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inadub

Clan Leader
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Everything posted by inadub

  1. good stuff.. i enjoy hearing songs written for or about a clan.. here is ours.. this is early stages..it was done for us by some local hip hop friends of mine that go by the name of Prodigiez.. there will be another longer more "Bluntsmoker" themed in the finished version.. player names, quotes, monumental 503 things.. hopefully they will finish it soon http://www.503bluntsmokers.com/503theme.mp3
  2. might be old news to some, however im sure some will find this exciting... Call of Duty 4 DLC Map Pack Hands-On If you're tired of Middle Eastern villages and Russian forests, take heart: Infinity Ward has some shiny new battlefields on the way soon. Last year was exceptionally strong for first-person shooters. Yet despite being one of the latest genre releases in the year, Call of Duty 4 towered over its competition. There are so many shooters released these days that it's hard to stick with an online community for more than a few weeks, but even months later, we're still obsessively playing COD4's addictive online mode with no end in sight. So we counted ourselves among the incredibly fortunate when we headed down to developer Infinity Ward's Southern California offices recently to check out the game's first downloadable map pack, which is coming later this spring. Broadcast is taken from and expanded upon the Iraqi TV station mission in COD4's single-player campaign. We got a chance to chat with IW community relations manager Robert Bowling--better known to COD4 diehards by his online handle, "fourzerotwo"--about the pending downloadable maps. The first thing he told us was the first thing we wanted to hear about this pack: The Middle Eastern and Russian environments will no longer comprise the entirety of the retail game's lineup. Now that the team has moved on from the single-player campaign (and has time to work up some new art assets), we can expect to see new Call of Duty 4 maps set in entirely new locations separate from the original game. Well, except one of the maps in this pack. It's called Broadcast and is lifted from the Iraqi campaign "Charlie Don't Surf," in which you assault a television station where the enemy is holed up. Don't think the team just copied and pasted the campaign map into this multiplayer pack, though. It does contain the iconic, cavernous main room with its dozens of computer monitors and TV screens, as well as a big map of the world on the wall. We can tell you from experience that that's a great place for multiplayer firefights, with all those cubicles to duck down behind and all that equipment just waiting to get shot up by you or your opponents. A large-scale multiplayer match concentrated in that room is going to be serious calamity. But Broadcast has been expanded significantly throughout its incarnation in the campaign. There are multiple routes into and out of that main room. Some routes lead up to the building's second floor, replete with smaller rooms and hallways. The map is mostly indoors, so air strikes and helicopters will be largely ineffectual--except up on the roof, which you can access from the second floor, as well as in the expanded parking lot area outside the main building. On the other side of that parking lot is another new, smaller building that you can hide out in as well. The second map we played is entirely new, and it's named Creek. But there's a lot more to it than a simple babbling brook. This is a very large-scale outdoor map with a small cluster of houses on one side of it. In the middle, there's a huge ravine circling the perimeter with multiple levels of pathways up its side. Down below, the trail leads along the eponymous creek bed to a waterfall. Elsewhere along the base of the ravine, there's a lengthy and winding cave that cuts underneath the hill then out to the other side. As big as it is, there are a lot of places to go on this map; from prone sniping atop the cliff face to hiding out behind a rock in the tunnel, you never know where an opponent will be attacking you. Creek is a massive original map with a high ravine, cliffside pathways, and a tunnel through the base of the hill. Broadcast naturally looks exactly like COD4's campaign, but Infinity Ward's artists have done a nice pass on Creek to give it a distinctive look, with rocky terrain and various sorts of foliage that are more verdant than what you've seen in the previous Russian maps. It all feels a little sunnier and more pleasant than the game's other forested maps, too--at least until you catch a slug between your teeth. Because there's so much underbrush and shrubbery on top of the cliffs here, Bowling pointed out that it's a great map for you to use the sniper's ghillie suit for blending in while going for some sneaky kills. There will actually be four maps in the final pack, though we can only really tell you about these two. The other two will be Chinatown, which is pretty self-explanatory, and Killhouse, which is a "bonus" map that we didn't get any hard details on (though we were told to think of the single-player campaign's initial training level as a reference). The map pack will be available on the Xbox 360 and PlayStation 3 in the coming months for an unspecified price. But interestingly, Infinity Ward hasn't decided how the maps will be distributed on the PC, where players are much more expectant of postrelease bonus content being released for free. Realistically, Call of Duty 4's multiplayer is so absurdly good that would have gladly handed over cash for whatever maps the designers could have phoned in--so we're especially glad to see them putting so much time and care into this first release. here is the link: http://www.gamespot.com/pc/action/callofduty4modernwarfare/news.html?sid=6187656&tag=topslot;title;1&om_act=convert&om_clk=topslot
  3. yea not many of those names around anymore.. long before 503 stepped into the arena thats for sure..
  4. usually both... in most cases i look at the name.. and cant escape some of the sigs.. lol all good stuff though..
  5. yea not into the hairy legs.. nor the .. well you get the picture..
  6. Well personally i dont think this site has any legitamacy ... not in the US anyways.. i did a WhoIs look up and this was the result: Date: 2008/03/13 19:06:41 domain: COLORIZE.NET owner-name: Colorize design group sweden owner-address: Liljegatan 7 owner-address: SE-644 35 owner-address: Torshälla owner-address: Sweden admin-c: KR183-GANDI tech-c: KR183-GANDI bill-c: KR183-GANDI nserver: ns1.scorpionshops.com 83.140.32.143 nserver: ns2.scorpionshops.com 83.140.32.144 reg_created: 1999-08-26 11:04:02 expires: 2008-08-26 11:04:02 created: 2003-07-09 19:55:46 changed: 2006-04-11 21:20:12 person: Karl Ringman nic-hdl: KR183-GANDI address: colorize design group address: Tantogatan 5 address: 11867 address: Stockholm address: Sweden phone: +46.703404250 e-mail: b5dcce90cadc99a6a86ed4314f61f365-kr183@contact.gandi.net lastupdated: 2007-09-27 13:01:52 if you notice its based out of Sweden. This is truely not proof that this is a fake or anything.. but w/ no Sony logos and the fact this is a design group from sweden.. however maybe Colorize has something to do w/ the creation of HOME? my thoughts are that there new website (new home) will be up in a few days.. however i do hope that HOME hits PSN in 6 days.. that would be awesome.. Wed 19th will be the deciding factor for sure though i suppose...
  7. inadub

    Funny Tat

    i hate boobs that have their own zip codes.. dont even reside on the same fun zone...
  8. Resistance:FOM Ninja Gaiden Sigma Motorstorm RainbowSix Vegas RainbowSix Vegas 2 (sometime today) Juiced 2 CoD4 The Orange Box Burnout Paradise City Army of 2
  9. yea i was thinking something like that too.. there are alot of ways to "trick the camera" so to speak.. but if you look at his lips when its playing backwards.. i have to give it up to him... its right on !!! crazy stuff..
  10. Congrats [iG]... battle well fought im sure.. look forward to playing you guys in the future..
  11. im still trying to figure out how the hell... very creative
  12. those are great... very creative
  13. good stuff and good luck to both.. im sure it hasnt been easy making it this far..
  14. inadub

    tats

    into the hole?? that would be classic..
  15. so some may have already seen this.. however i thought it was worth a post .. can you guess the song? http://video.yahoo.com/watch/1961596/6376957&cache=1
  16. well i dont think it gets much later in Feb then today.. any news ?? i havnt found anythinig that we already havnt seen..
  17. i cant imagine that they will continue to produce HD DVDs... i bet they are just trying to empty warehouses that hold all of these "Players of the future"..
  18. i am not a big fan of shooting aliens.. however the first game was pretty fun.. all of the details regarding the new release have me very curious.. i think this game will capture the attention of alot of people.. seems most of the bigger releases capture the audience for 2-5 months.. only to be beat out by a bigger badder title.. these next few months alot of us will be pinching pennies to try and keep up w/ the big game rush... rainbow6, Gta4 , GT5, Confrontation, S4 just to name a few..
  19. April 1st huh??? hmmmmm i have been fooled before into things revolving around April 1st...
  20. how bout them mini discs??? They did wellÂ
  21. what is that? not sure it was worth the effor there Tow..
  22. yea i have been using dreamweaver for like 3-4 years now and i never use that FTP.. its slow as hell and seemed to fail when i did try it.. i use CoreFTP which i found for free at http://www.download.com if i can help any more let me know..
  23. man i tried to sign up the last post you had.. and i got no confirmation email.. i contacted them and got nothing.. so today i tried to sign in thinking welll its been a while maybe servers were messed up that day.. and still nothing..i tried new email and new account still nothing.. i will keep trying, and good luck i hope this all works out in your favor.
  24. yea sunday isnt exactly a great day for shipping and what not is it..

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