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GOAT

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Everything posted by GOAT

  1. Map pack 2 is a hidden file on the root drive of socom's servers.. I could tell you where to find it... but then of course.. I'd have to kill you. p.s. what's up with that guy's head in your sig? Dude if my head looked like that I'd wear a hat!
  2. LOL,, come on now sid that wasn't even that long.. by Goat standards anyway.. but dully noted amigo.. Is this the size you want? LMAO.. j/k Tow is offered to teach me some post short'n skills.. hmmm not sure if that will help or not...
  3. GOAT

    Halo 3

    Ok Chilli! will do. this is my first Halo, but if I don't have to play with any more racist ten year olds then I'm good to go. With Vegas, ok sure I'm just about done with the Ps version anyway, not much more in the game I havent' already done numerous times.. so sure it will be fun starting a new character and doing it from scratch on the Xbox version. Is GRAW2 any better on X-box then it is on the PS? I really like the game, I don't get my luck on connection issues.. if I don't like the game such as warhawk, woods 07, GoW, then my connection rocks and I never have a problem.. with games I love such as Socom, Graw and woods 08 I get nothing but problems.?? woods 08 was so frustrating I took it back. Graw just bounces me out the game and not off the server.. I'm thinking maybe I just got unlucky and got a bad disk. Vegas is the only one that never has given me any grief that I like, but it's no Socom and I'm already getting bored with it. However a run at it on the box might be fun. Otherwise any help for the nub on Halo 3 is fine by me.. hell I just now today realized you could take the mounted guns off the mount and run with them.. that was the schit!! Dude!! my guy wasn't moving too fast carrying that big ole gun but dayam he was laying waste to everything in sight!! LOL.
  4. GOAT

    Invisability!

    LOL that is pretty good Snipe! I think this one shows the perfected version... of course it didn't stop the bullet. You know this reminds me of that old Superman joke... Superman is getting tired of being a superhero. So, he decides to go out and have some fun. He soars off to Gotham city and asks batman if he wants to go with him, get drunk, and get laid. Batman says no man, I gotta protect Gotham city, you know. So superman takes air and heads to Spider-man and asks him if he wants to go out, get drunk, and get laid. Spider-man also refuses by saying he has to protect the city. So superman goes alone. He's flying along when he sees wonder woman spread eagle, right in the middle of nowhere. He thinks to himself "I'm as fast as a speeding bullet. I'll giver her a quick pop and she won't notice" So superman zips down, does her and zips back up. Wonder woman says "What the?? what was that?" "I don't know either but my butt sure is hurting like all get out!" says The Invisible man.
  5. Urgent Fury: Black is the no-bomb, "evaluation" bracket tourney UF has designed in order to feel out clans hoping to get into the next official Urgent Fury tournament. In such it is the desire to field a number of new or prospective teams into Black as possible, however for the purposes of evaluation I believe Tow and Sniper also like to have a few teams that have already proven themselves to participate in order to generate good honest feedback about any of the teams that are new and thus allowing for the evaluation process. In the past, Black was run con-currently with the main UF tournament and any team that is currently active in UF’s main tournament was ineligible for Black, however with the record pace that UF-4 is concluding there are many teams that are no longer active in the main tournament and eligible to play in Black. However past or current involvement in UF-4 does not automatically entitle a clans acceptance into Black, likewise non invitation to Black does not suggest any thing in regards to acceptance or invitation to UF-5. With Black, there is a general lean towards the invitation of new or prospective clans over those that have already proven their commitment to honor in Socom. It’s purpose after all is to evaluate prospective teams. I would also note that Tow has stated that Urgent Fury 5 will launch soon after completion of UF-4. Submissions weather they are within the guidelines or not, are by no means a guarantee of invitation. With this in mind submit if you like, if you are still in UF-4 at the time of invitation then it is unlikely that you will receive an invitation to Black, if you are invited and accept to UF-5 then again Black should not be a concern for you are your clan. Tow and or Sniper may elaborate further on this if needed or if I mis-stated their intention in regards to Black. p.s. you could always just get more teams up for BREAKOUT!! Instead of doing Black. With Breakout the stipulation is that it is only those teams, members and clans that have had prior acceptance to Urgent Fury Tournament play, APC and Rougue 7 for example members are eligible the exception being that all admins are not eligible as well as any member of PBK since PBK is my clan and I am the admin of the small team tournament Breakout. As I've been informed all else are eligible as long as they meet the prior play requirement. Again Tow and or Sniper can correct me if I got anything incorrect on this.
  6. GOAT

    Invisability!

    You sure you want me to explain it? LMAO Ok yes in a sense fiber optics doesn’t actually bend light.. since Light rays will ALWAYS travel in a straight line. It’s done be Reflection “bouncing off†as opposed to Refraction “bendingâ€. Although they use Snell’s law (look it up if you want) which is the law of refraction to describe the total reflection that takes place in a fiber. Fiber is optimized to eliminate as much as possible loss due to transmission by the wavelength (color) used. Light travels within a fiber by striking the outside surface at an angle greater than the critical angle, so that all light is reflected toward the inside of the fiber without loss. This is repeated thousands of times allowing the light to be transmitted long distances. So yes it’s not actually bending light (which in theory is impossible, however I believe Dr. Havoc is working on that) but is in reality multiple reflection without loss to in essence curve the light.
  7. GOAT

    Invisability!

    bending light has already been achieved.. that's what fiber optics is. but I do wish you success!! and I look forward to the new "Where in the world is Havoc?" board game. along with the "Find Havoc" puzzles. I was playing Graw with Andawg and Neo last night and my weapon disappeared although I still looked like I was carrying it?? So I now know invisibility is possible!!.
  8. GOAT

    Invisability!

    What makes you think he doesn't already do that? Havok darns his tin foil hat..Now you see me..... Now you don't.... ;D
  9. GOAT

    Halo 3

    I got it, now I have four titles for the 360, oblviion (I like that you can download more stuff for it), Gears of War (I've played for all of 20 minutes and then it just sits there... maybe I'll give it another shot. Vegas, (I got it then a week later it came out on the PS-3 so I didn't play it much but for the little I did see that the community and lobby was a vast improvement over the PS-3 version) and now Halo 3, I've only just began the single play stuff and tried one game with a friend online. Online connection issues are all but none with the X-box maybe it's microsoft maybe something else but I wished the PS-3 was the same.. Vegas on the ps works great but GRAW is one connection problem after another on the ps, it never boots me off the server just out of the game??? even when I host it?? weird? For Halo3 Just give me the gun I like with enough ammo.. sheesh, every ten seconds it ask if you want to pick up another gun.. also with the microphone on,, battery life sucks... stand by with a twenty pack of AA's if you plan on playing this for any length of time. But again I barely got playing it yet.
  10. Well that's great stunt!! glad to hear it. And thanks for the compliment, it's not like I think I got the answer to Socom's connection problems its mostly from having them for so long myself that I got anything to say about it in the first place. p.s. I believe that's the first "Goat post" that actually did some good around here!! LMAO! hmmm maybe all I need to do is make them even longer to have em be beneficial... OK someone throw some water on Havok I think he just passed out!!! ;D J/k
  11. no
  12. Yeah thats pretty easy to say, when the shits not about YOU! So if you don't like it, then thats fine....but keep your comments to yourself. Would you like it or think its cool, if they where posting shit about YOU and your new born baby and family up on their site? I think NOT! So dont worry about how we are handling it. And to be honest I think we have already MOVED ON. Your the one that just brought the shit back up! So you need to check yourself. What?? you're schiting me? that fricking guy was doing that!! I thought it was just that pic of Havoc and Tow in stick figures or some lame ass stuff.. I had no idea!! MOFO'ing piece of dog crap! I don't blame you one bit Havoc.. anything i can do that I haven't already done as for as positive identification of the owner of the domain just let me know. It's part of some security programs I have for some of my buisness customers that use employee background checks.. it was really easy for me to find his name address and verify them, that's why Frank came on, no use in denying it was his domain since I pretty much called him out on it. But if your FBI bud hasn't already got all he needs to know to find out anything he likes on this then, I can do an even more in depth background check if need be.. Dayam unbelievable!! if it was my child, I'd be at that guys front door... is any thing like that still up on his site? it better not be!! I was just aggravated before but now I'm Ps'dOFF!!
  13. Well come on puddy don't keep us in suspense.. how are you doing that? what settings did you make if any.. what are you using? or are you just one of the chosen few? or what? let me guess you live in Seattle and you dug a trench and wired directly into Socom's server lines??? LOL.
  14. I couldn't agree more Ed, but remember this was the thought process back in Socom 1, back then the ratio of broadband to dial up was not near as pro-broadband as it is now. It seems however that during the future installments of the game this issue was never looked at again and the status quo ensued.. it serves however to give me great hope for the next release on the new platform, giving the broadband only requirement of the pS-3's servers, they have no choice but to re-evaluate things. Also, remember this is opinion, both mine as well as many others on other forums as to the reasoning behind the madness.. Sony has never denied nor affirmed any of this. But the logic or illogic of it all when you take into account all factors then this theory holds up as a very reasonable explanation. Regardless, both Sony and zipper have at least confirmed that MTU packet sizes are less likely to have data lost if you reduce the packet (i.e. MTU) size. This in itself reaffirms the use of tunneling for the purpose of reducing advantages from faster connections. Lastly who here at one time or another wasn't one of those poor schmucks on Dial up..? hell I even did AOL at one time, like ten years ago.. I think.. sheesh!! AOL on a 28k modem.. !! it almost brings tears to my eyes.. :'( LOL.
  15. And this time they got a new gunner!!! LOOK out boys.. these girls mean buisness!!! http://www.urgentfury.com/uf_forum/index.php?topic=3988.0 Good luck Gals.
  16. LOL actiontec modems have built in wireless capactiy.. if the one you have doesn't then call qwest and tell them you want a new one.. it's not yours anyway and you are only renting it from Qwest.. they should give you whichever modem is the latest model , but of course they will do so only for those that ask. As for Security.. that's easy all wireless routers as well as Actiontec's from Qwest will have the ability to set WPA or WEP secuirity access codes.. your PS-3 will auto detect the wireless gateway and then request the corresponding WPA or WEP code. you will need to do the same for the laptop and any other wireless devices you have. WPA is more secure then WEP. p.s. I'm not a IT guru, well that is to say I'm a AV expert.. I can admit to that.. but most of my work does not entail this type of knowledge requirement other then things like security in wireless, the rest of it, Static IP's, MTU settings, DNS issues, Port forwarding, DMZ enabling ... etc. is all due to being a SOCOM GAMER!!! LMAO!!
  17. actually you can change the MTU for each device, the easiest way to to do this is simply adjust the MTU in your playstations MTU setings (under internet configuration settings) IF you set the MTU in the modem or else the router's main setup page then yes you reduce the MTU for all devices that run via the router... but you really are not going to notice a big difference in your PC's internet connection. you can by static IP or else MAC address filter the MTU for each device.. this depends on the router you purchase and if the firmware it has is capable of doing so. For this though you really need to set up static IP's for each of your devices so that one doesn't take the other and visa versa, to insure you are reducing the MTU for the device you would like to do so on each and every time you turn it on. reducing MTU is for example the Playstation 3's internet settings will acomplish a MTU reduction from your pS3 without having to do anything else on your router. Again it's all trial and error and whether or not this helps for you is dependent on a large amount of other factors... but when it comes to Socom any thing that you can do individually to improve your games performance is worth the attempt. Sometimes however it's just no within your power to do any damn thing about Socom's connection issues.
  18. SOCOM!! It's not just a game.. it's a training environment for IT techs..
  19. More on MTU settings to answer some Pm's all at once. ""Path MTU discovery", a technique for determining the path MTU between two IP hosts with a view to avoiding IP fragmentation. Path MTU discovery works by setting the DF (Don't Fragment) option in the IP headers of outgoing packets—any device along the path whose MTU is smaller than the packet will drop it, and send back an ICMP "Destination Unreachable (Datagram Too Big)" message containing its MTU, allowing the source host to reduce its assumed path MTU appropriately. The process repeats until the MTU is small enough to traverse the entire path without fragmentation." and this is the inherent problem in terms of Socom. by going with the largest packet size (MTU) allowed by the internet you risk the chance of packet lost due to fragmentation of your large packet MTU load to match the MTU of the host and data path in a Socom game. More on this at our reference source friend... Wiki.. http://en.wikipedia.org/wiki/Maximum_transmission_unit if your MTU setting in your router setup is disabled then that really just means your are not reducing MTU manually and are sending the largest packet you can .. I.e. 1500. to find the optimal MTU setting again you need to reduce it from 1500 down a bit at a time and test the settings... jump in a respawn with just you and a friend and have the run around in circles while you fire, and see the difference the MTU you set makes.. then jump in a large respawn room and again test it out.. a lot depends on where you are at how many NAT jumps you have to go thru who is hosting the room, the other players connection etc.. etc. etc.. but in all essence a 1500 mtu size for Socom is going to give you packet lost and fragmentation. Sony recommends 1200 but I use 1000 what you use or if you even care to change it is up to you. In other words if 1500 works for you then don't fuk with it.. if it ain't broke don't fix it.. if you are experiencing rubber bullets then adjusting MTU may help.. but nothing is written in stone and it's all a crap shot anyway.
  20. I'm sorry Red Oct, I didn't get your reply?? there was too much co-channel interference... ;D
  21. Pick Case #23.. and tell Howie Mandel he looks good with a shaved head.. then wink at him.. maybe he will give you some insider info. ;D
  22. LOL Chilli, don't listen to Red Oct, He's just jealous because you obviously understood some of that post whereas he's still stuck on looking at the pretty colors in the drawing.... You can adjust MTU within your router settings.. it should be on the main page. MTU is typically defaulted at 1500 Also if you are using a PS-3 within the internet configuration settings on the PS3 you can set the MTU as well leaving it a auto gives you once again 1500. but its better if you set the router to a lesser number and leave the ps3 on auto which will automatically match whatever you set your router at. IF you give me the brand of router and model you use I can get you more detailed information on it.
  23. Satellite internet is fair at best, it's problematic in so much as you don't really have a direct connection.. the data is uploaded to the sat then relayed to the reception location where it is then handled by servers in much the same way it would be with a DSL or Cable connection. The only difference is the added loop of uplink and downlink via satellite. Your NAT count increases. Satnet however uses automatic Tx transmission power increases to compensate for rain or cloud cover.. so unlike Sat TV it's effect if limited. Best for those in remote locations where Cable, DSL and Cellular signals are all either unavailable or out of range.. in other words, it's the last resort. Residential Cable net does share the trunk like was mentioned however buis. class (which you can purchase even for your home) does not and get's transmitted on other sub band frequencies. The problem of congestion of Cellular transmissions simply has yet to become an issue, but there is a limit to the amount the in place cellular mobile radio environment will handle eventually causing ispersive-fading and co-channel interference. But they are already working to upgrade the capacity and 1.2-1.5 mb speeds are the norm for Wi-Fi at this time. I agree it's a better choice over Sat. But cable is still the king, with DSL running a close second, for now anyway, Wi-Fi is playing catch up but may surpass both by a long shot.
  24. ehhh it's only because most of it was copied and pasted from a saved file when I originally wrote it.. it's not i typed it just now... LOL.. like I said though, mostly opinion, a single sig takes up more bandwidth then a hundred similar post would, read a sentence a month if you prefer and get back to me next year with your thoughts on it.. LMAO!!
  25. Too long?? no one says you got to read it!! LOL. No sit back this is a goat post and it's filled with side notes etc.. etc.. it's one man's journey into the secretive world of Socom's Servers, some of it is opinion, some of it is others testimony and some of it is what I've been told by someone at Sony. I have no idea if any of it is fact.. but what the hell here goes.. The Rubber tree.. Ahhhhh my amigo, I only wished it was that easy.. the router issues are more to the sign in and DNS security aspects of Socom's illustrious severs. It's all about insuring each time you sign in you retain the same IP and DNS numbers that are associated with the MAC address of your PS system and that it matches the record on account that is associated with your log in info. If for example you take your system elsewhere and log in via a different IP in all essence it will still let you on, however depending on the number of log in's you may began to experience problems. It's also about the use of the save password function which it seems not only saves the password for your ID but also tags the IP, MAC and DNS info along with it. (just try to slap your memory card into a different machine and see what happens.. yep you guessed it... NO GO!). Another thing I noticed is these measures are again enforced when you purchase the map pack since they want to insure there is no sharing of the pack all of this gets even more specific. Of course I don't work for Zipper nor Sony nor do I claim this to be fact, I'm giving my opinion and I'm basing it on observance, along with trial and error with a bit of educated guessing as to their methods. Unfortunately I'm in the same boat when it comes to rubber bullets. Although, static IP's and resetting password saves (which updates Socom's DNS info for your account and MAC address) I have found to be reliable to solve sign in and disconnect issues. Also it seems the Port forwarding or DMZ enabling addresses most all microphone issues. But Rubber bullets is a different animal. Here's the skinny on it from what I've found out on other forums as well as directly from the horse's mouth sort of speak.. (Sony themselves) Socom's servers and latency tunnelling. Say What!!?? Latency what.. tunn.. errr.. yea ok... LOL This is the explanation I got when I finally got a hold of a Sony customer rep that was willing to give straight answers.. It all began with Socom one.. Zipper I believe, was determined to find a answer to the problem of users and their respected connections. I.e. how do we make it fair for everyone.. so that if one gamer's connection is blazing he doesn't have an advantage over another who may be on dial up or net zero! (yep Socom 1 remember.. way back in the days of DIAL up 56k connects LOL!) anyway their brain stormed (idiotic in my opinion) idea was to to tunnel the latency.. Let me explain, think of it like this... the chain is only as strong as its weakest link... It's not your connection per say, it's everybody else's.. in a perfect scenario if every one had the same connection speed and Latency (latency is the amount of time it takes for a packet of information to be sent received and confirmed) then for once the field would be indeed level.. But that's simply not the case.. So the answer was to take the weakest link and restrict the amount of packets from everyone to the limit of the latency of the weak link. Ok So what? right.. why is that an issue.. Let me rationalize it by analogy. Gamer A - High speed broadband connect.. = Huge bucket of water Gamer B - Mid speed DSL connect = good sized pitcher of water. Gamer C - Net Zero boy on Dial up = pathetic half full glass of water. Hold on let me get out my Crayolas and illustrate this for ya... there and a fine illustration it is.. (more then likely the exact same one use by Sony when they though of this!) ;D anyway what happens is your packets get put on hold while zero boy's get a clean slide... of course this happens really fast and in theory shouldn't be a concern your packets go through eventually.. but does it really fricking matter now... since you're DEAD!! another way to look at this is like this the lower your latency the more real time you appear.. Zero boy shoots where he sees you and guess what !! that's pretty much where you are.. visa versa.. zero boy's latency show's him where he was a mili second or two ago and if shoot there well he's not there anymore or else he's not there yet.. Sony comes up with a soulution... ok so instead of giving the high speed an advantage it seems we have given the low speed gamers one.. I know let's use "Predictive Analysis" Man I could just see the eye's open wide at the mention of such a cool nomenclature!! Now normally predictive analysis is a term used is something like credit scores but nope they came up with a whole new use for the term. By taking into account the statistics of a gamer, i.e. hit ratio, kill/death ratio, overall score.. etc. etc.. and by modeling we can determine if gunner A would have actually been able to kill gunner B regardless of packet loss or latency issues.. SAY WHAT!!! are you kidding me!! no I'm not.. but again I can't prove this schit and those that know aren't talking! ??? Bottom line... Socom really doesn't like your high speed connection, turn on every Pc in the house set them all to download massive amounts of porn, take your Ethernet cord and crimp it!! and whalla your game improves... Just kidding the only real thing you can do is limit your packet size by MTU settings, Sony themselves recommend a 1/4 deduction from 1500 MTU to 1200 but I say go even further and reduce MTU size by 1/3 to 1000. Jump in a respawn and test the results to determine the best MTU setting for yourself. Auto MTU is the least desirable for Socom. Does this all sound like I have distaste for Socom,,? not in the slightest!! I LOVE THE GAME! With a PASSION! and simply put up with this for the sake of it. However my hopes lie in the next release which will finally be off of these outdated servers and insure that a min. broadband connection is required by all who play the game. Peace yo. Goat.

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