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Commander Fury

CCFURY
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Everything posted by Commander Fury

  1. Shout outs for a couple hits that didn’t make this week’s top ten (because they happened at the end of the week): the intro cutscene for Final Fantasy XIV: Heavensward has been revealed in all its snowy glory (don’t watch if you haven’t finished the story in FFXIV A Realm Reborn, though). Also, our pals at Yacht Club Games came by to show us more from the Kratos fight in Shovel Knight — including an 8-bitified version of the God of War theme! Lots of Bloodborne, Woah Dave!, Bastion and FFXIV for me this week — what are you playing? This Week’s Top 10 Posts PlayStation Now Subscriptions: New for April 2015 Aaru’s Awakening Hits PS4, PS3 April 7th, Free for PS Plus Spring Fever Week 6: Bastion out Today, Dragon Age Games & LEGO Movies on Sale Bastion Hits PS4 Today Deus Ex: Mankind Divided Revealed for PS4 Stealth Inc. 2: A Game of Clones Launches Today on PS4, PS3, PS Vita DC Universe Online: New Munitions Power Out Today on PS4, PS3 Announcing Avengers: Age of Ultron Pinball SmuggleCraft Brings a New Kind of Racing to PS4 Next Year Cube-based Puzzler Bloxiq Coming to PS Vita on April 14th April’s Free PS Plus LineupPS4PS3PS VitaBecome a PlayStation Plus member This Week’s Top Movies1. Interstellar 2. The Hobbit: The Battle of the Five Armies 3. Exodus: Gods and Kings 4. Taken 3 (Unrated plus Bonus Features) 5. Into the Woods 6. Unbroken 7. Night at the Museum: Secret of the Tomb 8. The Imitation Game 9. Dawn of the Planet of the Apes 10. Big Hero 6 This Week’s PlayStation Store Update Most-Watched Video of the Week PlayStation Blogcast 160 View the full article
  2. Hello everyone! When I was much, much younger, I was awestruck by the cut scenes that were introduced with Final Fantasy VII, like when the Lifestream emerged to deflect Meteor. Or Squall and Rinoa’s famous dance at the ball in Final Fantasy VIII, which was also used to show off the capabilities of the PlayStation 2 system before its launch by rendering the scene in real-time. The melody still hangs in the air… If you’d told me back then that, at some point in my future, I’d be able to present equally avid fans with the opening cinematic of a Final Fantasy game, I would probably have laughed in disbelief. Yet here I am, writing this… WARNING The following video contains scenes from the final moments of the FINAL FANTASY XIV: A Realm Reborn main scenario story. Pre-order Final Fantasy XIV Heavensward Get Early Access to HeavenswardDo you want to walk into the unknown ahead of the official release? Then pre-order your boxed copy now at the Square Enix Store! We’re also working on making digital pre-orders available on PlayStation Store as soon as possible. Now please excuse me, while I put this on auto-repeat on the TV in my living room. Yours truly, Hergen “Kahuna†Thaens View the full article
  3. It’s an even bigger show than usual! We sit down and talk with J from Bandai Namco Entertainment about Dark Souls II: Scholar of the First Sin on PS4. We also hear about video game worlds our listeners would want to visit, killer sweet potato soup recipes, and — of course — more Bloodborne. Enjoy the show. Subscribe via iTunes or RSS, or download here Stuff We Talked About Dark Souls II: Scholar of the First Sin Sweet Potato Soup Deus Ex: Mankind Divided Bloodborne Titan Souls Bastion Unbreakable Ip Man Final Fantasy XIV: A Realm Reborn Game World Tourism Recent Episodes Episode 159: He Who Holds the Marker Episode 158: Bloodcast Episode 157: Blood Diamond Send us questions and tips: blogcast@playstation.sony.com or leave a voice message! 650-288-6706 The Cast Sid Shuman – PlayStation Social Media Manager Nick Suttner – PlayStation Account Support Manager Justin Massongill – PlayStation Social Media Specialist Ryan Clements – PlayStation Social Media Specialist [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. View the full article
  4. Greetings! It seems like eons ago since we announced a whole slew of new titles at PlayStation Experience, even though it’s only been a few months. So I wanted to give you all an update on what’s going on with Resident Evil Revelations 2 for PS Vita. As the final episode of Revelations 2 was just recently released on PS4 and PS3, we’re now ready to complete its transition over to PS Vita thanks to the passionate team at Frima Studio, who is knee-deep in production of this title for our favorite little handheld. While we get closer to locking down PS Vita-specific gameplay and features, we will update you all again soon with a firm release date. But for now, I am just saying “coming digitally this summer.†The PS Vita version of Revelations 2 will contain all four episodes of Capcom’s scarefest, including any DLC (sans consumables) released thus far. As for Raid Mode, single-player will also be included at launch, but online co-op Raid Mode and the ad-hoc modes will most likely come post-launch via an update. This is so we can get the full game into your hands that much sooner. Finally, we’ve added gyroscopic targeting to make shooting weapons that much more PS Vita-centric. We will update you with a firm release date soon, but for now, I’ve got to see what horrors Barry, Natalia, Claire, and Moira are facing on that terrifying island. View the full article
  5. AREEEESSSS!!! It’s God of War’s 10th anniversary! Can you believe that it’s been ten years since Kratos’ Spartan wrath first ignited the PlayStation 2 library?! It’s hard to imagine PlayStation without this enduring and beloved character, and we couldn’t be happier to be part of the celebrations! Wait, did you miss the big news? Kratos will be making an appearance in our game, Shovel Knight, which launches on April 21st! All we’ve shown the world so far is a quick teaser which debuted at the PlayStation Experience a few months ago. Today, we wanted to elaborate on Shovel Knight’s epic encounter with Kratos a little more. First off, we’ll confirm that Shovel Knight engages the God of War in mortal combat!! Shovel Knight | PlayStation.com Shovel Knight’s adventure is tied together with a sprawling overworld map filled with secrets, bonuses, and wandering combatants who’re just waiting to take on the Blue Burrower. Kratos, who is traveling through these lands, is perhaps Shovel Knight’s most ferocious opponent yet! However, you can’t just run into Kratos by chance. He’s very tricky to find! Keep your eye out for secrets… and possibly even double secrets, to learn how to discover this battle. Once you figure it out, he’ll appear on the world map. Kratos can be a challenging fight because he’s aggressive and tenacious, just like in the God of War games. Using his Blades of Chaos, he really knows how to whip poor Shovel Knight around! Take a look at all the ways Kratos can beat on Shovel Knight: The battle is amped up, befitting the over-the-top nature of God of War. It’s thrilling and exciting, blood-pumping and challenging! But most of all, it has that fun factor, and that humor and levity that you’d expect from Shovel Knight. After all, It’s about time Kratos had his 8-bit debut! The gameplay and visuals aren’t all that matter though. Here’s a little taste of the God of War theme… turned 8-bit! But there’s more than just a battle! Maybe Shovel Knight learns a trick or two from Kratos… but we’ve shared enough for now. You’ll just have to play the game to find out what! It was truly pleasure to work with Sony Santa Monica. They are one of the best studios in the world. We’ve created something truly awesome together, and couldn’t be more proud to be a part of God of War’s amazing history. We hope you all have a ton of fun fighting Kratos in Shovel Knight on PS4, PS3, and PS Vita. View the full article
  6. Hey all! We’re excited to tell you all about our new game, SmuggleCraft, a quest-based hovercraft game that will provide a fresh perspective on the racing genre. No more driving in circles; way more intense smuggling of questionably-legal contraband! The concept for SmuggleCraft started small: a simple hovercraft racing game with randomly generated tracks, and the hope of doing something new in a long-established genre. Our team at Happy Badger Studio has been making casual mobile games for about 4 years now, and while we all wanted to work on something bigger, it never seemed like the right time. It seemed logical to us to keep the idea for SmuggleCraft as small as we could, while remaining true to our original vision. We decided to spend about four months in development, which was actually longer than we’d spent on any of our recent projects. The hope was to make it as good as possible as quickly as we could so that we could get back to our safety net of doing work for clients (aka, how a small indie studio pays the bills). We created a prototype and showed it to some good friends and local industry peers, who all gave us really positive feedback on the concept and gameplay. We were excited; SmuggleCraft was turning out to be really fun, and as our excitement for the game grew, so did our ideas. We quickly realized that there was no way we could do everything we wanted to do in the short timeframe we’d given ourselves. After serious consideration, we decided that it was time for us to take the plunge and dedicate the time to making our studio’s first large-scale game. Over the past six months of development, SmuggleCraft has evolved into something we all really love and believe in. We’ve added in an immersive story through quests, which drive a branching narrative with alternate endings. We’ve also decided that, in lieu of simple hovercraft upgrades, we’re going to add in a robust crafting system that will allow players to create modular parts with which they can build the ideal ship for their play style. The game has grown visually as well; our terrains have evolved from simple paths to complex landscapes, beautifully rendered with a minimalist 3D style. Basically, the whole game has become something we’re really proud of. Our whole team is venturing into new territory with SmuggleCraft. Working on this game is allowing us to push ourselves to learn new skills, hone existing talents, and work on things we’ve never done before. We have a lot of hard work ahead of us, and we’re putting a lot at risk by working on a game of this scale, but it’s worth it to us because we believe in it. What started as a simple idea for a small mobile game has grown into something much greater. We’re thrilled to announce that we’ll be developing and launching SmuggleCraft as console-exclusive for PS4 in Spring 2016. While we still have about a year of development ahead of us, we know we’ll have lot of stories and announcements along the way; we hope you all join us on this exciting adventure! View the full article
  7. Hello PlayStation Nation! I’m Jean-Francois Dugas, Executive Game Director at Eidos-Montréal. Eight years ago, we set out to revive the Deus Ex franchise, which held a very special place in my heart both as a gamer and a developer. In 2011, after a lot of love and effort was put into it, we released Deus Ex: Human Revolution, the very first game to be created at our studio. It was a terrific achievement for us, and we were more than ready to take the series to the next level. Today, we are extremely proud and excited to present you with the announcement trailer for Deus Ex: Mankind Divided, which is coming soon to PS4. Switch off the lights, turn up the volume and make sure to watch it in full screen and 1080p! Deus Ex: Mankind Divided | PlayStation.com We’ve had the pleasure of working in collaboration with Square Enix’s Visual Works studio for this trailer, to introduce the setting of Mankind Divided. The game takes place in 2029, two years after the events of Human Revolution and the infamous ‘Aug Incident’ in Panchaea, which ended the golden era of human augmentation. These terrible events scarred the world and caused augmented people to be segregated and deemed as outcasts. Mankind Divided also sees the return of Adam Jensen as our main character, who is now a counter-terrorism agent playing by his own rules. Equipped with all new augmentations, Jensen will travel across the world to unravel a vast conspiracy involving secret organizations, which are working behind the scenes in an attempt to control the fate of mankind. We are fully committed to creating an uncompromising Deus Ex experience: choice and consequence is at the heart of everything we do, whether it be for story, gameplay, customization or exploration. As you can imagine, we will have quite a lot to show you in the coming months. Let us know what you think – we’re looking forward to reading your comments. Thanks for your support! View the full article
  8. Hey there, PlayStation people! I’m Justin, Creative Director from Blot Interactive to tell you about Bloxiq, our new indie puzzle game that will challenge your brain from all directions. Coming to PS Vita next week on April 14th! We were tired of where the puzzle genre has been stuck for the last few years. Who wants to play the hundredth clone of match 3 or being pestered to pay every few minutes? These things just aren’t fun to us. We wanted to create a whole new type of puzzle game that returned to the classic philosophy of easy to learn and difficult to master games like Intelligent Cube, Devil Dice, or Echochrome. Where there is a definite solution, instead of relying on luck to be able to progress. Bloxiq starts with the standard concept of color matching and brings it into the third dimension. Manipulate rows or columns of blocks by sliding them around a 3D level to connect four in any direction. Sounds simple, right? One of the best feelings is when you figure out how to match blocks in intricate ways that challenge your spatial thinking. We’ve got 100 unique levels across 7 different worlds that each have at least one proper solution. The levels can be solved through critical thinking instead of mashing buttons, hoping that you get the right level configuration. And you will need all your wits about you to conquer the Locked Cubes, Move Cubes, Bombs, MultiCubes and more! A word of warning: we have more than one studio team member who have said “this game is the demonic soul of puzzle games.†The Locks prevent you from sliding a row or column, Bombs count down and explode causing you to fail, and MultiCube have hidden cubes inside them. That is just a few of the challenges that you will experience in this mind-bending game. We hope that you enjoy playing it as much as we did making it for you. We encourage you to connect with us with any feedback you’d like to share. Or maybe you will need our help to complete a challenge [insert laugh here] — we are always happy to help. View the full article
  9. Hi everyone – Just over one month ago, we announced PlayStation HEROES – a brand new app for the PS4 that lets you purchase digital content like themes and games to support charities and enter for a chance to play video games against celebrities. With your help, we’ve successfully donated over $300K for our charity partners! In addition to that, I’m happy to announce that we’ve selected a winner who will fly to Los Angeles to play MLB 15 against Yasiel Puig in his own home. Thrakadral, this will be your chance to tell your friends that you struck Yasiel out and your PS Heroes’ donations all went to benefit the V Foundation for Cancer Research – an incredible cause. Of course, this is just the beginning for PlayStation HEROES. We are holding a new event every month. And from now until April 21st, you can purchase from a whole new set of themes in the app to support Make-A-Wish and enter for a chance to play against Snoop Dogg in FIFA 15. The winner will get a trip to LA to play him in person, and Snoop is ready to play – he’s a self-proclaimed “boss†at FIFA, so watch out. Check out our new PS Heroes ad – featuring Snoop: PlayStation HEROES | PlayStation.com Before I go, I just wanted to extend a heart-felt thank you to everybody who has donated to date. You continue to prove time and time again that the PlayStation Nation is the best gaming community in the world. Let’s keep the momentum strong and show Make-A-Wish some love this month – and get a chance to take down Snoop in FIFA 15! View the full article
  10. PS4 Games Bastion ($14.99) Call of Duty Advanced Warfare Gold Edition ($59.99) Dark Souls II: Scholar of the First Sin ($59.99) Krinkle Krusher (3-Way Cross Buy) ($9.99) Stealth Inc. 2: A Game of Clones (3-Way Cross Buy) ($14.99) Stealth Inc. 1 & 2: Ultimate-est Edition ($16.99) Tower of Guns (Cross Buy with PS3) ($14.99) PS3 Games Dark Souls II: Scholar of the First Sin ($39.99) Krinkle Krusher (3-Way Cross Buy) ($9.99) Stealth Inc. 2: A Game of Clones (3-Way Cross Buy) ($14.99) Tower of Guns (Cross Buy with PS4) ($14.99) PS Vita Games Element4l ($9.99) Krinkle Krusher (3-Way Cross Buy) ($9.99) Monsterbag ($9.99) Stealth Inc. 2: A Game of Clones (3-Way Cross Buy) ($14.99) Pre-Orders The Elder Scrolls Online: Tamriel Unlimited* (PS4) ($59.99) Imperial Edition ($79.99) The Witcher 3: Wild Hunt Game + Expansion Pass (PS4) ($84.99) *Pre-order The Elder Scrolls Online and be automatically entered to win 1 of 10 PS4s w/ an exclusive The Elder Scrolls Online faceplate. See official rules here. April’s Free PlayStation Plus LineupPS4PS3PS VitaBecome a PlayStation Plus member SalesPlatformTitleSale PriceOriginal PricePS4Call of Duty: Advanced Warfare Gold Edition$80.99$89.99PS4Game of Thrones$3.49$4.99PS4Game of Thrones – Episode 2: The Lost Lords$3.49$4.99PS4Game of Thrones – Season Pass$17.49$24.99PS4The Witcher 3: Wild Hunter Game + Expansion Pass (Pre-order)$80.99$89.99PS3Dust 514: 200000 Aurum Plus 25000 Aurum Bonus$74.99$99.99PS3Game of Thrones$3.49$4.99PS3Game of Thrones – Episode 2: The Lost Lords$3.49$4.99PS3Game of Thrones – Season Pass$3.49$4.99PS3Wicked Monster Blast! HD$1.99$9.99PlayStation Plus DiscountsPlatformTitlePlus PriceSale PriceOriginal PricePS4Bastion$13.49N/A$14.99PS4Dragon Age: Inquisition$35.99$41.99$59.99PS4Dragon Age: Inquisition Deluxe Edition$41.99$48.99$69.99PS4Dragon Age: Inquisition Deluxe Edition Upgrade$5.99$6.99$9.99PS4The Elder Scrolls Online: Tamriel Unlimited Edition Imperial$71.99N/A$79.99PS4The Elder Scrolls Online: Tamriel Unlimited Edition$53.99N/A$59.99PS3Dragon Age: Origins$9.99$11.99$19.99PS3Dragon Age: Origins Awakening$9.99$11.99$19.99PS3Dragon Age: Origins Return to Ostagar$2.49$2.99$4.99PS3Dragon Age II$9.99$11.99$19.99PS3Dragon Age: Inquisition$35.99$41.99$59.99PS3Dragon Age: Inquisition Deluxe Edition$41.99$48.99$69.99PS3Dragon Age: Inquisition Deluxe Edition Upgrade$5.99$6.99$9.99PS VitaRun Like Hell$1.25N/A$4.99Price ChangesPlatformTitleNew PriceOriginal PricePS4LEGO Batman 3: Beyond Gotham$39.99$49.99PS4LEGO The Hobbit$19.99$29.99PS4That Trivia Game$6.99$9.99PS4The LEGO Movie Videogame$19.99$29.99PS4Watch Dogs$29.99$49.99PS4Watch Dogs Gold Edition$49.99$69.99PS4Yorbie: Episode One$14.99$19.99PS3LEGO Batman 3: Beyond Gotham$29.99$39.99PS3MX vs. ATV Supercross KTM Vehicle Bundle$9.99$11.99PS3Watch Dogs$29.99$39.99PS3Watch Dogs Gold Edition$49.99$59.99PS VitaLEGO Ninjago: The Nindroid Agenda$19.99$29.99PS VitaRing Run Circus$4.99$9.99PS VitaSenran Kagura Bon Appetit! — Kitchen Treats Set$2.99$5.99PS Plus Discounts Ending 4/14PlatformTitlePS4BastionNew PlayStation Now Rentals New PS Now Subscription Additions Start your 7-day free trial here. New on PlayStation Music Flo Rida My House All Time Low Future Hearts Matt and Kim New Glow New on PlayStation Video Hot Tub Time Machine 2 (Unrated) Taken 3 (Unrated plus Bonus Features) Big Eyes App Updates NetflixMarvel’s Daredevil is a live action series that follows the journey of attorney Matt Murdock, who in a tragic accident was blinded as a boy but imbued with extraordinary senses. Murdock sets up a law practice in his old neighborhood of Hell’s Kitchen, New York where he now fights against injustice as a respected lawyer by day and a masked vigilante at night. All episodes of Daredevil premiere on April 10th. Start a free trial here. HBO GoGame of Thrones Season 5 premieres on April 12th at 9pm. Check out the season 5 trailer here. And PS3 and PS4 owners, don’t forget to download the HBO Go app and register your device here. Qello Concerts Various Artists – Coachella Sugarland – Incredible Machine Rage Against the Machine – Live: In Concert Santana – Viva Santana Megadeth – Countdown to Extinction MLB.TV The 2015 season has started. Watch every out-of-market regular season game LIVE or on demand on your PlayStation. Every 2015 game is available in HD quality with pause and rewind DVR functionality. Sign up starting at $129.99 for the entire season. PS4 Add-ons Dead or Alive 5 Last Round Core Fighters Ninja Clan 3 – Alpha-152 ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Bass ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Christie ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Ein ($1.99, Content free for Season Pass holders) Ninja Clan 3 – La Mariposa (Lisa, Content free for Season Pass holders) ($1.99) Ninja Clan 3 – Leon ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Pai ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Rachel ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Rig ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Sarah ($1.99, Content free for Season Pass holders) Ninja Clan 3 Costume Set ($14.99) Dynasty Warriors 8 Empires Free Alliances Custom Character Slots 5 ($0.99) Custom Character Slots 6 ($1.49) Edit Parts – Female Equipment 3 ($4.99) Edit Parts – Male Equipment 3 ($4.99) Edit Voice 3 ($1.99) Weapon and Character 7 ($4.99) Weapon and Character 8 ($3.99) Weapon and Character 9 ($4.99) Dynasty Warriors 8 Empires Edit Voice – Female 1 ($4.99) Edit Voice – Female 2 ($4.99) Edit Voice – Male 1 ($4.99) Edit Voice – Male 2 ($4.99) Castle and Scenario Pack 1 ($5.99) Edit Voice – All Set ($16.99) Edit Voice – Female Set ($8.99) Edit Voice – Male Set ($8.99) Evolve Caira Phoenix Skins ($1.99) Lazarus Phoenix Skins ($1.99) Medic Phoenix Skin Pack ($6.99) Val Phoenix Skins ($1.99) Instant Hunter Pack ($2.99) Rocksmith 2014 Bush – Comedown ($2.99) Bush – Everything Zen ($2.99) Bush – Glycerine ($2.99) Bush – Swallowed ($2.99) Bush Song Pack ($9.99) The Witcher 3: Wild HuntExpansion Pass ($24.99) PS3 Add-ons Atelier Shallie ~Alchemists of the Dusk Sea~ Additional Character: Escha ($4.99) Additional Costume: Colseit Uniform ($1.99) Additional Costume: Flower Pareo ($0.99) Additional Costume: Passion Dress ($0.99) Atelier Series Special BGM Pack ($2.99) Costume Pack 2 ($2.99) Dead or Alive 5 Last Round Core Fighters Ninja Clan 3 – Alpha-152 ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Bass ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Christie ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Ein ($1.99, Content free for Season Pass holders) Ninja Clan 3 – La Mariposa (Lisa, Content free for Season Pass holders) ($1.99) Ninja Clan 3 – Leon ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Pai ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Rachel ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Rig ($1.99, Content free for Season Pass holders) Ninja Clan 3 – Sarah ($1.99, Content free for Season Pass holders) Ninja Clan 3 Costume Set ($14.99) Dynasty Warriors 8 Empires Free Alliances Custom Character Slots 5 ($0.99) Custom Character Slots 6 ($1.49) Edit Parts – Female Equipment 3 ($4.99) Edit Parts – Male Equipment 3 ($4.99) Edit Voice 3 ($1.99) Weapon and Character 7 ($4.99) Weapon and Character 8 ($3.99) Weapon and Character 9 ($4.99) Dynasty Warriors 8 Empires Edit Voice – Female 1 ($4.99) Edit Voice – Female 2 ($4.99) Edit Voice – Male 1 ($4.99) Edit Voice – Male 2 ($4.99) Castle and Scenario Pack 1 ($5.99) Edit Voice – All Set ($16.99) Edit Voice – Female Set ($8.99) Edit Voice – Male Set ($8.99) Real Steel Evercharge 2.IZ ($1.99) Fist Catapault ($1.99) Hook Jumble ($1.99) Liquid Metal ($1.99) Overhand Sunset ($1.99) Rising Send Off ($1.99) Titan Maxprocessor ($1.99) Vort Arm LV. 5 (L) ($1.99) Vort Arm Lv. 5 ® ($1.99) Vort Body Lv. 5 ($1.99) Vort Hand Lv. 5 (L) ($1.99) Vort Hand Lv. 5 ® ($1.99) Vort Head Lv. 5 ($1.99) Vort Legs Lv. 5 ($1.99) Vort Lv. 5 Full Parts Set ($9.99) Rocksmith 2014 Bush – Comedown ($2.99) Bush – Everything Zen ($2.99) Bush – Glycerine ($2.99) Bush – Swallowed ($2.99) Bush Song Pack ($9.99) ThemesPlatformTitlePricePS41 3D Basketball Ball Dynamic Theme$3.49PS43D Saturn Dynamic Theme$3.49PS4A FPS Game Dynamic Theme$2.99PS4A Smoky Flame Dynamic Theme$3.49PS4Abstract Magnificent Island Dynamic Theme$3.49PS4An Underwater Dynamic Theme$3.49PS4Bad Business: Sir George Theme$1.99PS4Broken Window Dynamic Theme$2.99PS4NBA: Boston Celtics Dynamic Theme – Full HD$2.99PS4NBA: Brooklyn Nets Dynamic Theme – Full HD$2.99PS4NBA: Charlotte Hornets Dynamic Theme – Full HD$2.99PS4NBA: Chicago Bulls Dynamic Theme – Full HD$2.99PS4NBA: Cleveland Cavaliers Dynamic Theme – Full HD$2.99PS4NBA: Dallas Mavericks Dynamic Theme – Full HD$2.99PS4NBA: Denver Nuggets Dynamic Theme – Full HD$2.99PS4NBA: Detroit Pistons Dynamic Theme – Full HD$2.99PS4NBA: Golden State Warriors Dynamic Theme – Full HD$2.99PS4NBA: Houston Rockets Dynamic Theme – Full HD$2.99PS4NBA: Indiana Pacers Dynamic Theme – Full HD$2.99PS4NBA: Los Angeles Clippers Dynamic Theme – Full HD$2.99PS4NBA: Los Angeles Lakers Dynamic Theme – Full HD$2.99PS4NBA: Memphis Grizzlies Dynamic Theme – Full HD$2.99PS4NBA: Miami Heat Dynamic Theme – Full HD$2.99PS4NBA: Milwaukee Bucks Dynamic Theme – 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Theme$3.49PS3Flying Through Clouds Dynamic Theme$2.99PS VitaA City Theme$2.99PS VitaA Galaxy Theme$2.99PS VitaA Race Theme$2.99PS VitaA Relaxation Theme$2.99PS VitaSunrise Theme$2.99AvatarsPlatformTitlePricePS31 Akie Sniper R Avatar$1.49PS31 Avatar Dogs Gangsters-King$1.49PS31 Blond Vampire Avatar$1.49PS31 Bunnie of W WHT Avatar$1.49PS31 Laser Cat GL SP Avatar$1.49PS31 Sci Fantasy Avatar$1.49PS32 Aiko Avatar V2$1.49PS32 Akie Sniper R Avatar V2$1.49PS32 Anime Agent BLU Avatar$1.49PS32 Anime Agent PK Avatar$1.49PS32 Anime Agent PUR Avatar$1.49PS32 Anime Sniper Avatar$1.49PS32 Anime Sniper Avatar V2$1.49PS32 Anime Sniper Avatar V3$1.49PS32 Anime Sniper Avatar V4$1.49PS32 Bunnie of W CT Avatar$1.49PS32 Cyberpunk Avatar V5$1.49PS33 Bunnie of W GLD Avatar$1.49PS33 Flame Skull Avatar$1.49PS38 Flame Skull Avatar$1.49PS3Anne Pirate V5 Avatar$1.49PS3Avatar Bundle 008$4.99PS3Avatar Cute Owl$0.99PS3Avatar Fun$0.99PS3Avatar Gaming 2$0.99PS3Avatar Girlfriend$0.99PS3Avatar I Love Moustache$0.99PS3Avatar Skull Three$0.99PS3Avatar The Money$0.99PS3Avatar Trust$0.99PS3Avatar Yin and Yang$0.99PS3Beach Assassin Avatar$1.99PS3Black Cat Avatar$1.99PS3Creepy Face Avatar$1.99PS3Don’t Go into the Forest Avatar$1.99PS3Full Moon Killer Avatar$1.99PS3Fully Charged Avatar$1.99PS3Hell Skull Avatar$1.99PS3Krinkle Krusher: Fire Krinkle$0.99PS3Krinkle Krusher: Flying Krinkle$0.99PS3Krinkle Krusher: Handalf Righfist The Mage$0.99PS3Krinkle Krusher: Kranium Krinkle$0.99PS3Krinkle Krusher: Mecha Krinkle$0.99PS3Krinkle Krusher: Mitty The Magic Glove$0.99PS3Krinkle Krusher: The King$1.49PS3Lips Avatar$1.99PS3Noob Reloaded Avatar$1.99PS3Thugga Avatar$1.99 View the full article
  11. Hi everyone! Week six of Spring Fever is here, and with it comes the highly anticipated PlayStation debut of Bastion from Supergiant Games. The fantasy-themed, post-apocalyptic action role-playing game comes to PS4 today. Pick up Bastion now through Monday, April 13 to receive our 10 percent PS Plus launch-week discount. Release Date (Launch Week)Title (Platform)PS Plus Launch Week PriceRegular Price4/7 (4/7 through 4/13)Bastion (PS4)**$13.49$14.99**Launching later on PS Vita – Cross-Buy with PS4 For the entire Spring Fever roster, head over to PlayStation Store. This week we have games from RPG fantasy-favorite Dragon Age and movies from the unbreakable LEGO series discounted through April 13. Check out the complete breakdown below: Games – Dragon AgeTitlePlatformPS Plus PriceSale PriceOriginal PriceDragon Age: OriginsPS39.9911.9919.99Dragon Age: Origins AwakeningPS39.9911.9919.99Dragon Age: Origins Return to OstagarPS32.492.994.99Dragon Age IIPS39.9911.9919.99Dragon Age: InquisitionPS435.9941.9959.99Dragon Age: InquisitionPS335.9941.9959.99Dragon Age: Inquisition Deluxe EditionPS441.9948.9969.99Dragon Age: Inquisition Deluxe EditionPS341.9948.9969.99Dragon Age: Inquisition Deluxe Edition UpgradePS45.996.999.99Dragon Age: Inquisition Deluxe Edition UpgradePS35.996.999.99In Store, victory. Find all our Dragon Age sale titles over at PlayStation Store right now. Movies – LEGOTitleSD Original PriceSD Sale PriceHD Original PriceHD Sale PriceThe Lego Movie$19.99$9.99$24.99$14.99LEGO Batman: The Movie – DC Superheroes Unite$9.99$8.99$17.99$13.99LEGO Hero Factory: Rise of the Rookies$9.99$6.99$12.99$8.99LEGO Hero Factory: Savage Planet$9.99$6.99$12.99$8.99LEGO: Legends of Chima, Season 1$29.99$17.99$38.99$21.99LEGO Ninjago: Masters of Spinjitzu, Season 1$24.99$17.99N/A$21.99LEGO Ninjago: Masters of Spinjitzu, Season 2$22.99$13.99$32.99$21.99Check out all our discounted LEGO movies over at PlayStation Store. Like what you see? Come back Tuesday, April 14 for the game and movie franchise titles on sale next week. Spring Fever 2015 features eight new games launching over an eight week period, with a 10% discount for PlayStation Plus members for the first week each game is available. Click here for full details. View the full article
  12. We’re a big fan of stealth games here at Curve Digital. Metal Gear Solid, Thief, Splinter Cell, the Hitman series… all hold places in our hearts. We’re also big fans of platforming, from classic puzzle platformers like Abe’s Oddysee all the way up to the best of twitch-based action platformers like Super Meat Boy and exploration focused titles like Cave Story. You’ll find a little bit of all of those games in Stealth Inc. 2: A Game of Clones, our newest entry into the Stealth Inc. series that started oh-so-very-long-ago as the lunchtime project of our designer Jonathan Biddle. Fusing disparate genres isn’t easy, but our first attempt seemed to go pretty well and feedback from press and players was almost universally positive. In Stealth Inc. 2 you play a clone trying to escape a sinister testing facility controlled during the night by a more than slightly obsessed Snr. Quality Assurance Manager, Malcom Alderman. In the previous game we put you through a series of ever more complicated test chambers, but in this game you’ve broken into the facility at large. Your mission is to rescue your fellow clones from their test chambers and ultimately escape the facility. Stealth Inc. 2 is the result of hours spent dissecting everything people loved (and loathed) about the original in order to bring you something that’s maintains all of the humor and instant gratification from the original game, but with more depth and variety, a fuller, more involved story, and a better paced difficulty curve. We’ve had a team working on a Stealth Inc. game here at Curve towers every day for the last 4 years, so it’s truly something close to our hearts. So what’s new? Well, for a start, Stealth Inc. 2 is a bigger game, in scope as well as length. The original was a series of test chambers — they’re still present, but this time linked by a huge Metroidvania world full of challenges and surprises. The gadgets used by our beloved clone were a huge hit in the original game but existed outside the main parts of the game. In Stealth Inc. 2, gadgets are front and center across 60 new test chambers and many of them have multiple uses. We’ve put a lot of effort into making sure our gadgets are all completely unique, and bring something to each set of levels you use them in. We’re certain you’ll have lots of fun with our outlandish toys. Of course, if our levels aren’t enough – feel free to design and share your own with our inbuilt level editor. The fun — and pain (for our clone) — is literally endless. We’re excited to see what you come up with — maybe even pay our team back for being so cruel, huh? Stealth Inc. 2: A Game of Clones is a labor of love from our team here in London. It’s a game we’ve had a blast making — and one we can’t wait to see you playing. It’s available today. Buy the game on one PlayStation platform and you’ll have access to it across any others you own. Cross buy is a brilliant initiative that we continue to support wherever possible. See you in the chambers! View the full article
  13. The entire DCUO team is so excited that the launch of our latest super power — Munitions — is finally here. Munitions is all about big guns and big explosions. With it, you will learn to harness a vast array of conventional and modern weaponry to control and defeat your enemies. Not every hero or villain in a super hero universe has meta-human powers. Some of them have to get by with more conventional means. By outfitting themselves with Rocket Launchers, Miniguns, Large Caliber Rifles, massive bombs, and other futuristic defensive technology, Munitions characters are able to go toe-to-toe with the other powerhouse characters of the DC Comics universe. Munitions is an extremely fun power to play as well. It is highly mobile — probably one of the most mobile powers in the game to date — which translates to an always moving, always aware run-and-gun style of play. You’re free to move around while you lay down massive barrages of fire. Look for the Rocket Jump abilities, which add a new dimension to DCUO gameplay by allowing you to attack and reposition yourself with tremendous speed and agility. Don’t just take my word for it, though. Get in the game today and see for yourself. If you have not yet downloaded DC Universe Online, you can do so for free. Munitions can be purchased at character create or you can gain access to it automatically when you become a DC Universe Online Member. The team worked very hard to come up with a new experience that is really going to wow you, and they would love to hear your feedback. If you have a chance to try it out in game, let us know your thoughts below. View the full article
  14. Today, Bastion makes its debut on PS4 as part of the excellent Spring Fever 2015 lineup! It’s an exciting moment for us at Supergiant, as you may know us best from our game Transistor, which debuted on PS4 last year. But before that, we created Bastion, and this launch means a whole new slew of people will get to see what that game’s all about. So, whether you’ve never played any of our games, or played and enjoyed Transistor and want to see what else we can do (or count yourself a fan of both and want to play Bastion again), we love you! Thanks to you we get to do what we do every day, and keep on making stuff. It was always difficult to describe Bastion while the game was in development. We designed the game in an organic way, little by little, listening to what it needed most and building whatever that was next, until we felt that we were done. It didn’t start with an elevator pitch for what would make the next big blockbuster. After all, one of the nice things about being a small, independent studio is you can focus all your energies on making the game you really want to make, and with any luck, you can discover much of that during the process. We liked to joke about how the pitch for Bastion would have been just awful, and how the game never would have been made if it started off that way: “Well you see it’s this action RPG where an old man talks to you the entire time!†While this is technically accurate, it’s selling the game more than a little short. We wanted Bastion to feel cohesive rather than like a collection of cool features. The trailer we came up with is one of our attempts to convey that. Thankfully, these days, the success of Bastion helps explain it better than we ever could. For one thing, more than three million people all around the world have bought this game, and for another, it’s earned more than 100 different end-of-year awards and accolades. As you might imagine, this exceeded our wildest fantasies while the game was in development. We just wanted to make a game that felt personal to the seven people on the team, building a game in the living room of a house in a California suburb. We hoped, and did our best to make sure, that it would do well enough that we could stick together and keep going, and make something new (that something was Transistor). It feels great having made a game we feel has stood the test of time, as the first version of Bastion launched almost four years ago — practically an eternity in game years, yet you wouldn’t know it just from playing this latest version, with its hand-painted scenery running at a silky smooth 60 frames per second in 1080p and all that! And for you completionists out there, it’s another Platinum Trophy you could add to your collection. We couldn’t have done this without the help of the team at BlitWorks, based over in Barcelona, who we knew would be up to the task from their great work on PS4 versions of great games like Don’t Starve and FEZ. The result is an exacting translation of a game that’s very near and dear to us, and we hope will soon be very near and dear to you. View the full article
  15. Zen Studios’ next Marvel pinball table will be inspired by the upcoming Marvel’s Avengers: Age of Ultron film! The table will bring the blockbuster action of the film to Zen Pinball 2 on PS3, PS4, and PS Vita on April 21st. The Marvel’s Avengers: Age of Ultron table will allow players to relive the struggle of Earth’s mightiest heroes, including Captain America, Iron Man, Thor, The Incredible Hulk, Black Widow, and Hawkeye against Ultron and his seemingly endless army. The table features dedicated game modes for each member of the Avengers team, including a first-person sharpshooting mini-game starring Hawkeye, a spectacular aerial melee combat sequence between Iron Man and Ultron, and selectable difficulty levels (Easy, Medium, or Hard) to cater to each player’s individual skill level. Zen Pinball 2 | PlayStation.com As you know, we have created many other Marvel Pinball tables, but nothing is quite like getting to work on a table that is based on a big blockbuster movie like Marvel’s Avengers: Age of Ultron. It’s both exhilarating and a bit overwhelming to base a pinball table on a film as it is being made! Often times, final decisions about the film (like costumes, lines, etc.) have not even been made while we’re designing the table, so we have to be able to change with the film as needed. It really keeps us on our toes! We also have to stay true to the filmmakers’ vision while still creating something uniquely fun. Piece of cake, right? Timing a table release with a film’s release is always a challenge; we have to be careful that there are no leaks, and most of all, no movie spoilers! Marvel’s Avengers is a hulk of a franchise (pun intended!) and we cannot express how proud we are that Marvel trusts us to do the job well. We’re stoked to be a part of this and that we get to share it with all of you. We truly hope you enjoy this table, the film, and more Marvel adventures yet to come. See you on the leaderboards! View the full article
  16. It’s a big month for the PlayStation Now Subscription, with new games and new devices to play on! I’m excited to announce that PlayStation Now subscription is now available for purchase and play on 2015 Sony Blu-ray players in the US, and select 2014 Sony TVs in the US and Canada. Even more devices will be announced in the coming months, offering subscribers more flexibility in how and where they play PlayStation Now games. If you’re not sure if your Sony TV or Blu-ray player is PS Now enabled, you can check out the supported model list in our FAQ. Moving on to PS4, we’ve made it a little easier to find the PS Now subscription app. As of System Software Update 2.50, the app is now installed by default on the PS4 system — no download necessary! Simply start the app from the content launcher on your PS4 system, and if you haven’t tried the subscription yet, try it out with our free 7-day trial. Last but certainly not least, here are the new games added to the PlayStation Now subscription catalog this month, giving subscribers fresh games to play and even greater value with their subscription. Uncharted 3: Drake’s DeceptionHave you played through Uncharted: Drake’s Fortune and Uncharted 2: Among Thieves yet? (Hint: They’re available in the subscription!) This month we add the third chapter in the saga of fortune hunter Nathan Drake, where a search for the fabled “Atlantis of the Sands†propels him on a daring trek into the heart of the Arabian Desert — a journey that pits him and his mentor Victor Sullivan against the occult treachery of a shadowy clandestine organization and its ruthless leader. When the terrible secrets of this lost city are unearthed, Drake’s quest descends into a desperate bid for survival that strains the limits of his endurance and forces him to confront his deepest fears. Super Stardust HDMultiplier. Multiplier. Weapon overdrive. Want to know which game the first PlayStation Now closed beta testers could not get enough of? Super Stardust HD! In this fully updated version of the classic game Stardust, your mission is simple: destroy everything in sight! Visit different planets and fend off giant asteroids and waves of enemies by utilizing three upgradeable weapons to save your home solar system from total annihilation. Hustle KingsYou may be thinking, I’m a shooter guy, or I’m an adventure gal, why is there a billiards game on this list? An important feature of PlayStation Now is giving you a variety of genres to experience. Easy to pick up yet very addicting and challenging, sports fans are calling this one of the best pool simulators they have ever tried. Give it a shot — you may not be able to put it down either! Set in contemporary and stylish pool bars, Hustle Kings allows players of every skill level to immerse themselves in one of the most realistic billiards experiences ever realized through true-to-life physics and stunning, photo-realistic lighting and graphics. Ninja Gaiden SigmaWarning: This game is hard! If you’re looking for a nice way to unwind after a long day, try one of the other games in the subscription, because this game will kick you in the teeth! If you’re up to the challenge, however, Ninja Gaiden Sigma consistently makes it into the top 10 lists of the most difficult games of all time. Play as Ryu Hayabusa, a young master ninja who seeks vengeance against those who attacked his village and stole the Dark Dragon Blade. Challenge the action-packed world of Ninja Gaiden Sigma and complete the journey. Dead or Alive 5 UltimateHere’s a fun fact: the second rarest Trophy for Dead or Alive 5 Ultimate is in the tutorial. If you are just two Trophies away from this Platinum, jump back in and earn “A Fighter is Born: Complete all lessons in Tutorial.†The Trophies you earn while playing on PlayStation Now sync with your PlayStation 3 Trophy progress, so it’s a great way to raise your game completion levels. Dead or Alive 5 Ultimate heightens the signature DOA fighting style with the inclusion of new modes from DOA5 PLUS, dynamic new stages, and deadly new fighters to deliver the ultimate in fighting entertainment. Players will take on the roles of their favorite Dead or Alive fighters — as well as combatants new to the franchise — in an intense, action-packed brawler set in visually striking locations from around the world. The famed DOA hand-to-hand combat is enhanced with new content that extends the experience. Want a full list of the awesome titles in the PlayStation Now Game Streaming Subscription? Visit us here. Enjoy the new games of April, and we’ll be back with even more adventures to discover next month! View the full article
  17. Proudly, and with great anticipation, we announce that Aaru’s Awakening is coming to PS4 and PS3 on April 7th. At last! The plan was to release the game last summer but first we had to learn about the hefty work of post-production in video games. The hard way. Since this is the debut game for us at Lumenox Games, it has been a learning experience. The game started out as a school project for three of the founding members of Lumenox Games but took off when it won a game creation competition, IGI Gamecreator. Plus having faith it was a motivation to establish the company. Well… Aaru’s Awakening is an “indie gameâ€. So, what makes a game an “indie gameâ€? Some say it has to do with size of the developer, others say it has to do with distribution or funding – but really there is no real definition. For us, it has always been about creating the game independently. No compromise. Working long hours and burning up the midnight oil has defined this process. No regrets. This game is our passion. So, you have to understand: We are excited. That is exactly why we decided to hand draw everything on the screen, make our own score and design each level to utilise the game mechanic of teleportation in clever ways. For those not familiar with the game, Aaru’s Awakening is a fast-paced platformer that relies on the protagonists abilities to teleport and charge. To finish levels players must solve puzzles that require these abilities, often with split second decision in the rapid and deadly environment. To further involve you in this environment we created a story which is delivered through narrated cut-scenes and music that is fitting to the mood. The game has been in a developing process for a long time now and we have taken all criticism humbly and with open eyes. We are thankful and we have changed the game accordingly – whenever we have seen useful points. And have updated the game to this very day. It goes without saying; we hope the gamers will like the result. For those who are advanced in game, here are examples of the newest developments: As the game revolves heavily around using the shoulder and trigger buttons – much like with first-person shooters – we had ignored the conventional button jumping and assigned it to “up†on the left joystick. As we had gotten used to it ourselves, we felt it was easy and comfortable and did not anticipate gamers to feel any different. We were wrong and we figured out a way to assign the jumping to the same button that makes Aaru ‘charge’ – L1. The charging ability makes Aaru dash through the air, enabling him both extra time in the air and the ability to break certain breakable objects. As you always tend to jump when you charge anyway, this made a lot of sense. At the same time we assigned the charging direction to the movement direction of Aaru – which makes more sense when using a controller – opposed to the direction of where you are aiming your teleportation mechanic. So, as you can see, there is a lot to take under consideration. One of our most severe criticisms revolved around the difficulty of the game. While we always wanted to make a difficult game, it’s important to make sure that the game isn’t to blame when a player fails to progress, and to make them feel satisfied when they do. For this reason we had to carefully review each of the game’s puzzles with the help of game testers that had no experience with them. A lot of puzzles got minor tweaks, while the boss levels perhaps took the biggest transformation. We now feel that the game is a lot more fluid and easier to pick up – making it easy to learn, but difficult to master. While getting off to a rocky start – some loving the game and others having trouble with certain aspects – we now feel that it has become something most people can really enjoy. It makes us extremely happy to be releasing the game free for all PlayStation Plus subscribers on PS3 and PS4 so we can reach a larger audience and get as much feedback as possible. For the rest of you, the game is only $14.99. Now we can use this valuable experience to keep working further on Aaru – the adventure is just about to begin. View the full article
  18. Normally when you forget your backpack on the way to the bus stop, you either leave it behind or run back home to get it. In Nia’s case, however, her backpack is a living monster named V. And V is trying real hard to catch up to Nia before it’s too late. Also, he may start the apocalypse along the way… All part of the fun in MonsterBag, which launches this week exclusively on PS Vita. MonsterBag is a colorful, charming puzzle game about avoiding the humans that stand between Nia and her backpack. It’s also a little terrifying, and will require your full arsenal of skill and wit to get through. In the process, you may or may not begin the apocalypse, which is a pretty awful thing to start over a forgotten backpack. As a bonus, it’s free for PS Plus subscribers this month! Also, the critically-acclaimed action RPG bastion is coming to PS4 this week. If you got a super-charged kick out of Transistor last year, see the original project that put developer Supergiant Games on the map. For a full list of games coming to PlayStation this week, read on. And enjoy the Drop! New PlayStation Games This Week Aaru’s Awakening PS4, PS3 — Digital (Cross Buy) When Aaru’s Awakening started out as a school project at the University of Reykjavík, the team wanted to create an original platformer. They thought the genre is congested, so new ideas were essential. Inspired by the teleportation gun in Unreal Tournament, the team came up with the idea of a teleportation themed platformer. Bastion PS4 — Digital Bastion is an action role-playing experience that redefines storytelling in games, with a reactive narrator who marks your every move. Explore, upgrade weapons, and fight your way to victory. Dark Souls II: Scholar of the First Sin PS4, PS3 — Digital, Retail The definitive edition of Dark Souls II, including all the Dark Souls II content released to-date in one package. Upgraded visuals leap from 30 frames per second to a targeted 60 frames per second with 1080p gameplay, adding a whole new level of smoothness. Element4l PS Vita — Digital Element4l is an immersive and experimental platform game, with a strong focus on flow and smooth gameplay, wrapped in an exceptional soundtrack by Mind Tree. In Element4l, you control four elements that are bound together on a journey to shape life. Your only hindrances are nature and the sun. It takes a different, innovative approach to classic platform games and challenges you to rearrange your reflexes. Krinkle Krusher PS4, PS3, PS Vita — Digital (Three-Way Cross Buy) Krinkle Krusher is an action castle defense where you cast elemental spells to defend your kingdom from twisted and hungry creatures called Krinkles. After several generations of peace, they happen to come back exactly when the Ancient Tree bears its first fruits in centuries, and of course a cake was made from it. MonsterBag PS Vita — Digital Forgetful Nia leaves behind her monster backpack, V, on her way to the bus stop. In a world afraid of monsters, help V catch up to Nia while avoiding being seen by the humans. Oh, yeah! Watch out for the apocalypse. Stealth Inc. 2: A Game of Clones PS4, PS3, PS Vita — Digital (Three-Way Cross Buy) Stealth Inc. 2 is a puzzle platformer where you play the role of a clone escaping a sinister and high-tech testing facility. Stealth Inc. 2 tests both your brain and your reflexes across 60 varied levels linked together in a sprawling overworld. Death is never more than a few moments away, but one of the few advantages of being a clone is that death isn’t all that permanent. Tower of Guns PS4, PS3 — Digital (Cross Buy) Tower of Guns is a fast-paced, bullet-hell, first person shooter with randomized levels and enemies, power-ups, epic bosses, and tons of unlockable items and weapons. You never know what to expect next! It is a pure FPS experience for players who just want to shoot stuff, battle gigantic bosses, collect loot, and upgrade their abilities. The information above is subject to change without notice. View the full article
  19. Hello everyone. Thank you so much for your interest in Bloodborne during launch. We wanted to share some tips and guidance for the multiplayer experience for those that are encountering issues or have lingering questions. If you’re sensitive to spoiler content, please be advised that the below does contain material related to the story. Online MultiplayerBloodborne features both cooperative and versus online multiplayer functionality. Utilizing the new Suspend/Resume feature to put the PS4 into Rest mode without shutting down the game first causes players to be unable to complete matchmaking. Please be sure to restart the game in order to make sure you are able to connect online and matchmake for multiplayer. This issue will be addressed in an upcoming patch. Cooperative PlayBloodborne features cooperative play for up to 3 players max. Below, the player initiating the cooperative session is the “host†and players who respond to that are the “guests.†Cooperative Play rules: The goal of cooperative play is to join forces and work together to defeat enemies. Initiating cooperative play: Host uses/rings the Beckoning Bell Guests use/ring the Small Resonant Bell Host and guest (up to 2 guests) are connected, and play within the Host’s game Hints The “Beckoning Bell†can be found within the Hunter’s Dream when you have one or more Insight points. You can acquire the Small Resonant Bell from the Insight shop that appears in the Hunter’s Dream once you have at least 10 Insight points. If you have already defeated the boss in the area you are currently in, you won’t be able to use the Beckoning Bell. However you will still be able to use the Small Resonant Bell to join other player’s games as a Guest and assist them. The game does not match players who are too far apart in their current player Level. Cooperative Play Completion Once players successfully defeat the boss enemy in the area they are joined to, the guests receive a bonus reward and are returned to their own world/game. Cooperative Play Incompletion If the host or guest(s) die, or if a guest uses the Silencing Blank item, the guest(s) are returned to their own world/game, and do not receive the bonus reward. Password The multiplayer matchmaking for cooperative play is automatic and random. However by setting a password for your session, other players can enter the same password and be joined to your game. Passwords can be up to 8 letters long. *Passwords are only used for cooperative play, not Versus PvP sessions. The game does not match players who are too far apart in their current player Level. PvP Versus PlayVersus PvP allows players to face off against one another in combat. In the below outline, the player that gets invaded is the “Host†and the invader is the “guest.†Also note that in certain areas within the game, there can be up to two guests or invaders within a host’s game/world. Versus Play Rules When a host is in an area where a “bell-ringing woman†is present, Versus PvP invasions are possible. The “bell-ringing woman†appears when playing cooperative play or when the “Sinister Resonant Bell†is used, but there are rare areas in the game where she appears on her own. The objective for the guest player that has invaded another player’s game is to defeat the host. If the invader is successful, s/he will be returned to his/her own game/world. Initiating Versus play Guest uses/rings the Sinister Resonant Bell. Host begins cooperative play, or uses Sinister Resonant Bell to summon the bell-ringing woman. Guest is transported to host’s game/world. Host and guest play in Host’s game/world. Hints When the Host’s Level is still low, the Bell-Ringing Woman will not appear when initiating Coop play. You can acquire the Sinister Resonant Bell from the Insight shop that appears in the Hunter’s Dream once you have at least 10 Insight points. Versus Play Completion If the guest is able to defeat the host, s/he will receive a reward and be returned to his/her game/world. Versus Play Incompletion If the guest dies, or the host makes it to the boss fight area, or if the guest chooses to use the Silencing Blank item, the guest is returned to his/her own game/world without receiving a reward for completing the versus play session. Multiplayer within Chalice DungeonsYou can also play Multiplayer within Chalice Dungeons. In order to do so, all players must have the same Chalice Dungeon saved on their PS4. You can either share a dungeon you created from the Ritual Altar, or you can join dungeons created by other players via the “Ritual Altar†or the “Makeshift Altar.†By using Chalice Glyph, you can share a dungeon with just the person you have shared the Code with. Hints There are certain requirements to joining a Chalice Dungeon created by another player. Normal Dungeons: If you have used that Chalice to create a dungeon, you will be able to join by searching. Root Chalice Dungeons: If you have already acquired the Root Chalice for that Ritual Level or Area, you can either search or join from search. We will discuss Chalice Dungeons more in future posts here on the PlayStation.Blog. Please feel free to share your questions and comments below; the team will be reading. On behalf of Japan Studio and FromSoftware, thank you to our beloved fans and the amazing PlayStation community for supporting Bloodborne. We’re overwhelmed with how the game has been received, and we look forward to continuing to fight alongside you (or against you) in and around Yharnam! View the full article
  20. One of the most important components in the Geometry Wars games is the enemies. The new update for Geometry Wars 3: Dimensions Evolved has a range of new enemies, so I thought it might be interesting to give you an insight on the process on how we implement them into our game. First up we have to have a reason why we want to bring an enemy into the game. There are a variety of reasons; sometimes they can help us explore a new level concept, other times they can be to provide a new strategy for the player to learn in the battle. In the case of this new enemy, which we’ve nicknamed Battenberg (after the cake), we wanted to create a scenario where the player would have to consider where they are shooting, as it could increase their current level of jeopardy. Next up is the behavior. Geometry Wars is a very intense shooter, and we can have a lot of enemies on screen at any time. So when we consider enemy behavior, it has to be clearly defined and strong so that the player can anticipate how things will develop in the game once it appears. We devised that this enemy should be two stage as the player will recognize its docile state and will clearly see its active state. Once we have sketched out a few more details on the enemy we start to prototype it in the game. We have an internal way in which we can quickly implement the basic enemy design. We then test that enemy, or waves of that enemy, on a plain level against the player ship. This gives us a good idea if it is achieving what we want. Initially we had this enemy working functionally — it would meander around the screen and if you hit it with a bullet it would rapidly charge at your ship. But after a short while we found some exploits in its behavior. Once you shot it, you could keep charging at it and avoid it. Here we needed to decide if it was worth pursuing or just cutting; we all agreed that the overall concept for the enemy was sound, we just needed to refine this implementation. After more iteration we devised an enemy that would actually split into four sections, two of which would charge towards you, the other two would move in a fixed blocking pattern. This solved the player being able to charge out of the way, and also allowed us to channel the player’s movement as they avoided the other two parts that chased towards the player on different paths. Things were looking good so we then got our artist to create the aesthetic look for the enemy. They are first modeled in Maya, and then when they come into the game we actually create the unique neon glow look with the game’s internal graphics shaders. Here you can see the stages from wireframe, then the polygon surfaces and finally the in-game object with the glowing surfaces. The yellow circle objects are the blockers and the pointy purple objects are the deadly tracking darts that race towards you. So even at this stage an enemy is not guaranteed to go into the final game. The final step involves us placing the enemy in other levels with a range of enemies. Here we can see if the behavior and look of the enemy stands out and compliments the current cast of bad guys. After many hours of playing and a few tweaks we were really happy with this new enemy. It has a presence when it appears and it does make you consider where to spray your bullets, but its behavior is clear enough that players can still take it out when they focus on it. I’m sure many of you will enjoy destroying this new foe, and discovering the other new enemies that are lurking in the ultimate adventure mode in Geometry Wars 3: Dimensions Evolved. And for those waiting on Geometry Wars PS Vita news: yes, it is coming! I don’t have any more info to share right now, but keep an eye on PlayStation.Blog for more updates. View the full article
  21. We’re back! On today’s show, we continue our weeks-long discussion of Bloodborne and its supreme awesomeness, as well as a little chat on the Axiom Verge launch. More importantly, we take a hard look at ourselves and pass around a speaking marker. Yes, we’re consummate professionals. Enjoy the show! Subscribe via iTunes or RSS, or download here Stuff We Talked About Bloodborne Axiom Verge Bastion Batman: Arkham Knight Bundle Borderlands: The Handsome Collection Markers Sid’s morning routine Recent Episodes Episode 158: Bloodcast Episode 157: Blood Diamond Episode 156: Fit for a King Send us questions and tips: blogcast@playstation.sony.com or leave a voice message! 650-288-6706 The Cast Sid Shuman – PlayStation Social Media Manager Nick Suttner – PlayStation Account Support Manager Justin Massongill – PlayStation Social Media Specialist Ryan Clements – PlayStation Social Media Specialist [Editor’s note: PSN game release dates are subject to change without notice. Game details are gathered from press releases from their individual publishers and/or ESRB rating descriptions.] Thanks to Cory Schmitz for our beautiful logo and Dormilón for our rad theme song and show music. View the full article
  22. A year and three months ago, our team collaborated for the first time to take part in the Ludum Dare game jam that led to the Titan Souls prototype. Before the theme was announced, we sat and thought of different ways we could attempt to make a Shadow of the Colossus-inspired boss rush game in three days — an over-ambitious idea for a game jam, but that’s pretty much how we started. Once the theme “You Only Get One†was announced, our game became its own thing — an intensely difficult one vs. one boss-a-thon where you have one hit point, one arrow, and one task — hit their weak spot. Luckily for us, people seemed to like it! Since almost immediately after finishing the jam, we’ve been working on the full version with Devolver Digital, and it’s amazing to see our journey from three-day game jam to full PlayStation Store game nearing its end. To celebrate, we’ve put together the video above showing off some of the differences between the original prototype and finished game: 1080p gameplay, 60 frames per second 360 degree aim and movement Engine, art, animation, and soundtrack remade from scratch Better-balanced, more complex/varied Titans Loads more polish Much bigger world, many more Titans, numerous areas with hidden secrets New Game Plus Titan Souls is out on April 14th for PS4 and PS Vita, and is part of Spring Fever 2015. View the full article
  23. Gosh, I feel like it was just yesterday that I finished up Demon Gaze from Experience, Inc. Now the studio’s next game for PS Vita, Operation Abyss: New Tokyo Legacy, has been making me neglect my poor Furby again! I know, I know, you guys can’t get your mitts on it until June 9th, but I thought you’d appreciate a little insight into my experience with the game along with a brand spankin’ new trailer! So everybody who knows anything about dungeon crawlers knows that there are three important things in them: a cool setting, challenging gameplay, and customization. And let me tell you, Operation Abyss has all three in spades. A Cool SettingDemon Gaze was good. Hell, it was great, but rollin’ around the forest with my elf crew a la Robin Hood (the fox, not the person) felt a touch… normal. With Operation Abyss, Experience throws the forest and little woodland critters out the window, and really challenges the genre by replacing them with the towering skyscrapers of near future Tokyo, and the dark, dank depths of an abyss that’s threatening to swallow it whole. Every step in this sci-fi game gives me the creeps. The art makes each baddie beautifully revolting, and pairs perfectly with the haunting tunes that drift through my headphones as I stalk the hallways of the abyss. Challenging GameplayExperience has been challenging me with its expertly designed dungeons and enemies. The baddies here are Variants who have been threatening to crunch the bones of every Tokyo-ite ever since they started spawning deep in the abyss. Every time I venture into a dungeon, I’ve had to hold my breath a bit and occasionally dine-and-dash to avoid getting smashed by a powerful Wanted Variant. These foul beasts pop up if you overstay your welcome trying to snag some hot sci-fi style loot in a dungeon. It’s a dangerous game that’s encouraged by the Rise and Drop system. The longer you stay down in the abyss, the tougher enemies get, but they also have sweeter drops, too. Sometimes I wish I was more of a gambler… Customization StationOh dear, golly me is the customization sick in Operation Abyss. I don’t know if you’ve heard, but each member of your squad, the Xth, has the awesome ability to Code Rise which lets them access the Genome of a great person from history to unleash powerful skills, and guide their development to become a slick ninja warrior, or a rough-and-tumble bruiser. So far, my favorite strategy has been assigning my favorite character the Xuanzang Blood Code, placing him in the front row with the sweet Psycho Knuckles I found, and letting him pummel the Variants to pieces. But that’s just one of the myriad of strategies you can use with the Blood Code system. I know my pal Tiffany prefers rockin’ a team with Jeanne d’Arc — you’ll have to figure out your own favorite in June! And since we have a couple months, we’ve even managed to squeeze some awesome DLC into our production schedule! You’ll be able to snag our devilish Dark Hero Portraits for free any time in the first month after release! We’ll also be bringing out some awesome Swim Team Xth Squad Portraits for just $0.99, because you can never have enough options. Early adopters will also have the chance to pick up some bonus content DLC for free that will make things a little safer… or more challenging! This bonus DLC will let you save a few additional times within the Abyss with three bonus Power Recorders, or increase the strength of your enemies for some extra exercise with Hachi’s Workout Pack! Alrighty now, I could literally go on for days about the features and awesomeness that is Operation Abyss (I’m pretty verbose), but the boss says I need to leave some for later. So with that, I’m going to get back to work! If this is the first you’ve heard of Operation Abyss, make sure you check out our website for more details on this PS Vita exclusive, and if you just can’t wait until June, I recommend picking up Demon Gaze for a taste of what you’ll be in for! You know what, I think Experience, Inc. just might be the best DRPG developer in Japan right now. What do you think? View the full article
  24. Hello and greetings from Wales Interactive, the studio behind the haunting indie thrillers, Master Reboot and Soul Axiom. I’m Ben Tester, marketing guy and environment artist, here to announce that our sci-fi action running game, Infinity Runner, is heading to PS4 faster than a silver bullet! We’re proud to be launching not just our first, but Wales’ very first PS4 title, and thrilled to be bringing you the best version of the game yet. With new stylized visuals and 56 Trophies to collect, expect Infinity Runner to hit PlayStation Store on April 22nd for the same price as a London pint! In Infinity Runner, you’ll find yourself desperately trying to escape a decaying starship and the clutches of terror within. Deep inside this leviathan something terrible hunts… out of myth and legend the last werewolf stalks the ship. Unluckily for you, not only will you have to deal with the prospect of being hunted down and torn apart, but also you’ll bump into some of the last inhabitants of the ship, which will require the skills of those reasonably priced mixed martial arts lessons you picked up last summer. Did I forget to mention you’ll be doing all this butt naked? The player will control the protagonist, the prisoner, from a first-person perspective as he is challenged to escape from the gargantuan spaceship. The corridors will seem never ending and yet your surroundings are constantly changing as you progress through the various areas of the ship. Your only chance of escape is putting your trust in the mysterious voice that guides you — the same voice that woke you from your chamber. As you progress through the game, your guide will feed you bits of information, which will leave you questioning why you are on this godforsaken ship and is it even possible to survive and escape The Infinity. Your quick reflexes will be tested, with a stream of evasive obstacles and other surprises thrown your way. You’ll face off with inhabitants of the ship, the guards that foolishly attempt to stop your escape. They’ll trigger combat sections, which uses a dynamic targeting system that builds a difficulty curve throughout the game and forces you to react fast! Increase your high score by grabbing data packets and searching out that one pick-up which changes all the rules. With this, you become the hunter and the guards become the hunted… Unleash the beast inside you! Tired of mashing buttons? No problem, we’ve taken advantage of DualShock 4 motion with this one so you can jump, slide, and dodge your way around the ship with just the flick or tilt of your controller — and all whilst you’re playing in 1080p at a targeted 60 frames per second. Infinity Runner is a fun, fast, casual game that will keep you on the edge of your seat and offers a fresh, sci-fi twist on the classic running genre! If you have any questions then leave your comments below. Cheers! View the full article
  25. Now, if your heart’s racing, you’re sweating — you’re frazzled because you missed the PS4 blu-ray, stay calm! Here’s the link to the PS Vita retail version. << Buy It Here! Don’t Miss Out! Whew, okay! Now that you’re relaxed, I think you’re ready to sit back and read the blog post! GETTING RIGHT TO IT… WHAT’S BEHIND CURTAIN NUMBER ONE? A full PS Vita retail release Includes a PS Vita card and case (factory sealed) Region-Free Available now for $30 USD Estimated ship date: 3-4 weeks OH, YES? TELL ME MORE!This limited edition PS Vita retail version comes to you on an official 2 GB PS Vita card, busting at the seams, filling 19.8 MB of its capacity. It comes factory shrink wrapped in your standard issue official blue case with new front and back cover art (different from the PS4 version). It’s region free, so it’ll play on all of your PS Vita systems, worldwide. As with the PS4 version, it’s the real deal and part of the official PS Vita game library (PCSE-00630 to be exact!). What that means is that if you’re aiming for a complete collection, you can’t miss it! To make things extra special, it also sports retail exclusive gold themed PS Vita Live Area art, including a new icon and seal. It can install alongside the digital version if you already have it, and is 100% compatible with the existing Cross Save feature. Using Cross Save, you can pick up where you left off on the PS4, PS3, and/or digital PS Vita versions. Another fun fact: This retail release is also unrated; the first (and currently only) North American PS Vita game without an ESRB rating. Why, you might ask? Well, that’s a tale for another blog post, but suffice to say, the ESRB was kind enough to allow it to be released without one (shout out to Rocco!), and that means big cost savings passed onto you! With limited print runs, every cost adds up. Without the rating classification, I’m able to sell it for a much lower retail price. It’s available for pre-order right now at http://vblank.fangamer.com for $30. Order now, before it’s too late! Estimated ship date is 3-4 weeks. A TALE OF RETAILLast November, one of the most important packages of my life was delivered. I wasted no time and immediately tore it open to find thirty blue PS4 games. Catching a whiff of that surprisingly not patented “new shrink wrap smellâ€, I reached in and pulled one out. It was a game I could call my own in more ways than one. Releasing a retail version of Retro City Rampage DX on PS4 Blu-ray was a dream come true, and again, I can’t thank everyone at Sony enough for allowing it to be it possible. As more and more games shift to digital-only releases, having that trophy of your work to hold in your hands and put on your wall means more than ever. Having gone from developing games for other studios to starting my own studio, developing my own games, and then publishing my own retail SKUs has been incredibly surreal. Of course, we wouldn’t be here today to unveil a second retail SKU of RCR:DX if it weren’t for you, the fans! Thanks to your support of the PS4 retail version, a door was opened to make another dream come true – that is, release official cartridges! PS Vita cards, to be specific. If the PS4 retail version hadn’t done as well as it did, this PS Vita version would never have come to be. THE ROAD TO PS VITA WAS PAVED WITH PS4 As the first indie to self-fund and self-publish a PS4 retail release, there were a lot of unknowns. As I stepped into the uncharted territory, no one knew how it well it would do, exactly how many copies to print, or even if it would be profitable. It was a risk. Like many indie ventures though, it was driven not by revenue, but by passion — much like going indie in the first place. When I looked at the numbers, breaking even didn’t seem out of the question, and even if I came close to doing that, it would be worth it. I would have an official PS4 disc, shrink wrapped and straight off the presses, to hold up and put on my wall, and those of you who had been asking for years for a physical copy would be able to get your hands on one too. When the PS4 Blu-ray finally went on sale, it was a pleasant surprise to see it immediately fly off the shelves. By the next day, it was completely sold out. There was an unfortunate flip side though. I had underestimated demand, and because it sold out so quickly, it didn’t get much press coverage (it was sold out before it got on their radar). The months following were filled with a steady flow of fans were newly discovering what they’d missed, crushed that it was no longer available (sorry!). Their only option was to go on eBay and pay 5X (up to 10X!) the original price. It put things in a tough spot, because many had bought it due to the fact that it was such a limited printing, so printing more would disappoint those fans. Not printing any more was disappointing those who missed out. The best of both worlds though: Printing an entirely new retail version for a new platform! Before producing the PS4 Blu-ray version, I had long discussions to determine which platform to do. PS Vita was very high on the list, but there’s a bit more work involved in doing cartridges than discs, not to mention higher costs (there are like, a gazillion transistors in each one!). That was then though, when the road ahead was nothing but unknowns! Now, with a better view of the landscape, it’s not the crazy idea many thought it once was. THE RUNDOWNSo, yes, Retro City Rampage DX’s limited edition PS Vita retail version is available for pre-order right now at http://vblank.fangamer.com. Alternatively, if you’re still all about digital, Retro City Rampage DX is also available on PlayStation Store for PS4, PS3 and PS Vita / PS TV — 3X Cross Buy! That’s all for now! Drop your questions in the comments below! View the full article

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