
o-BacklasH-o
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Everything posted by o-BacklasH-o
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Bears pre-season opener is Saturday! I can't wait .
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LOL that's hilarious!
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All this talk about Sunday is getting me excited for football .
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LOL good stuff Church!
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"He gives 110 percent 90 percent of the time, and I yell at him the other 10 percent." Yogi Berra
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Oh ya as for the map pack and patch being uploaded that is a no go. It was a server crash. Dev's post:
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Damnit you had me all excited lol. Let us know when we can get on error free lol.
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Are they back up?
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Would someone please post when they are up? I am going to play my MLB the Show career.
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No :'(.
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No it means the US Regional Servers such as US Central, East, and West.
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They could be testing or uploading the map pack and patch to the server, but it will obviously be hidden from public view until the release date. If it is not related to the patch and server then there is a server crash. I highly doubt they'd be doing maintenance at this time of day.
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Can't get on either. I doubt it is the map pack, because they would have announced it beforehand. If you remember they announced Map Pack 1 and that Patch the day before. Most of us stayed on all night waiting for 8 AM to swing around lol. I remember myself and [APC] Silent played until about 5 AM, slept a few hours then we were back on around 830 AM lol.
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I cannot log on either.
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The losing clan offers the 2/3 POW's and then the winner picks a POW as a result of the sweep.
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Anyone travel with a PS3? Cause I have important note.
o-BacklasH-o replied to a topic in Playstation
Yup Andawg I had the same issue back when I first bought my ps3. Luckily it was before I went out of town and not while I was out of town lol.- 10 replies
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- connection
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Good luck this week everyone!
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That skit is hilarious! Good stuff Ed!
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Taken from the Playstation.com forums: Hey everyone! I am one of the developers at Slant Six Games working on SOCOM Confrontation, and I will be posting on this forum from time to time. The dev team is working very hard to recreate the classic SOCOM experience that everyone knows and loves while at the same time evolving and updating it for the PlayStation 3. We know you have a lot of questions regarding SOCOM Confrontation, and I am here to provide answers where I can. Today I am going to address three consistent concerns I have seen expressed in your posts in the weeks since the first videos of Confrontation were released. Over the Shoulder Camera View We are very happy with the way the OTS camera view looks and feels in game. However, we know that many of the community members are apprehensive about this new camera mode. Both Fire Team Bravo and Fire Team Bravo 2 use the OTS camera, and it works great. I encourage all of you to give it a go if you have not already. Nevertheless, rest assured that Confrontation includes the classic camera mode as an option. Red Dots on the Radar This is another mechanic that many people feel very strongly about so I’d like to explain the current design. Because this feature is still being honed, I am only going to concentrate on what everyone has seen at this point. Currently, when a player targets an opponent and his crosshairs turn red, a red dot may appear on a teammate’s radar depending on player proximity. The radar only provides info that teammates would otherwise communicate to their allies through speech or callout IF they were playing as a team. Some of the benefits of the red dots include helping teammate’s spot campers, reducing frustration of playing with teammates who never communicate and helping to track down opponents in no re-spawn game modes. The Gun Spray We are still very early in the tuning of all the weapons but are very conscious about weapon balance and feel. Currently a player’s first shot or two will be deadly accurate, the longer the trigger is held down the more inaccuracy the weapon will become (which is what you were seeing in the videos). Weapon accuracy is affected by stance, so that a player will be much less accurate while running and firing compared to a player who is standing still to target or better yet crouching or prone. Weapon tuning is extremely important and is an element of Confrontation’s production that is in constant iteration. The weapons will continue to be tweaked and tuned until we are confident with their balance and feel. We appreciate all of your support, and take your feedback very seriously. I am a full-time member of Confrontation’s development team, so unlike a dedicated community manager I will not be able to respond to all of your questions and posts, but we do read everything on this board. It’s probably best to avoid PM’s altogether because of my limited time, and because any information that I share is intended for the whole SOCOM community. -------------------------------------------------------------------------------------- Post number 2: Hey guys, I am following this thread, and I have to ease your minds about one area of concern. The Target Spotting mechanic (the Red Dots) on the radar are an option for Custom Matches, but are not enabled for Ranked Matches. If a player sets up a room with “Target Spotting†enabled then they can give the Red Dots a try, but it’s up to them. Don’t be afraid to try it, you might like it. Have a great weekend!
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Bumo? ;D
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How long ago did the post rank title change?
o-BacklasH-o replied to UNCLE-SID25's topic in Playstation
I don't think there is a rank higher than Psycho Ops. Here is how the forum ranks go: Psycho Ops: 100+ posts Social Ops: 50-99 posts Lazy Ops: 15-49 posts Lurker Ops: 14 or less posts Silent Ops: 0 posts -
That was my second game, my first one was like level 10 with 230 points. Pretty fun game.
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Yup.