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Johnson30

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Everything posted by Johnson30

  1. Looks like SOCOM. I just wonder if the magic will still be there or is it ruined from eight years of CoD.
  2. What is going on with HHour? Wasn't it suppose to be out on Steam by now?!
  3. That's it for Faze Red.... Denial vs Revenge in the finals!
  4. Anyone been watching? Been some good upsets. Clayster has had a hell of a tournament so far for Denial. Faze Red down 2-1 right now vs Revenge. I really want Parasite to lose.
  5. I have it working now.. Thanks
  6. When I click on podcast button says link is invalid. Any suggestions?
  7. Another question. Is there another way to listen to a past podcast using a phone app? I tried searching to see if blog talk radio had an app, but did not find it.
  8. I noticed users with their XBL ID's in their postbit. I cannot find where to put mine in. Thanks.
  9. It saddens me to hear this horrible news.... Rest in Peace Rage.
  10. SOCOM was the perfect clan based game, it was a first on console to offer what it did. The game helped UF with it being server based, this giving UF a place to advertise itself through the game it competed on. Through the years server based has gone away and matchmaking has become popular, this we all can agree upon. This was the critical time for UF to switch how they recruited clans. I'm guessing here, but I feel this is why Undertow had implemented the Ranger program. The ranger programmed seemed to fail miserably. Like pliiorian has stated before it was just a status thing for member's clans. Not much got done in recruiting of new people here. As the new Directors were in the first few years here most of their focus should had been on bringing in new clans/gamers. While maybe the idea was there with UFreq TV, to bring people in, that backfired because of the show not reaching to right viewers. Towards my end here at being a staff member, I want to say there was only two staffers left who did tournament work. The media department was filled with close to 5x more staffers. UF had lost it's way in what it was. It no longer was a tournament site first. One thing I do not understand is why keep holding onto Sony and Playstation other than the fact you guys are fan boys? Sony killed SOCOM. They tried to change SOCOM 4 and failed miserably. Yet, everyone here still loves Sony... why? UF is proud of it's exclusive relationship with Sony, why? What has that done for this community? Nothing, because it is dead. I'm not saying being exclusive killed the site, but it didn't help. IMO it's time to dump what you have with Sony and opening up your options. Will it work? Who knows... It can't be any worse. eSports is XBOX exclusive, kids love watching these guys on twitch. It is popular, time to go with the masses.
  11. Ha.... I'm a junkie of this game. Guys at work got me into it
  12. Yay! I was finally able to reset my pass!!!!
  13. As of now I have no intentions of buying a PS4. Maybe in the future it could be a possibility depending if there are any games worth getting for me. Is there any talk of an Xbox release? Sent from my SCH-I535
  14. I'm very skeptical even if the $200k is reached. Is there any gameplay or footage done yet?! I understand Sears was creative developer of the original games, but that was a looong time, on two systems ago. I have a tough time seeing this project will succeed. Sent from my SCH-I535
  15. Johnson30

    XBOX and UF

    That does suck. I think Microsoft but reconsider.... Sent from my SCH-I535
  16. Johnson30

    XBOX and UF

    The Xbox DRM isn't going to affect me from playing. Sent from my SCH-I535
  17. Johnson30

    XBOX and UF

    What do you mean by that? Lack of support toward our military? Sent from my SCH-I535
  18. Here is some information that may clarify games and the kinect for the Xbox ONE: How Games Licensing Works on Xbox One news.xbox.comJun 6th 2013 3:02 PM With our modern architecture, Xbox One games will load more quickly, will be always accessible from the cloud, and there is no physical limit to the size or scope of the content provided. Here are our platform policies and capabilities for game licensing – all of which will be made available when Xbox One launches later this year: Buy the way you want—disc or digital—on the same day: You’ll be able to buy disc-based games at traditional retailers or online through Xbox Live, on day of release. Discs will continue to be a great way to install your games quickly. Access your entire games library from any Xbox One—no discs required: After signing in and installing, you can play any of your games from any Xbox One because a digital copy of your game is stored on your console and in the cloud. So, for example, while you are logged in at your friend’s house, you can play your games. Share access to your games with everyone inside your home: Your friends and family, your guests and acquaintances get unlimited access to all of your games. Anyone can play your games on your console--regardless of whether you are logged in or their relationship to you. Give your family access to your entire games library anytime, anywhere: Xbox One will enable new forms of access for families. Up to ten members of your family can log in and play from your shared games library on any Xbox One. Just like today, a family member can play your copy of Forza Motorsport at a friend’s house. Only now, they will see not just Forza, but all of your shared games. You can always play your games, and any one of your family members can be playing from your shared library at a given time. Trade-in and resell your disc-based games: Today, some gamers choose to sell their old disc-based games back for cash and credit. We designed Xbox One so game publishers can enable you to trade in your games at participating retailers. Microsoft does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games. Give your games to friends: Xbox One is designed so game publishers can enable you to give your disc-based games to your friends. There are no fees charged as part of these transfers. There are two requirements: you can only give them to people who have been on your friends list for at least 30 days and each game can only be given once. In our role as a game publisher, Microsoft Studios will enable you to give your games to friends or trade in your Xbox One games at participating retailers. Third party publishers may opt in or out of supporting game resale and may set up business terms or transfer fees with retailers. Microsoft does not receive any compensation as part of this. In addition, third party publishers can enable you to give games to friends. Loaning or renting games won’t be available at launch, but we are exploring the possibilities with our partners. As we move into this new generation of games and entertainment, from time to time, Microsoft may change its policies, terms, products and services to reflect modifications and improvements to our services, feedback from customers and our business partners or changes in our business priorities and business models or for other reasons. We may also cease to offer certain services or products for similar reasons. In the months ahead, we will continue to listen to your feedback as we meet with our partners in the ecosystem to bring additional detail about our policies. Xbox One and Kinect offer easy and approachable ways to control your games and entertainment with your voice and gestures. By recognizing you, Xbox One can tailor personal experiences and customize content just for you. At Microsoft, we prioritize your privacy. We understand that your personal data and privacy are important. Xbox One and Kinect will provide tools to put you in control of your data. These include: You are in control of what Kinect can see and hear: By design, you will determine how responsive and personalized your Xbox One is to you and your family during setup. The system will navigate you through key privacy options, like automatic or manual sign in, privacy settings, and clear notifications about how data is used. When Xbox One is on and you’re simply having a conversation in your living room, your conversation is not being recorded or uploaded. You are in control of when Kinect sensing is On, Off or Paused: If you don’t want the Kinect sensor on while playing games or enjoying your entertainment, you can pause Kinect. To turn off your Xbox One, just say “Xbox Off.” When the system is off, it’s only listening for the single voice command -- “Xbox On,” and you can even turn that feature off too. Some apps and games may require Kinect functionality to operate, so you’ll need to turn it back on for these experiences. You are in control of your personal data: You can play games or enjoy applications that use data, such as videos, photos, facial expressions, heart rate and more, but this data will not leave your Xbox One without your explicit permission. Here are a few examples of potential future scenarios: A fitness game could measure heart rate data to provide you with improved feedback on your workout, allow you to track your progress, or even measure calories burned. A card game could allow you to bluff your virtual opponent using your facial expressions. You can use other inputs to control your games, TV and entertainment experiences: While it’s faster to find what you’re looking for using your voice and gesture commands with Kinect, you can use a controller, your remote controls or your smart devices instead. And you can use all of these devices when Kinect is paused. We’ll have more information available as we get closer to product availability later this year.
  19. Why is the process so different for this game? Is there just not enough interest in this type of game that they cannot get a publisher on board to fund this project? I find it weird to ask for donations to build a game.....

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