes both Blu-ray Disc sell-through quantities and download version sales on PlayStation Store. Sales data in Japan collected 3/26/2015 – 8/26/2015, in Asia 3/24/2015 – 8/26/2015, in North America 3/24/2015 – 8/26/2015, in PAL regions 3/25/2015 – 8/26/2015. View the full article
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Good evening, PlayStation fans, I’m thrilled to bring you some breaking news from Japan Studio via Tokyo Game Show 2015! Gravity Rush Remastered, an upgraded version of the highly acclaimed PlayStation Vita hit, is officially making its way to PS4 on February 9th, 2016. Brought to life on the big screen by the team at BluePoint Games, you’ll be able to join heroine Kat and her sidekick Dusty as they soar through the enchanting city of Hekseville like never before. On the graphics side, this release takes advantage of the PS4 hardware to deliver the smooth, vibrant HD visuals of this high-flying adventure. All three original DLC packs released alongside Gravity Rush’s initial release — the Spy Pack, The Maid Pack, and The Military Pack — will also be included within the game. Whether you are brand new to the franchise, or want to relive the experience again, Gravity Rush Remastered is the perfect opportunity to experience the magical story of Kat as she seeks answers to her mysterious gravity-defying powers and forgotten past, now in full HD 1080p glory with ample graphical and performance improvements. Stay tuned to the PlayStation Blog for more information about Gravity Rush Remastered in the coming months… View the full article
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Hi everyone! Today only, PlayStation Plus members can watch the Season 2 premiere of Gotham: Rise of the Villains for free, a full week before its network debut on September 21st. Head over to PlayStation Store now to watch “Damned If You Do,†the highly-anticipated first episode of the hit show’s sophomore season, on console or desktop. Watch it on PlayStation first, but don’t wait too long — this Plus-exclusive expires Tuesday, September 15th at 12:00 PM Pacific. View the full article
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The story of Nathan Drake is full of nearly indescribable, wondrous moments. If you attended PAX Prime you might have made one of your own #UnchartedMoments. Now, as we look toward the release of Uncharted: The Nathan Drake Collection next month, we wanted to invite you into our studio to talk about some of our personal favorite moments from the first three Uncharted games. The first moment that came to mind is this scene from Uncharted: Drake’s Fortune. Drake is being held in an abandoned prison by the ruthless pirate, Eddy Raja, and his escape results in a white-knuckle truck chase. This scene really gets at the humor present in the series and the depths Elena and Drake will go through together. It was a memorable scene to create as it began our obsession with having a thrilling vehicle chase in subsequent Uncharted games. The play-through below comes straight from the new Uncharted collection, faithfully and beautifully remastered for PlayStation 4. Pretty thrilling stuff, right? We’re showing off more of this sequence and talking about what went into making one of our favorite moments in the franchise on our Naughty Dog Twitch channel right now. Tune in! In fact, we’ll be sharing development team insights about select UNCHARTED moments and other cool, new features in Uncharted: The Nathan Drake Collection starting now through launch. Uncharted Moments #1: Uncharted Drake’s Fortune – Chapters 6-8 Monday, September 14, 2015 (11:30-12:30pm PST) Host: Eric Monacelli Guests: Josh Scherr, Eric Baldwin Uncharted Moments #2: Fan Voted! Tuesday, September 29, 2015 (11:30-12:30pm PST) Host: Joe Pettinati Guests: TBD What is your favorite Uncharted Moment? We want to hear from you. Take the poll or sound off in the chat over on the Naughty Dog Twitch channel. We’ll stream the winning moment on our September 29 steam. Choose wisely, you can only pick one. Voting will end next Monday, September 21 so vote today! Uncharted Moments #3: UNCHARTED: The Nathan Drake Collection New Game Modes & Features Tuesday, October 6, 2015 (11:30-12:30pm PST) Host: Joe Pettinati Guests: Sam Thompson, Dan Carrigan Can’t wait to play part of the new Uncharted collection? We’re happy to announce that you’ll be able to play through one of our other favorite moments, the Warzone chapter of Uncharted 2: Among Thieves, in the consumer demo that will go live on the PlayStation Store on September 29. Speaking of fan voting, we recently wrapped our We Love Fine Uncharted: The Nathan Drake Collection Design Contest. Here are the winning t-shirt designs as voted by the fans and our esteemed panel of judges. T-Shirts featuring the winning designs will be available for purchase on We Love Fine. UNCHARTED: The Nathan Drake Collection launches October 9 so be sure to watch #UnchartedMoments on the Naughty Dog Twitch channel and download the PSN demo on September 29. View the full article
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The Assassins are coming to PlayStation Now! Starting tomorrow, five epic Assassin’s Creed titles will launch on the subscription service. This release includes the PS3 versions of the first five games in the series — Assassin’s Creed, Assassin’s Creed II, Assassin’s Creed Brotherhood, Assassin’s Creed Revelations, and Assassin’s Creed III — each of which explores a unique, deeply immersive chapter in the Assassin’s struggle to save humankind from domination by the Knights Templar. With the upcoming launch of Assassin’s Creed Syndicate on the near horizon, there’s never been a better time to discover — or rediscover — each of the games in this blockbuster franchise. Assassin’s CreedAssassin’s Creed was the game that started it all. The game is set in 1191 AD, when the Third Crusade was tearing the Holy Land apart. Shrouded in secrecy and feared for their ruthlessness, the Assassins intend to stop the hostilities by suppressing both sides of the conflict. Players, assuming the role of the main character Altair, will have the power to throw their immediate environment into chaos and to shape events during this pivotal moment in history. Assassin’s Creed IIAssassin’s Creed II is an epic story of brotherhood, vengeance, and conspiracy set in the pristine yet brutal backdrop of 15th century Renaissance Italy. The new hero of the game, Ezio Auditore da Firenze, befriends Leonardo da Vinci, takes on Florence’s most powerful families, and ventures throughout the canals of Venice where he learns to become a Master Assassin. Assassin’s Creed BrotherhoodLive and breathe as a legendary master Assassin, armed with your own guild to lead and customize. Set directly after the events of Assassin’s Creed II in the most historical city in the world, Rome, Ezio plots to strike at the heart of the Templar Order. Brotherhood is the first Assassin’s Creed game to introduce a multiplayer layer that allows you to embody an assassin of your choosing — from among 16 different character classes, each with their own distinct weapons, moves, and abilities. Assassin’s Creed RevelationsIn Assassin’s Creed Revelations, master assassin Ezio Auditore walks in the footsteps of the legendary mentor Altair, on a journey of discovery and revelation. It is a perilous path — one that will take Ezio to Constantinople, the heart of the Ottoman Empire, where a growing army of Templars threatens to destabilize the region. In addition to Ezio’s award-winning story, a refined and expanded online multiplayer experience returns with more modes, more maps, and more characters, allowing you to test your assassin skills against others from around the world. Assassin’s Creed IIIThe American Colonies, 1775 — it’s a time of civil unrest and political upheaval in the Americas. As a Native American Assassin fights to protect his land and his people, he will ignite the flames of a young nation’s revolution. In Assassin’s Creed III, you will be challenged to eliminate your enemies with an array of new weapons including guns, bows, tomahawks, and trusty hidden blades. We’re very excited to add these five blockbuster Assassin’s Creed games to our ever-expanding library of PlayStation Now games. Click here to start your 7-Day Free Trial and experience games like never before! Thanks! View the full article
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Hey PlayStation.Blog readers! Along with independent developer Dlala Studios, we’re excited to announce that their 2D multiplayer brawler, Overruled!, is heading to PS4 on September 15th. Choose from a diverse cast of 9 characters and challenge friends to a battle with both local and online multiplayer for up to 4 players. All you have to do to win is score the most points by the end of the game. But the rules are yours to play with, and with more than 30 dynamic change ’em up cards that can directly change the gameplay, you’ll never know how the battle will go! Don’t incite the enemy as they are the master of your fate. You could be playing Headhunter now, but one of your rivals might decide to change it to Swag Bag. Or King of the Hill. Or Fire Tag. Everyone dead? Double the respawn timer! Not doing so well by yourself? Turn on teams! As well as the madcap multiplayer modes, Overruled! features an extensive single-player campaign with 54 challenges to conquer. Overruled! will be available to download for PS4 on September 15th for $14.99 with a 50% limited-time launch discount. View the full article
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