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Everything posted by Pillorian
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Refining is doing well, would you have any prospects there?
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A few great indies I have found on steam that are also available on console is Rogue Legacy and Bastion. Really good games.
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Awe c'mon, @Shane you gotta have something good to share!
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Anyone else got some good stories?
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Many great lessons can be learned from the underlying message here. Worth the watch for sure!
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Some details from @pcdev at Treyarch
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Stumbled across this gem looking for a video for someone the other day. From the words of Last himself.
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Well someone with fully robotic limbs should be able to run for awhile...
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I did just read from someone who played MP, that there is unlimited sprinting.
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I'm not holding my breath
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For those not interested... Yea um thanks Treyarch, I already played Deus Ex... Just cause you are COD don't mean you can take other games and smash them into your failing product.
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An interesting feature is because your number will be "stored on the cloud" in other words it becomes a google number, you will be able to make and receive phone calls from device with hangouts installed.
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4/25 Patch Notes Patch Notes: •OPTIONS on main menu-UI settings for Audio are partially in now, those options available will be highlighted for you. •OPTIONS on main menu-UI settings for Video are there though there are limits at this point. •First pass Weapon optimizations are in but no adjustments yet for grenades. This is first pass and we are looking for feedback on each weapon to help with future tuning. •Scope sway and kick for sniper weapons. •New smoke grenade. •Bot soldier "Tom character" that was appearing with late joins is fixed. "Tom" has been ordered out of the field •Lots of changes to level cleanup to remove objects and actors at round/match end. Fixes things like icons staying on screen, etc. •Lobby fix where players changing status late caused issues, spawning as wrong soldier, seeing other team tags, etc. •Addition of animations to break the "dolphin dive" exploit witnessed in game. •Some work on chat logic to prevent open chat in progress freezing players at round end. •Some texture changes in Sismis, addition of some water elements •Fixed scope/binocular freeze when died in that view.
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What are your thoughts on the new Google Project Fi? https://fi.google.com/ Basically the service rides on Sprint, T-Mobile, and open Wifi networks and automatically switches between them to give you the best service/speeds. For early access, you are only allowed to use a Nexus 6 as it is the only device currently able to do this transparent multiple TCP/IP switching. Base price is $30 and is $10 for every 1GB after that. Is this worth it for you?
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score submissions Who's ready for some Battlefront?
Pillorian replied to shane's topic in General Discussion
We've already been down that road before in other threads; I do not have any intention of competing on video games ever again, I play for entertainment now. I do hope to see future generations able to enjoy something that resembles what many got to here prior.- 5 replies
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Yea, that's how I understood what was going on. Had a feeling things were getting dicey when they were looking for a publisher last year. Then Sears left around the time they (I think) said they landed one (did they?) but then I quit paying attention.
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Sears didn't even work on the alpha version, right?
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score submissions Who's ready for some Battlefront?
Pillorian replied to shane's topic in General Discussion
Hopefully Kronos' Vulkan API will change things in the future. I was reading about the possibility of a DX12 compatibility layer in it. Aspyr recently ported (bottled) Bioshock Infinite to Linux/SteamOS. The new Borderlands and Dying Light came out on Linux on release night. Although EA is a tough nut to crack unfortunately.- 5 replies
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score submissions Who's ready for some Battlefront?
Pillorian replied to shane's topic in General Discussion
Awe not available on Linux :/- 5 replies
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- jyk
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(and 129 more)
Tagged with:
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- ps4
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- month
- multiplayer
- sniper
- streaming
- streams
- weekend
- battlefield
- call of duty
- clan
- gaming
- ghosts
- recruiting
- wars
- xbox
- battlefield
- dust 514
- squads
- tournament
- war
- ccp
- dust 514
- html
- team
- war
- ccp
- league
- tournament
- dust 514
- roster
- rosters
- rules
- thread
- tournament
- fehue
- ranger
- announcement
- chicago
- prize
- sony
- sponsor
- teams
- ahrendee
- dust 514
- monday
- roster
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- teams
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- chicago
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- ufontour
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- ranger
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4/15 Patch Notes Pulling the servers down to apply the latest patch. I'll bring down the Seattle and New York ones first, then Chicago. Expect anywhere from a 5-15 minutes downtime. Patch Notes: •fixed pause button freezing server •new shotgun added, Spas 12 •fixed overlapping music •coffins are back •added assist mechanics to scoreboard tally •work on collision and some map/model/ligthing improvements •added green/red indicator on crosshair to indicate friend and foe •added one surprise, can you find it?
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So what's everyones thoughts on the pay wall for Goro, fatality tokens, and microtransaction DLCs?
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I was watching the stream, the whole story element they introduced in the last one is cool. Never did get to play it tho, just caught parts of it on tube. Not quite sure why they went with the whole next generation of fighters, without knowing how it ends it has to be tough to do that without coming off as cheesy. Hopefully it turns out good. I'll keep an eye out on the PC version patch for those that may be interested.
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Should be fine on box.
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On PC, you can't even play the game. Roughly 90% of the game is missing and is not able to play.
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Does anyone know if they are using VAC anticheat or something else?